Post AtIR6cqwIT99LvzOSG by aenderlara@mastodon.social
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(DIR) Post #AtIR6cqwIT99LvzOSG by aenderlara@mastodon.social
2025-04-20T21:59:56Z
1 likes, 0 repeats
After hours, I was able to make run a compositor effect in #godot with c#😱 I did nothing fancy just wanted to see it running, added this film grain https://godotshaders.com/shader/film-grain-shader/Only issue I am having is the thing giving an error when MSAA is on and not running. https://godotforums.org/d/42152-any-way-to-write-color-buffer-in-compositoreffect-when-enabling-msaa