Post AsePakD6fuipf5fcW0 by icedquinn@blob.cat
 (DIR) More posts by icedquinn@blob.cat
 (DIR) Post #AseLJHw29K0fEB6axc by malin@dice.camp
       2025-04-01T14:21:37Z
       
       1 likes, 0 repeats
       
       Why do we make tiny dungeons, with cramped maps?  Real caverns meander, like twenty miles of dropped spaghetti.And the only way to represent miles of spaghetti is a metro-map.#caves #ttrpg #BINDRPG
       
 (DIR) Post #AseLLQ6uix93A9D9FI by icedquinn@blob.cat
       2025-04-01T14:23:50.377825Z
       
       0 likes, 0 repeats
       
       @malin so they fit on the mats you put on the table so wotc et all can also sell minis
       
 (DIR) Post #AseM0vsNWcwZYSCswy by malin@dice.camp
       2025-04-01T14:30:27Z
       
       1 likes, 0 repeats
       
       @icedquinn The tradition is much older than WotC minis - TSR had it as standard.Above-ground maps were massive, but underground maps much smaller.
       
 (DIR) Post #AsePakD6fuipf5fcW0 by icedquinn@blob.cat
       2025-04-01T15:11:24.142298Z
       
       0 likes, 0 repeats
       
       @Colman @malin i don't really like to use maps. i find it puts players in to a wargaming mode and away from the characters.little spot maps to show formations and cover is OK if combat gets real complicated.