Post As15lpJfpCSrDzyNKy by aaronsgiles@corteximplant.com
 (DIR) More posts by aaronsgiles@corteximplant.com
 (DIR) Post #As15lhZgbmWHDLP3BY by aaronsgiles@corteximplant.com
       2025-03-13T14:46:42Z
       
       1 likes, 1 repeats
       
       When I was doing MacOS ports of LucasArts games back in the 90s, I needed to provide appropriate "About" screens from the Apple menu, so I got to exercise my Programmer Art skills. Recently a kind MacOS fan extracted them for posterity.
       
 (DIR) Post #As15lpJfpCSrDzyNKy by aaronsgiles@corteximplant.com
       2025-03-13T14:49:15Z
       
       0 likes, 0 repeats
       
       And then I went back and ported a few previously overlooked games, and also re-ported Indiana Jones and the Fate of Atlantis, which I actually totally forgot about until recently.
       
 (DIR) Post #As15lxNVqoHyEDpYQq by aaronsgiles@corteximplant.com
       2025-03-13T14:51:33Z
       
       0 likes, 0 repeats
       
       That DOTT one in particular was a ton of work because there wasn't a proper font for it. So all the text was created by painstakingly copy/pasting it letter-by-letter from game screenshots.