Post ArvBLPUOf02AN412PI by breakgimme@blahaj.social
 (DIR) More posts by breakgimme@blahaj.social
 (DIR) Post #ArvB9WzQwnwq9truxk by foone@digipres.club
       2025-03-10T19:27:12Z
       
       0 likes, 0 repeats
       
       I wonder if there's a native powerpc windows Doom port
       
 (DIR) Post #ArvBLPUOf02AN412PI by breakgimme@blahaj.social
       2025-03-10T19:29:14Z
       
       0 likes, 0 repeats
       
       @foone not sure where it's from exactly, but one does seem to existhttps://x.com/virtuallyfun/status/1895931227506688400
       
 (DIR) Post #ArvBZ9dkNrkzGmwXGi by foone@digipres.club
       2025-03-10T19:31:48Z
       
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       @breakgimme that's what inspired this, but the one I saw is using the DOS compatibility layer, which is slow as hell. Maybe this one is a natively compiled powerpc version?
       
 (DIR) Post #ArvBhKalY5cfYMRoVk by foone@digipres.club
       2025-03-10T19:33:20Z
       
       1 likes, 0 repeats
       
       Watching someone play DOS Doom through PowerPC NT4 on a Nintendo Wii.It works (there's a compatibility layer for DOS apps) but not very well.https://youtu.be/TjPV3pZUpS4
       
 (DIR) Post #ArvBmkYaRJWbWu0olM by phoenixgee@mstdn.social
       2025-03-10T19:34:16Z
       
       0 likes, 0 repeats
       
       @foone None of these terms should be used in the  same sentence describing a single system! :)
       
 (DIR) Post #ArvCZMBlpO8k8wW9eC by itnomad@ruhr.social
       2025-03-10T19:43:00Z
       
       0 likes, 0 repeats
       
       @foonedafuq?
       
 (DIR) Post #ArvFE31uAKRiVHQxPc by xtof@shelter.moe
       2025-03-10T20:12:46Z
       
       0 likes, 0 repeats
       
       @foone I thought that the DOSVM would prevent the game to make direct hardware access  😮