Post Aqdu3SFGCyYV73uhvs by GertrudeZane@c.im
 (DIR) More posts by GertrudeZane@c.im
 (DIR) Post #AqdtmUU6d3Ln8Sli1A by stux@mstdn.social
       2025-01-31T13:30:37Z
       
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       Cheers! :blobcheerwitch: Aptoide accepted my 3rd game for in their store, soon Washy's Adventure will also be listed in Aptoide iOS(Ill do Android also later)https://apps.apple.com/nl/app/washys-adventure/id6739954545
       
 (DIR) Post #AqdtpuRGaX2uV34R1c by unixource@mastodon.ml
       2025-01-31T13:31:07Z
       
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       @stux ааа
       
 (DIR) Post #Aqdtu75JVrZEsXo5Xk by patricus@mstdn.social
       2025-01-31T13:32:04Z
       
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       @stux when you'll make an accessible game?lol
       
 (DIR) Post #Aqdu3SFGCyYV73uhvs by GertrudeZane@c.im
       2025-01-31T13:33:44Z
       
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       @stux Congratulations! 🎉🥳
       
 (DIR) Post #AqduWvr1CZKVLEd9w8 by KimberlyN@cosocial.ca
       2025-01-31T13:39:05Z
       
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       @stux Cool! Congratulations 🥳👏
       
 (DIR) Post #Aqduq6yw3N95M6Tlqq by stux@mstdn.social
       2025-01-31T13:42:32Z
       
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       @patricus Good point! Things like the menu and such are no problem but I don’t know where to begin to make a platformer accessible 🤔 the movement is basically left, right, jump, slide and attack and that can be indicated with sounds for exampleBut how would I do that with indicating where to to and with enemies for example? I would love some input on this
       
 (DIR) Post #AqdvSaOx7W59bRzj1c by patricus@mstdn.social
       2025-01-31T13:49:23Z
       
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       @stux yeah, left, swipe left, right, swipe right, just make it in directional audio or whatever, enemies should have sounds for their type, a dog would bark, etc etc.IDK how sliding works, if it's directional, swiping left and right with 2 fingers. attacking just tapping the screen, jumping swiping up.
       
 (DIR) Post #AqdvlRuEvihyl0ciae by stux@mstdn.social
       2025-01-31T13:52:45Z
       
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       @patricus Hmm that would be doable indeed!And what about levels? Let's say a level has 2 ways to get to the end, a shorter but harder and longer but easier route. What would be a good way to indicate one has to jump onto a block for example or over a hole in the ground?
       
 (DIR) Post #Aqdx43nesdATRvz2EC by patricus@mstdn.social
       2025-01-31T14:07:29Z
       
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       @stux just wind sound or a pogo stick sound.