Post AlSFQuTQe1XCy7LNFw by lisyarus@mastodon.gamedev.place
(DIR) More posts by lisyarus@mastodon.gamedev.place
(DIR) Post #AlSFQtU6K2ThtueOfI by lisyarus@mastodon.gamedev.place
2024-08-29T08:18:37Z
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I've found a fun way of generating simple tree bark textures in GIMP! First, fill the image with [Filters > Render > Noise > Cell noise], then scale it along the Y axis (I used 2x scaling).(1/3)
(DIR) Post #AlSFQuTQe1XCy7LNFw by lisyarus@mastodon.gamedev.place
2024-08-29T08:22:39Z
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Then, add some [Filters > Noise > HSV Noise]. We only need value noise, so I set Hue and Saturation to 0. I used Value=0.1 and the default Dulling=2. Then comes the fun part: apply [Filters > Enhance > Emboss]. Default settings seem OK to me.(2/3)
(DIR) Post #AlSFQvI7bY5HVL3rGq by lisyarus@mastodon.gamedev.place
2024-08-29T08:25:51Z
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This already looks fun, but we can do a bit better. Apply [Filters > Blur > Gaussian blur] with a kernel size of 1 pixel. Then apply [Filters > Enhance > Emboss] again.Now apply [Colors > Map > Gradient map] to colorize the thing, and you have a nice base for a tree bark texture!(3/3)
(DIR) Post #AlSFQwDu8iIyOY60Ku by soapone@pone.social
2024-08-29T09:16:20Z
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@lisyarus inkscape does this too, but as a vector.
(DIR) Post #AlSKUtXmXiy30w6EEq by MrDOS@hachyderm.io
2024-08-29T10:13:05Z
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@soapone Inkscape has blur and emboss filters, but I don't think it can generate any sort of noise, can it? That's an awfully raster effect.