Post Akl3zJA5o7wg8Vet84 by SnoopJ@hachyderm.io
(DIR) More posts by SnoopJ@hachyderm.io
(DIR) Post #Akl3zEJTpnU36B0oZE by SnoopJ@hachyderm.io
2024-08-02T02:14:11Z
0 likes, 0 repeats
水#KitsuneTails
(DIR) Post #Akl3zF1nB2vfJbkCdU by SnoopJ@hachyderm.io
2024-08-04T05:41:00Z
0 likes, 0 repeats
🐐#KitsuneTails
(DIR) Post #Akl3zFjkXc5hVwJJ9U by SnoopJ@hachyderm.io
2024-08-04T16:22:05Z
0 likes, 0 repeats
World 4 has a lot of interesting "gimmick" (complimentary) levelsbut 4-7 specifically has me worrying if the level designer is okay(OTOH, that will probably be an interesting level for speedrunners, it's all execution)#KitsuneTails
(DIR) Post #Akl3zGJYOUjNIz3txY by SnoopJ@hachyderm.io
2024-08-04T16:27:57Z
0 likes, 0 repeats
starting a fan rumor that if you can manage to get OOB and hit the '!' block on the lit side of 4-4, it contains a spicy ramen that unlocks a secret world where you play a flashback to Yuzu's mom's adventures#KitsuneTails
(DIR) Post #Akl3zGqWPv6OxEUELY by SnoopJ@hachyderm.io
2024-08-04T16:46:32Z
0 likes, 0 repeats
speaking of world 4, I also really liked the concept of 4-2. It doesn't have a level design gimmick (probably because the player is still getting used to the ice physics and popsicle power-up?)but there's something very "Super Mario Galaxy demake" about the layout of this climb with a central pitfall#KitsuneTails
(DIR) Post #Akl3zHwEMBGMLEAIsq by SnoopJ@hachyderm.io
2024-08-07T00:36:48Z
0 likes, 0 repeats
omg it was literally a little fox who told Kiri about Yuzu's first assignment#KitsuneTails
(DIR) Post #Akl3zIYs2WAgH4FA6y by SnoopJ@hachyderm.io
2024-08-07T03:17:33Z
0 likes, 0 repeats
oh neat it's possible to jump entirely over the torii at the end of the levelnothing special happens but it's fun anyway#KitsuneTails
(DIR) Post #Akl3zJA5o7wg8Vet84 by SnoopJ@hachyderm.io
2024-08-07T05:20:55Z
0 likes, 0 repeats
Finished the main story. What a cute and queer little game. I look forward to seeing some IL speedrun strats, especially for Act 2.#KitsuneTails
(DIR) Post #Akl3zJb2BxUpU4GP7g by SnoopJ@hachyderm.io
2024-08-07T05:22:23Z
0 likes, 0 repeats
Kiri's movement options are soooo good. Reminded me of Spectre Knight a few times, but overall really compelling gameplay to be able to chain together her different sword abilitiesAnd the little fox friend who holds onigiri and fish crackers for you is very cute :blobfoxcute:
(DIR) Post #Akl3zKAq2q8VH70zvk by SnoopJ@hachyderm.io
2024-08-08T05:18:36Z
1 likes, 0 repeats
YATTAKaizo¹ is not really my thing, but I enjoyed how this first level eases the player into it.I spent a pretty long time looking for an extra bounce at the end before realizing what I actually needed to do¹ as in "difficult platforming level" not as in "the broad concept of modding"#KitsuneTails
(DIR) Post #Akl3zMGaGRv7lVicAC by SnoopJ@hachyderm.io
2024-08-07T17:27:59Z
0 likes, 0 repeats
@eniko I actually have a question about this:Is there a character select for revisiting worlds as Kiri? I notice that the speedrun.com board has been set up so that every level has a separate category for playing as Kiri, but no times have been submitted yet.AFAICT you'd have to have a separate save-file created just before fighting the last guardian in order to be able to select any level as her, but maybe I missed something?
(DIR) Post #Akl3zN0JWQV43L78RU by SnoopJ@hachyderm.io
2024-08-08T06:39:22Z
0 likes, 0 repeats
And here's a partial failure reel at 150% speed, just whatever was in the 4 minutes preceding the successful attempt. At this point, I'd already worked out what I had to do, but execution is hard :blobfoxdeadinside:#KitsuneTails