Post Ai7Q0SeRBoaLiIHDEG by masp@wandering.shop
 (DIR) More posts by masp@wandering.shop
 (DIR) Post #Ai6TYcaiqPsT5mYkJU by jeffcliff@shitposter.world
       2024-05-21T03:34:41.497337Z
       
       0 likes, 0 repeats
       
       > Amulets> m - a cursed amulet of life savingthat's a new one#nethack
       
 (DIR) Post #Ai7Q0P6IOIUahXHP60 by paxed@mementomori.social
       2024-05-21T04:02:59Z
       
       1 likes, 0 repeats
       
       @jeffcliff Luckily curses don't change the effects...
       
 (DIR) Post #Ai7Q0Qcajhv7PzOi4e by masp@wandering.shop
       2024-05-21T04:25:38Z
       
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       @paxed @jeffcliff really?! I’m surprised the dev team missed that one! I would’ve been very nervous about putting that on :)
       
 (DIR) Post #Ai7Q0RgslEwkjaPeOu by paxed@mementomori.social
       2024-05-21T04:32:23Z
       
       1 likes, 0 repeats
       
       @masp @jeffcliff We haven't missed it, no-one's just felt the urge to do it. Plus, you really need to figure out all the effects before you start coding it up; having curse matter for just one type of amulet would just be silly.
       
 (DIR) Post #Ai7Q0SeRBoaLiIHDEG by masp@wandering.shop
       2024-05-21T05:44:41Z
       
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       @paxed @jeffcliff Challenge accepted!   * change: permanent non-neutral alignment change (lawful <-> chaotic)   * ESP: suppresses intrinsic ESP   * life saving: instant death   * magical breath: strangulation   * reflection: intrinsic (negative) protection    * restful sleep: + removes 1 HP every N turns   * strangulation: magical breathing (yay!)   * unchanging: polymorphitis   * versus poison: + instant poison attack... but yeah, I guess then you'd have to start on the rings too :)
       
 (DIR) Post #Ai7Q0TQeIZ9M7opiNM by paxed@mementomori.social
       2024-05-21T05:53:27Z
       
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       @masp @jeffcliff > life saving: instant deathI've just gotten rid of stuff like poison instadeath and mitigated others in 3.7, so definitely not adding more of those. :)