Post Ai7Q0SeRBoaLiIHDEG by masp@wandering.shop
(DIR) More posts by masp@wandering.shop
(DIR) Post #Ai6TYcaiqPsT5mYkJU by jeffcliff@shitposter.world
2024-05-21T03:34:41.497337Z
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> Amulets> m - a cursed amulet of life savingthat's a new one#nethack
(DIR) Post #Ai7Q0P6IOIUahXHP60 by paxed@mementomori.social
2024-05-21T04:02:59Z
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@jeffcliff Luckily curses don't change the effects...
(DIR) Post #Ai7Q0Qcajhv7PzOi4e by masp@wandering.shop
2024-05-21T04:25:38Z
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@paxed @jeffcliff really?! I’m surprised the dev team missed that one! I would’ve been very nervous about putting that on :)
(DIR) Post #Ai7Q0RgslEwkjaPeOu by paxed@mementomori.social
2024-05-21T04:32:23Z
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@masp @jeffcliff We haven't missed it, no-one's just felt the urge to do it. Plus, you really need to figure out all the effects before you start coding it up; having curse matter for just one type of amulet would just be silly.
(DIR) Post #Ai7Q0SeRBoaLiIHDEG by masp@wandering.shop
2024-05-21T05:44:41Z
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@paxed @jeffcliff Challenge accepted! * change: permanent non-neutral alignment change (lawful <-> chaotic) * ESP: suppresses intrinsic ESP * life saving: instant death * magical breath: strangulation * reflection: intrinsic (negative) protection * restful sleep: + removes 1 HP every N turns * strangulation: magical breathing (yay!) * unchanging: polymorphitis * versus poison: + instant poison attack... but yeah, I guess then you'd have to start on the rings too :)
(DIR) Post #Ai7Q0TQeIZ9M7opiNM by paxed@mementomori.social
2024-05-21T05:53:27Z
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@masp @jeffcliff > life saving: instant deathI've just gotten rid of stuff like poison instadeath and mitigated others in 3.7, so definitely not adding more of those. :)