Post AdZfez98NPB2ASXA5g by stux@mstdn.social
(DIR) More posts by stux@mstdn.social
(DIR) Post #AdZfRbjy5VT9oLNrGq by stux@mstdn.social
2024-01-06T16:13:50Z
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Not real, infact.. Unreal! (engine)Made a first and third person view but i got lost in the forst :blobcatgamer:
(DIR) Post #AdZfbzELbipTYlXhOS by pukima@mstdn.social
2024-01-06T16:15:38Z
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@stux epic edit fail
(DIR) Post #AdZfdedl8FMCHPDwno by stux@mstdn.social
2024-01-06T16:16:02Z
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@pukima mwaa just one space :blobcatgiggle:
(DIR) Post #AdZfez98NPB2ASXA5g by stux@mstdn.social
2024-01-06T16:16:16Z
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@pukima Cause of Windows machine :flan_laugh:
(DIR) Post #AdZffmqlZyC4JyKCP2 by the1goit@ravenation.club
2024-01-06T16:16:22Z
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@stux video is broken
(DIR) Post #AdZfnxn4mpUaZLUuXY by Andres@mastodon.hardcoredevs.com
2024-01-06T16:17:51Z
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@stux nice! make the main character a woman, give her a bow and you have Tomb Rider - Lost in the woods.
(DIR) Post #AdZgGKT24Jct0YeF0a by stux@mstdn.social
2024-01-06T16:22:58Z
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Also for anyone interested, I've setup a basic third person project and setup a metahuman as main character.These can be easily changed with any metahuman you create in quixel (in UE)I shall also add the switch between first- and third person view soonhttps://stux.xyz/unreal/metahumanMaybe handy as a stater template, have at it
(DIR) Post #AdZkrx4XtlPvGqOEy0 by greybeard@social.vivaldi.net
2024-01-06T17:14:35Z
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@stux Since I know little of quixel or UE, are you sure I (or someone like me) won't break it?