Post AcdxPKID7LtUX6KTey by drahardja@sfba.social
 (DIR) More posts by drahardja@sfba.social
 (DIR) Post #Acdws2aFwDw63MtkES by stux@mstdn.social
       2023-12-09T19:55:47Z
       
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       woooah.. finally. Took me a few days to create a raycast in front of the character and let it interact with an array of physics objects instead of 1.. I really much love ThreeJs but Unreal Engine is so much easier lol!
       
 (DIR) Post #AcdwyrO9xYbDMLUYbY by stux@mstdn.social
       2023-12-09T19:57:04Z
       
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       At this point I have more code commented out (to try) rather then functional stuff :blobcatgiggle:
       
 (DIR) Post #AcdxAV6kcnfpjQtqi0 by ytrog@mstdn.social
       2023-12-09T19:59:14Z
       
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       @stux now that you mention Unreal; have you looked at Godot? It is great imho 😀
       
 (DIR) Post #AcdxFL9z2QVwKKifOi by stux@mstdn.social
       2023-12-09T20:00:03Z
       
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       @ytrog I have! Before i started in Unreal i've done some research on engines but i chose UE at the time :blobcatgiggle: At this point i'm not using any engine rather then a JS lib
       
 (DIR) Post #AcdxMGm5k0twkkqerA by ytrog@mstdn.social
       2023-12-09T20:01:19Z
       
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       @stux Aha. Cool 😎
       
 (DIR) Post #AcdxPKID7LtUX6KTey by drahardja@sfba.social
       2023-12-09T20:01:53Z
       
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       @stux HOW ARE YOU THIS PRODUCTIVE
       
 (DIR) Post #AcdxWFlSLtByW2JOIy by stux@mstdn.social
       2023-12-09T20:03:07Z
       
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       @drahardja I fail soooo hard! :bloblaugh: This took me soo many hours and much frustration since it shouldn't be that hard 😆
       
 (DIR) Post #AcdxczmIBiEGxfuxdo by stux@mstdn.social
       2023-12-09T20:04:15Z
       
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       @Andres @drahardja Well, i wake up with it, go to sleep with it :bloblaugh:
       
 (DIR) Post #AcdxjWtjxdpZQ3W7yi by stux@mstdn.social
       2023-12-09T20:05:31Z
       
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       @Andres @drahardja also take a digital breather!
       
 (DIR) Post #AcdxsAmVYkWlQqFv7Y by Andres@mastodon.hardcoredevs.com
       2023-12-09T20:05:27Z
       
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       @stux @drahardja I do that and I end doing nothing at all plus tired af.
       
 (DIR) Post #Acdy5EAEIJCDggZmue by stux@mstdn.social
       2023-12-09T20:09:28Z
       
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       @Andres @drahardja aah i know!I have a fast computer 😇
       
 (DIR) Post #AcdyARUcAKQITRb81w by Andres@mastodon.hardcoredevs.com
       2023-12-09T20:10:06Z
       
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       @stux @drahardja That has to be it, we need faster computers.
       
 (DIR) Post #Ace02lqcnnH1CBMXc8 by stux@mstdn.social
       2023-12-09T20:31:21Z
       
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       Updated the build here: https://metabots.stux.meAlso with the fancy water!"Shoot" on desktop with 1 key and mobile the secondary button
       
 (DIR) Post #Ace0SCPXB7d4opofpY by stux@mstdn.social
       2023-12-09T20:35:58Z
       
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       Oh and I chose "metabots" just because i found cool low poly model of Metabee that happens to have "guns" on it's arms that where perfect for what i wanted to learn here!Animations are all buggy still but it's about the fact that "physics objects" now super easily can be manipulated (apply force or whatever)
       
 (DIR) Post #Ace1fF0Ex77yZolfu4 by NIH_LLAMAS@mastodon.social
       2023-12-09T20:49:27Z
       
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       @stux Can you make it so when a player or object hits the water, the vertical speed reduces?