Post AZwZ4qeIBqcdCKvTSC by a1ba@suya.place
(DIR) More posts by a1ba@suya.place
(DIR) Post #AZwVKwbfPLMkUZ7MC8 by boilingsteam@mastodon.cloud
2023-09-20T01:10:40Z
0 likes, 1 repeats
Google Stadia: Leaked Documents Explain its Failure (Porting to Linux Cited as Major Factor): https://boilingsteam.com/google-stadia-leaked-documents-explain-its-failure/ #linux #linuxgaming #gaming #stadia #failure #leak #business #porting
(DIR) Post #AZwVdczoXkkFAnJzbU by a1ba@suya.place
2023-09-20T01:14:01.401024Z
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@boilingsteam >Porting to Linux cited as major factorValve: first time huh?
(DIR) Post #AZwWGcR0Z3dWj3dL3Q by Moon@shitposter.club
2023-09-20T01:21:02.378175Z
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@a1ba @boilingsteam Google believed their own bullshit and thought people would want the shovelware they were having developed natively for stadia instead of AAA titles that only ran on Windows. There's a deep (understandable) cultural disdain for Microsoft inside Google that probably led to them not using the perfectly viable model of backing the streaming using Windows, which almost every other game streaming service was doing.
(DIR) Post #AZwWo0idITgzb9ndui by a1ba@suya.place
2023-09-20T01:27:05.850139Z
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@Moon @boilingsteam >Google believed their own bullshitnot a big surprise, happens every time Google invents something "new">people would want the shovelwareI can imagine their logic here: if it worked for Android, why it couldn't work for cloud gaming?>not using the perfectly viable model of backing the streaming using Windowsdo you think they would have a success even on Windows, considering how Google usually does business?
(DIR) Post #AZwX0QO1gujIgE53hI by Moon@shitposter.club
2023-09-20T01:29:18.942470Z
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@a1ba @boilingsteam nobody is entitled to a business model, I think if they were rational but still expected a certain size of return, they would have said "we need to use Windows but the licensing is too much, this isn't a viable business model for us" and they could have avoided this costly time and money sink.
(DIR) Post #AZwXAIM4PInwfNs8cC by Moon@shitposter.club
2023-09-20T01:31:04.223060Z
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@a1ba @boilingsteam obviously I am not as smart as the smartest people at google, but I also am not blinded by self-interest as google so I think I am right and, they clearly were wrong in retrospect.
(DIR) Post #AZwXeZYj0VCwiBEFQu by a1ba@suya.place
2023-09-20T01:36:22.256769Z
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@Moon @boilingsteam to me, they just can't work with people. They in general can't sell, that's why their graveyard of dead products only expands.They were lucky to be in the right time with Android and Chrome, but they are still just an ad company, selling others companies ads and showing it in other companies products.
(DIR) Post #AZwXekQcayGIQEWQpU by thendrix@social.hendrixgames.com
2023-09-20T01:36:40.965551Z
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The whole point was to leverage their end points and google cloud. in concept, and the linux backend was required to make it not just a money funnel for MSFT along with the need to use Vulkan+linux with their kernel modifications to even make their latency idea work.Not that I remember a ton about the project at this point.
(DIR) Post #AZwXwA3wXbq2qeDZQG by Moon@shitposter.club
2023-09-20T01:39:46.149727Z
1 likes, 0 repeats
@a1ba @boilingsteam to be clear using microsoft was never a viable option for google because there is overt animosity from google toward microsoft since the very beginning in the 1990s and outright war in trying to unseat the dominance of internet explorer (which they did successfully). they would never allow themselves to have their business be dependent on microsoft and if they did microsoft at any time could royally fuck their entire business by changing licensing agreements.
(DIR) Post #AZwY7GHtjjnZLA2Qgy by a1ba@suya.place
2023-09-20T01:41:48.609969Z
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@Moon @boilingsteam so was Stadia doomed from the start because they wouldn't deal with Microsoft or because they can't sell cloud gaming?
(DIR) Post #AZwYOBTsrRgRM6iJVo by Moon@shitposter.club
2023-09-20T01:44:46.450817Z
1 likes, 0 repeats
@a1ba @boilingsteam my position is, doomed from the start because, for google specifically, dealing with microsoft was both necessary and impossible business-wise. smaller streamign services (or even, amazon) could do this where google could not because 1. they were willing to accept a smaller profit and pay the windows license cost and 2. didn't have an existing, extremely hostile business relationship with microsoft.
(DIR) Post #AZwYWlUIsA7lLT0A1g by a1ba@suya.place
2023-09-20T01:46:24.804038Z
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@Moon @boilingsteam so it's just Google and Microsoft. Ok. I disagree though.
(DIR) Post #AZwYj1Xn0AUWcMTfyS by Moon@shitposter.club
2023-09-20T01:48:36.513156Z
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@a1ba @boilingsteam sometimes i think i'm definitely right. in this case i just have an opinion though, i might be totally wrong in my analysis.
(DIR) Post #AZwYprp9XSJWUzrWu8 by a1ba@suya.place
2023-09-20T01:48:56.013601Z
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@Moon @boilingsteam I mean, I just wasted the whole evening and night playing games on Linux device.
(DIR) Post #AZwZ3fFz3mnnZnzWvg by Moon@shitposter.club
2023-09-20T01:52:18.590847Z
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@a1ba @boilingsteam oh, i see what you mean. google instead of expecting game makers to port to linux could have spent their own money to make the games run directly on linux by improving wine, like valve did, and they probably would have made enough profit that it was worth it. you are right, obviously it worked for valve so google could have done it.
(DIR) Post #AZwZ4qeIBqcdCKvTSC by a1ba@suya.place
2023-09-20T01:52:04.425694Z
1 likes, 0 repeats
@Moon @boilingsteam self confidence. It happens to the best of us xD
(DIR) Post #AZwZHkvImzZfCl2M2C by a1ba@suya.place
2023-09-20T01:54:55.651423Z
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@Moon @boilingsteam and I definitely know they were improving Wine because there was an article by Stadia Engineer on how to debug Windows code running inside Wine using custom LLDB.
(DIR) Post #AZwZVEzoI5uuEpZl7w by Moon@shitposter.club
2023-09-20T01:57:18.990809Z
1 likes, 0 repeats
@a1ba @boilingsteam it could simply have been that valve had already snapped up most of the best wine hackers and left scraps for google :-)
(DIR) Post #AZwZt0VdnrbqG6nTkG by cslinuxboy@mastodon.social
2023-09-20T02:01:38Z
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@boilingsteam Had #Google every heard of #Steam?
(DIR) Post #AZwapYyBq1KPvq4XDM by rotopenguin@mastodon.social
2023-09-20T02:12:13Z
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@boilingsteam look at all of these other things that were killed by (rolls dice) Porting to Linux.https://killedbygoogle.com
(DIR) Post #AZwaumfcKMzFs3sHFQ by thendrix@social.hendrixgames.com
2023-09-20T02:13:12.084357Z
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Google’s main issue was they don’t understand the consumer electronic market at all. They needed more people with console release experience. Dropping a half functional service as a launch was their biggest mistake, and if you brought that up they were like “we make phones, we know what to do” then that Gamer’s Nexus video dropped and everyone not already bailing out of the project jumped… No hard feelings to anyone at Google now or at the time, but a lot of people don’t understand the market. :shrugz:
(DIR) Post #AZwbBHMA0MGvfxdgRs by Lomkey@mastodon.online
2023-09-20T02:16:09Z
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@boilingsteam I think stadia did failed, Google failed it, like alot there project.
(DIR) Post #AZwbMz4BpdH2QSoaES by thendrix@social.hendrixgames.com
2023-09-20T02:18:17.406874Z
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It’s not just Google as Amazon lumberjack and studios had the same basic problem.
(DIR) Post #AZwbZLEzDN3Ofll1PM by icedquinn@blob.cat
2023-09-20T02:20:29.854676Z
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@thendrix @boilingsteam @Moon @a1ba *lumberyardbut yeah i don't think it had a chance in hell of flying. unity and ue already have a chokehold and it wouldn't be another handful of years before unity devs would enter another selection period.i've seen godot and stride getting nods again though
(DIR) Post #AZwbsSSQbgucYc9zNY by thendrix@social.hendrixgames.com
2023-09-20T02:23:58.937820Z
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The idea of lumberyard was to be leveraged by the studios, which I don’t think they actually shipped a game… much like how Google wanted to reuse all their nodes and datacenters for gaming for a higher profit on idle cycles. They had an idea OK in concept, however they didn’t understand the product needed for it to work.
(DIR) Post #AZwbx3J3Xtl204y1q4 by natsume_shokogami@mastodon.world
2023-09-20T02:24:47Z
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@boilingsteam That's why proprietary systems and softwares create vendor lock-in so bad that even Google cannot go out of it, people are indoctrinated of proprietary systems and softwares and when the ones behind them screw up, the users are all screwed too...
(DIR) Post #AZwrzMHTZJ3uh7Ljcm by boilingsteam@mastodon.cloud
2023-09-20T05:24:30Z
0 likes, 1 repeats
@natsume_shokogami and game devs are now mad at Unity too... instead they could chose to go for a non proprietary solution but no, they want more Unity with less fees...
(DIR) Post #AZws3OFKCft3wqGXyq by Zerglingman@freespeechextremist.com
2023-09-20T05:25:15.460426Z
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@boilingsteam @natsume_shokogami >boiling steam complaining about proprietary software
(DIR) Post #AZxgfqToftt2E3ZgbA by dpwiz@qoto.org
2023-09-20T14:52:24Z
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@boilingsteam “Half-assing everything without giving it a second thought cited as Major Factor. Also, not giving a damn about platform strong sides and succumbing instead to bland nothing-unique-here marketing bullshit.”