Post AZTyFzHjargsMAUTo0 by Atirut@mastodon.gamedev.place
(DIR) More posts by Atirut@mastodon.gamedev.place
(DIR) Post #AZTvvZbf9lJz12wxk0 by icedquinn@blob.cat
2023-09-06T06:22:00.166975Z
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using trenchbroom to make map cells for d&d
(DIR) Post #AZTyFzHjargsMAUTo0 by Atirut@mastodon.gamedev.place
2023-09-06T06:25:20Z
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@icedquinn Trenchbroom is pretty good IMO except that I kind of don't like the map source format and the keybinds are a little unhinged
(DIR) Post #AZTyG0p5sJy97v6dRQ by icedquinn@blob.cat
2023-09-06T06:48:05.923262Z
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@Atirut quake maps are prone to hard edges aren't they