Post AXLDCAmECauQUOAmsy by Feddylain@shitposter.club
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(DIR) Post #AXLDCAmECauQUOAmsy by Feddylain@shitposter.club
2023-07-04T05:38:54.230751Z
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Some oldfags might remember the Mcdonalds Videogame (https://www.molleindustria.org/flash/index.html?file=/swf/mcdonalds.swf), a tycoon style management game made in flash, in which you control a fictionalized McDonalds corporation, and choose exactly how you intend to raise and feed livestock, which employees you intend to hire discipline or fire, and which seedy advertising and bribery campaigns you wish to engage in, with the simple goal of making as much money as possible for the McDonalds corporation, or at least to not go bankrupt (the only game ending scenario)I was looking back on this old game and found that there are no (good) walkthroughs on this game, so I guess it's up to me to make one. I've found three 'sure fire' gameplay styles which are essentially self sustaining, meaning you can let the game run indefinitely without touching anything and not fail.The first method is simple enough. Do nothing. McDonald's has no absolute costs. If we don't purchase any plots, add hormones to the feed, hire any line cooks or cashiers, or get any advertising or bribes going, we will have no expenses and none of the detractors will get angry letting us leave the game running indefinitely.The second method is the 'evil maxxing cost minning' method. The basic idea being to minimize all costs whatever the results so long as they don't require active user inputs. The setup is simple. We will never purchase any rainforest or the village. We will start by freezing the game as soon as we start a new game. We will buy two sections of soy fields, and set only one to use genetically modified soy (we only need this much for maximum throughput). Then we will buy a single cow section and leave one cow on it. We will only ever have one cow on any field to avoid ruining the lands fertility. We will then go into the feedlot, and add hormones and animal flour to the feed. We will then go to the store, and hire a single line cook and cashier. We will next go into the headquarters screen and bribe a health officer. Then we will unpause the game, and every 2, 2, and 3 months, at the very start of the month, pause the game to buy a new section of cow until we have 9 cows in total. When there are only Sao Jose, village, and rainforest sections left, we will bribe the mayor of Sao Jose, and continue the pattern until we have the 9 cows. (For reference, the months will be January, March, May, August, October, December (bribe Sao Jose mayor now also), March, May, July). Then move to the fast food screen. On February 2002, pause the game again, and hire the other two line cooks and cashiers. Go back to the headquarters screen and activate 'the food pyramid' and 'mcdonalds for the third world'.After completing this setup the game will run forever, gaining money as quickly as possible.The third method is the 'hippymaxing' method. This method is very similar to the previous method. We will start by pausing the game and buying two sections of soy fields, and one cow (again, only one cow per section). We will then buy a single cashier and cook. In August and then again in March, we will buy a single new section to put a single cow in. After March, we're done. You will never run out of money.Below is all of the info about the game I used when making my calculations about when and how to arrange cow and farmland purchases, fodder, employees, and bribes and advertising campaigns.McVideogamecows take 21 months to maturecosts 150 a month per sectionfeed takes 12 months to mature, appears in feedlot in julynaturally get 290GMO get 406 for 20 a monthcosts 150 a month per sectioncows take 280 feed to grow to maturity (no starvation)with hormones(10 a month): 150with industrial waste: 214 (industrial waste seems to be variously effective effective. Can't understand)with animal flour: 250with hormones and industrial waste: 150with hormones and animal flour: 120with industrial waste and animal flour: 250with hormones, industrial waste and animal flour: 120Each cow will make 27 pattieseach patty sold is $600each cashier can sell 4 patties per month unimpededeach line cook can make 4 patties per month unimpededactual sales are lower due to employees not working consistentlyhappiness or lack thereof doesn't appear to affect sales speed very much. As a result an average single lane of cook and cashier sells about 3.6 burgers a month.month seems to be made of 4 'tics' for customer, cashier, cook.regular customer generation is 1/tic.each advertising campaign adds 1/tic except for mcdisney which adds 2/tic.There are 6 levels of detractor happiness. big smile, slight smile, shocked face, unhappy face, angry face, and screaming face.both 'the food pyramid' and 'bribe a nutritionist' stave off the obesity association on their own.max profit 0 effort strategy (optimal):max lanes for max profit = 12 burgers/montheach cow lasts 2.25 months of pattiesneed 9.3 cows minimum or 10 cows to acoomodate max load.needs 685.7 feed a year at 120 feed per cow. 1GMO + 1NAT feed good enough.bribe a health officer and use 'the food pyramid' and 'mcdonald's for the third world' advertising campaignmax profit 0 effort strategy (realistic):max lanes for max profit = 10.8 burgers/montheach cow lasts 2.5 months of pattiesneed 8.4 cows minimum or 9 cows to acoomodate max load.needs 617.1 feed a year at 120 feed per cow. 1GMO + 1NAT feed good enough.bribe a health officer and use 'the food pyramid' and 'mcdonald's for the third world' advertising campaignmin evil 0 effort strategy (realistic):max 8 tiles.Each tile of natural feed makes 290 a year or 507.5 every cow cycle, or 1.8 cows per natural feed3 tiles of feed feeds 5.4 cows or 5 best. (3+5=8 so optimal placement)5*27=135 patties every 21 months or 6.4 patties a month.1.7 employees needed to sell that many patties.(doesn't work without more evil advertising)min evil 0 effort even better strategy:only 1 cashier because no advertising.3.2 patties per month or 67.2 patties every cow's lifetime, or 2.5 cows for every cow life.3 cows total needed.3 cows need 840 feed or 480 feed a year or 1.7 natural feed sections.