Post AWi079y0QuKF7Mu4EC by Sioctan@freespeech.group
 (DIR) More posts by Sioctan@freespeech.group
 (DIR) Post #AWh5sXhlTAX743uq00 by crunklord420@clubcyberia.co
       2023-06-14T21:08:19.780363Z
       
       1 likes, 2 repeats
       
       I've considered asking if people are interested in making assets for my upcoming gaym on August 11th. People who can make Quake 1 maps, and low poly models/riggers/animators.But it's a ton of work and I don't think most people have it in them to actually make things. I don't want to ask people to do shit, or expect people to do the things they say. So if you're interested make something and then just like give it to me lmao.But seriously ask me for technical specifications before you start doing anything big.
       
 (DIR) Post #AWhyiphI2ktDLfv984 by Sioctan@freespeech.group
       2023-06-15T07:22:59.562632Z
       
       0 likes, 0 repeats
       
       @crunklord420 Are there any level editors that work on Linux?
       
 (DIR) Post #AWhzpBysCr6G9Sk1uy by crunklord420@clubcyberia.co
       2023-06-15T07:35:12.543421Z
       
       0 likes, 0 repeats
       
       @Sioctan I do everything on Linux, I use Trenchbroom. Specifically Quake 1/"Valve" format (it defaults to that but it's kinda important not to use "standard"): https://trenchbroom.github.io/
       
 (DIR) Post #AWi079y0QuKF7Mu4EC by Sioctan@freespeech.group
       2023-06-15T07:38:36.096949Z
       
       0 likes, 0 repeats
       
       @crunklord420 Cool. I'll take a look at it on Sunday or after the weekend.
       
 (DIR) Post #AWjsxvJLF8Jhh6S36W by APlT49tKkkjIrOPkoK.SSumma@anthro.cc
       2023-06-16T05:26:10.913Z
       
       0 likes, 0 repeats
       
       @crunklord420@clubcyberia.co You need any specific model? I'm up for making something or other
       
 (DIR) Post #AWjsxvx2rW4lgF1kzQ by crunklord420@clubcyberia.co
       2023-06-16T05:27:45.698642Z
       
       0 likes, 0 repeats
       
       @SSumma no I have no clue what I want to do im just working on an engine lmao.Something funny, or cool, or aesthetic, I dunno. I honestly think animation of more important than modelling. Making a complete NPC is hard with all the misc animations. Like, minimum walk, idle, fire, hit, die animations.
       
 (DIR) Post #AWjtDYsyO5a6mDZgfo by APlT49tKkkjIrOPkoK.SSumma@anthro.cc
       2023-06-16T05:30:02.781Z
       
       1 likes, 0 repeats
       
       @crunklord420@clubcyberia.co Looks like it's coming along at least. That viewport triangle culling is absolutely crazy
       
 (DIR) Post #AWjtK99kRnQV0OYqSu by crunklord420@clubcyberia.co
       2023-06-16T05:31:49.441795Z
       
       1 likes, 0 repeats
       
       @SSumma it was a massive pain to setup. It's the part that had filtered me before from making a 3D engine.
       
 (DIR) Post #AWjuOOTxVWtteObTf6 by APlT49tKkkjIrOPkoK.SSumma@anthro.cc
       2023-06-16T05:34:26.193Z
       
       0 likes, 0 repeats
       
       @crunklord420@clubcyberia.co Is it like two asynchronous queues, you push triangles into one, it culls and splits them into the other?
       
 (DIR) Post #AWjuOPKmL99SIDJezY by crunklord420@clubcyberia.co
       2023-06-16T05:43:46.517599Z
       
       0 likes, 0 repeats
       
       @SSumma it's fucking disgusting is what it is
       
 (DIR) Post #AWjuXRQpuUjtPASPBI by crunklord420@clubcyberia.co
       2023-06-16T05:45:21.942103Z
       
       0 likes, 0 repeats
       
       @SSumma I PUSH MY FINGERS INTO MY EYESI never want to look at this code again