Post AVMIt48JqlDqFpRIBM by beatrix@mastodon.gamedev.place
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 (DIR) Post #AVMIt48JqlDqFpRIBM by beatrix@mastodon.gamedev.place
       2023-05-04T15:12:19Z
       
       1 likes, 0 repeats
       
       Getting a triangle on the screen is way easier with #WebGPU than with e.g. Vulkan ^^It still gives a lot of control over the gpu, but there’s much less noisy stuff to care about (no pools, no queues from different families, no swapchain management, etc).Tho at least in its current state i loathe wgsl… can’t index arrays, can’t compare integers 🤯 I’ll have to figure out how to use Spir-V until it’s improved.#GraphicsProgramming #Rust #wgpu