Post ASpfKiQLrpZPTg9bKS by piggo@piggo.space
 (DIR) More posts by piggo@piggo.space
 (DIR) Post #ASpfKhH68kZdugohGa by cpsdqs@icosahedron.website
       2023-02-19T08:35:00Z
       
       0 likes, 0 repeats
       
       me, a month ago: “if there is more than one camera, i’ll simply have the renderer cycle through all available cameras every frame! then the bug will be very obvious without any message to stderr”me, today: *trying to figure out for 20 minutes why the camera keeps teleporting in a very specific pattern*
       
 (DIR) Post #ASpfKhxHbuJm1WYO1I by cpsdqs@icosahedron.website
       2023-02-19T08:46:08Z
       
       0 likes, 0 repeats
       
       obviously, the correct behavior in the event of multiple cameras in the scene is to open more application windows. one for each camera
       
 (DIR) Post #ASpfKiQLrpZPTg9bKS by piggo@piggo.space
       2023-02-19T08:54:45.818638Z
       
       0 likes, 0 repeats
       
       @cpsdqs split screen for vr goggles!