Post ASIG8fdXMbVy9vucoS by seanmcbeth@arvr.social
 (DIR) More posts by seanmcbeth@arvr.social
 (DIR) Post #ASHkdkClESsulrA3Jw by seanmcbeth@arvr.social
       2023-02-03T00:14:16Z
       
       0 likes, 0 repeats
       
       Recently redid how I manage user poses in Juniper, my WebXR framework, and now I have HANDS https://www.youtube.com/watch?v=30At56YwZ9k
       
 (DIR) Post #ASIFTk8Hk84iEKmLNQ by breadbin@bitbang.social
       2023-02-03T05:59:49Z
       
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       @seanmcbeth How do you read the hands?And now I want a 2023 dual power glove :)
       
 (DIR) Post #ASIFcbhiRvcehCZtK4 by seanmcbeth@arvr.social
       2023-02-03T06:01:26Z
       
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       @breadbin hand tracking on the Meta Quest Pro
       
 (DIR) Post #ASIFkDqv0rRD2QVuCG by breadbin@bitbang.social
       2023-02-03T06:02:48Z
       
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       @seanmcbeth Is that something that is generally available to VR systems, or a Quest thing?
       
 (DIR) Post #ASIG8fdXMbVy9vucoS by seanmcbeth@arvr.social
       2023-02-03T06:07:14Z
       
       0 likes, 0 repeats
       
       @breadbin there's usually some kind of option for it on most headsets. Though the desktop tethered ones usually skip it, you can still add an Ultraleap sensor.
       
 (DIR) Post #ASIGBo70JEMBJVBtg0 by seanmcbeth@arvr.social
       2023-02-03T06:07:49Z
       
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       @breadbin Quest is certainly the best of the systems with it available as a default option
       
 (DIR) Post #ASIHYecPs4sqU8LFuS by breadbin@bitbang.social
       2023-02-03T06:23:08Z
       
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       @seanmcbeth Got a PSVR2 on order. Curious of what I will make of it :)