Post AREWtroX9i2ENt7oUS by deavid@techhub.social
(DIR) More posts by deavid@techhub.social
(DIR) Post #AREWtqdVXDcYjOxUfI by deavid@techhub.social
2023-01-02T12:13:09Z
0 likes, 1 repeats
I'm thinking a lot on continuing my game in #bevy #rust, but I need to look for how to implement shaders on GPU. And I never did this in any language, so I'm a bit lost on where to start.
(DIR) Post #AREWtroX9i2ENt7oUS by deavid@techhub.social
2023-01-02T12:15:26Z
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The game is 2d in isometric perspective (or similar), but I want to manually compute lights. And that's a problem. Also for the type of game, good lighting is a must have.