Post AREWtroX9i2ENt7oUS by deavid@techhub.social
 (DIR) More posts by deavid@techhub.social
 (DIR) Post #AREWtqdVXDcYjOxUfI by deavid@techhub.social
       2023-01-02T12:13:09Z
       
       0 likes, 1 repeats
       
       I'm thinking a lot on continuing my game in #bevy #rust, but I need to look for how to implement shaders on GPU. And I never did this in any language, so I'm a bit lost on where to start.
       
 (DIR) Post #AREWtroX9i2ENt7oUS by deavid@techhub.social
       2023-01-02T12:15:26Z
       
       0 likes, 0 repeats
       
       The game is 2d in isometric perspective (or similar), but I want to manually compute lights. And that's a problem. Also for the type of game, good lighting is a must have.