Post ALSl613A5ahuVP4QdM by Cleanears@poa.st
 (DIR) More posts by Cleanears@poa.st
 (DIR) Post #ALSGKzhmH5Qy6CjLfc by cancel@merveilles.town
       2022-07-13T16:40:58Z
       
       47 likes, 58 repeats
       
       Unity (former game engine company) has merged with an actual adware and malware distribution company. That's not an exaggeration. Fake Flash installers, was blacklisted by Microsoft's anti-malware tool, VirusTotal entires, that kind of thing.https://blog.infostruction.com/2018/10/26/adware-empire-ironsource-and-installcore/https://www.benedelman.org/news-021815/Don't build your games on engines you don't have the source code to.
       
 (DIR) Post #ALSGL14VC5CoKyN0jI by cancel@merveilles.town
       2022-07-13T16:44:26Z
       
       6 likes, 0 repeats
       
       ... if you can avoid it. Pico-8, GameMaker (though they're on some crappy subscription thing now), etc. are all OK for making smaller games. If you're going to invest many months or years of your life into some long-running project, maybe consider Unreal or Godot, instead.
       
 (DIR) Post #ALSJXe3EOWXwZFUO00 by dwaltiz@pleroma.soykaf.com
       2022-07-13T17:27:44.671408Z
       
       4 likes, 0 repeats
       
       @cancel I guess Godot's about to receive a surge of new users
       
 (DIR) Post #ALSNHTTQLygQwfHknY by thatbrickster@shitposter.club
       2022-07-13T18:09:41.014164Z
       
       1 likes, 0 repeats
       
       @cancel They were struggling that much they dropped their principles for the green stuff. Many such cases. Sad!
       
 (DIR) Post #ALSNqKsIJdbcPaXd5M by fluffy@social.handholding.io
       2022-07-13T18:15:57.269045Z
       
       12 likes, 3 repeats
       
       damn if only someone had warned us about the dangers of proprietary softwareimagine how different things could have been
       
 (DIR) Post #ALSOKItcEkeaxjRv6G by Arkana@freespeechextremist.com
       2022-07-13T18:21:24.419558Z
       
       5 likes, 0 repeats
       
       @cancel I was just checking to make sure, but yeah it is an Israeli company
       
 (DIR) Post #ALSPIMALD1AqTiuLYG by Longplay_Games@mastodon.social
       2022-07-13T16:54:09Z
       
       3 likes, 1 repeats
       
       @cancel We're actually migrating to Godot for precisely this reason.Even Unreal is a bit sketchy anymore.If the engine isn't fully open source, you really can't trust it.
       
 (DIR) Post #ALSPIU27xRMCsZ7trM by applejack@gameliberty.club
       2022-07-13T18:32:16Z
       
       0 likes, 0 repeats
       
       @cancel I still really love löve
       
 (DIR) Post #ALSPNoeUj07yH7cCTg by cancel@merveilles.town
       2022-07-13T18:23:48Z
       
       0 likes, 0 repeats
       
       @fluffy open source games are generally not economically viable because anyone can just rerelease your game for free
       
 (DIR) Post #ALSPNtw35A8kf0rn28 by fluffy@social.handholding.io
       2022-07-13T18:33:12.396680Z
       
       4 likes, 1 repeats
       
       sounds like you're reciting something you heard elsewhere. renpy is MIT, nekopara has sold 5 million copies
       
 (DIR) Post #ALSPOOFwLlsQhOP6Ce by lamp@animesexual.community
       2022-07-13T18:33:19Z
       
       0 likes, 0 repeats
       
       @cancel wtf
       
 (DIR) Post #ALSPd3MmIeSUFpatYu by cancel@merveilles.town
       2022-07-13T18:34:15Z
       
       1 likes, 0 repeats
       
       @fluffy the game isn’t open source, which is what I thought you were including in your statement about proprietary software
       
 (DIR) Post #ALSPd3wEAqoa1mBCoi by fluffy@social.handholding.io
       2022-07-13T18:35:57.221113Z
       
       2 likes, 0 repeats
       
       This is a thread about game engines. you have misconstrued my statement if you meant it to be about anything else
       
 (DIR) Post #ALSQEmSfbHxqpRL7yq by neo@pl.comfysnug.space
       2022-07-13T18:42:48.373890Z
       
       0 likes, 0 repeats
       
       @cancel @fluffy that's not how it works, actually.you can basically ruin someone's entire life for doing that if they don't at least asset flip everything, including the writing, since that's all intellectual property
       
 (DIR) Post #ALSQWW4FI81nCEN9d2 by cancel@merveilles.town
       2022-07-13T18:44:48Z
       
       0 likes, 0 repeats
       
       @neo @fluffy you’re talking about “open source engine but not the game content” which doesn’t count as “open source” by any of the “open source” groups. The assets etc all have to be open source, as well, otherwise they cannot be distributed with the other open source software.
       
 (DIR) Post #ALSQWWhEx9Dh9AcIPQ by neo@pl.comfysnug.space
       2022-07-13T18:46:00.953692Z
       
       2 likes, 0 repeats
       
       @cancel @fluffy I don't know how to tell you this, but there are very very very few open source games for a reason. Even in an ideal world, most games would probably not be open source for at least a year or two after release
       
 (DIR) Post #ALSRFPOKxWi1WSAzp2 by cancel@merveilles.town
       2022-07-13T18:46:33Z
       
       0 likes, 0 repeats
       
       @neo @fluffy you’re agreeing with me.
       
 (DIR) Post #ALSRFTQbx0uA2fGrvE by neo@pl.comfysnug.space
       2022-07-13T18:54:07.014678Z
       
       0 likes, 0 repeats
       
       @cancel @fluffy I don't like the way things are.I think it's possible to release games as open source and have a healthy ecosystem.Despite not actually releasing source, ZUN and the Touhou games are as good of an example as I think you'll find for how it could work in practice.ZUN (nominally) owns the IP, but basically lets people play around to their hearts content
       
 (DIR) Post #ALSRx4R6ESN3GvHvSC by cyberspook@soc.redeyes.site
       2022-07-13T18:55:05.893114Z
       
       4 likes, 1 repeats
       
       @fluffy @cancel
       
 (DIR) Post #ALSSSLho4gr3oF19CC by GLFC@rojogato.com
       2022-07-13T19:07:39.869690Z
       
       7 likes, 5 repeats
       
       @fluffy @cancel
       
 (DIR) Post #ALSTNw89Jv9rHknatc by PhenomX6@fedi.pawlicker.com
       2022-07-13T19:18:04.286000Z
       
       2 likes, 0 repeats
       
       @cancelAlso monogame too (it's free).
       
 (DIR) Post #ALSTawmQDUHd43q8ZM by PhenomX6@fedi.pawlicker.com
       2022-07-13T19:20:25.134425Z
       
       1 likes, 1 repeats
       
       @cancel@neo @fluffy it does to the FSF.https://www.gnu.org/philosophy/nonfree-games.en.html
       
 (DIR) Post #ALSTcfGuHbeTLIuyno by Telvannichad@kiwifarms.cc
       2022-07-13T19:20:43.091968Z
       
       8 likes, 4 repeats
       
       @neo @cancel @fluffy Time for all RPGs to be made in OPENMW :blobcat3c:
       
 (DIR) Post #ALSVCNbbXhlWvnC37o by cancel@merveilles.town
       2022-07-13T19:26:11Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy are you sure you linked me to the right article? This article directly states that these kinds of games are non-free and should be discouraged.
       
 (DIR) Post #ALSVCO51mJIkP2xXzE by PhenomX6@fedi.pawlicker.com
       2022-07-13T19:38:22.740925Z
       
       0 likes, 0 repeats
       
       @cancel@neo @fluffy it says art isn't counted with free software stuff and all.
       
 (DIR) Post #ALSVPuC5gssNlci1L6 by neo@pl.comfysnug.space
       2022-07-13T19:40:50.916066Z
       
       1 likes, 0 repeats
       
       @PhenomX6 @cancel @fluffy "the assets are not required to be free, only the software is. of course, if you want to make the assets free, that is an extra contribution"
       
 (DIR) Post #ALSVvYEOsoVeuwsZKi by cancel@merveilles.town
       2022-07-13T19:44:22Z
       
       0 likes, 0 repeats
       
       @neo @PhenomX6 @fluffy the game itself is not distributable as "FOSS" if the assets are not under a compatible license. if you can show me a counterexample of this (like DOOM or Nekopara or Quake 3 distributed for free with Ubuntu or something) then that would be proof otherwise.
       
 (DIR) Post #ALSVvYmmoy10day1vk by neo@pl.comfysnug.space
       2022-07-13T19:46:32.911551Z
       
       1 likes, 0 repeats
       
       @cancel @PhenomX6 @fluffy You can fork Audacity, pre major version 3, but you cannot continue to use Audacity branding, their logo, etc; yet it is considered FOSS
       
 (DIR) Post #ALSWIH4WqYogMM6544 by cancel@merveilles.town
       2022-07-13T19:49:14Z
       
       0 likes, 0 repeats
       
       @neo @PhenomX6 @fluffy The logo isn't critical to the functioning of the program. DOOM is both C code, monsters, maps, textures, etc., which are not "FOSS" and you must have all of them for it to be 'DOOM'.
       
 (DIR) Post #ALSWIHWXARDZlDCRiS by neo@pl.comfysnug.space
       2022-07-13T19:50:39.726252Z
       
       3 likes, 1 repeats
       
       @cancel @PhenomX6 @fluffy I mean, you've already decided that I'm wrong so I'm not gonna waste any more time trying to convince you. Muting this thread, fuck off.
       
 (DIR) Post #ALSWLM4SiXFgjSXDyi by PhenomX6@fedi.pawlicker.com
       2022-07-13T19:51:13.084637Z
       
       0 likes, 0 repeats
       
       @cancel@neo @fluffy the C code is Foss and there's replacements for the rest of it if you want to make a standalone game on the engine. Look at srb2 on the doom engine or the dark mod for id tech 4 or urban terror for id tech 3 as an example.Most q3a servers are urban terror ones too.
       
 (DIR) Post #ALSWbcUtPdKWJKeZ7Y by cancel@merveilles.town
       2022-07-13T19:52:16Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy You're proving my point. Those are different games made with the open source engine. The games themselves aren't open source. That's why those games are used as replacements.
       
 (DIR) Post #ALSWbgV2X1pAiwkjuC by PhenomX6@fedi.pawlicker.com
       2022-07-13T19:54:06.312898Z
       
       0 likes, 0 repeats
       
       @cancel@neo @fluffy except the link I posted said assets are different from the code. Hence art.They in the past actually advocated for what I mentioned when they had more people caring about this.https://www.fsf.org/blogs/community/hexen-and-heretic
       
 (DIR) Post #ALSXDujs2TtrtFv33o by cancel@merveilles.town
       2022-07-13T19:55:46Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy so if I buy Heretic, I can redistribute it as FOSS myself, right? (I know this isn't true.) I'm not really interested in continuing this conversation without it going somewhere else.
       
 (DIR) Post #ALSXDvAoQJS1EoWZ3Q by PhenomX6@fedi.pawlicker.com
       2022-07-13T20:01:01.249326Z
       
       0 likes, 0 repeats
       
       @cancel@neo @fluffy yes as long as you don't redistribute the assets without permission from the devs. Which is why Dooms engine is on the Ubuntu stores and why weird ports of DOOM only pack the shareware/demo files if they do.Like Aleph One is one such example, Bungie told the devs under a limited license they can redistribute the assets to Marathon 1-3. The game also hasn't been for sale for years except for a port of 2 on the Xbox 360/One/Series.Even if this didn't exist, it's a lot less shaky to buy an old copy of Marathon and rip the files from that and to use it with a legal source port than it is to use a Mac emulator with an Apple boot ROM and OS. All that has to be Foss is the engine and the FSF is okay with it.
       
 (DIR) Post #ALSYpr1qNhpdLFytIO by cancel@merveilles.town
       2022-07-13T20:11:14Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy how do you reconcile "the FSF is okay with it" with "these games cannot be distributed or redistributed as FOSS and on GNU/Linux" ? They're contradictory. The games clearly aren't "open source" by the definition the FSF gives. I realize you are pointing at articles where they're celebrating that game engines were released under open source, but the games are clearly NOT open source, by the same people's definition.
       
 (DIR) Post #ALSYprRMqoFScPvH4y by PhenomX6@fedi.pawlicker.com
       2022-07-13T20:19:07.168391Z
       
       1 likes, 0 repeats
       
       @cancel @neo @fluffy If you wanted to redistribute assets under something like the CC licenses, that's another story but it can also keep people from claiming it as their own.If you want to know the reason you don't even see what I mentioned though it has nothing to do with what you fear, but rather none of these devs wrote their own engines. You'll never see something like Deus Ex 1 being FOSS because Tim Sweeney has said it's possible to release the UE1 as open source but doesn't want to spend time to clean up the code and all. UE2/3 are impossible because they depended on so many third party dependencies, while the older ID Tech engines had in-house engine subsystems so that later they could be opened up without this licensing minefield. https://forums.unrealengine.com/t/unreal-engine-1/14084/26
       
 (DIR) Post #ALSYpsOZIhbTa1cYM4 by cancel@merveilles.town
       2022-07-13T20:11:34Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy I'm not saying it's your job to figure this out, but it's clearly contradictory and doesn't make sense.
       
 (DIR) Post #ALSZNIPxZRrXqMCvBo by fluffy@social.handholding.io
       2022-07-13T20:25:10.188667Z
       
       1 likes, 0 repeats
       
       @PhenomX6 @cancel @neo >they depended on so many third party dependenciesbingo
       
 (DIR) Post #ALSZY99ENNMkHMYZ3A by cancel@merveilles.town
       2022-07-13T20:20:54Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy But the thing you linked to said Hexen and Heretic are now open source?
       
 (DIR) Post #ALSZY9YOrnUzXQKfHU by PhenomX6@fedi.pawlicker.com
       2022-07-13T20:27:08.009092Z
       
       0 likes, 0 repeats
       
       @cancel @neo @fluffy Yes, the versions of the DOOM engine used in it were. You see, they didn't use the unmodified engine.It's why Strife's inclusion in source ports was based on reverse engineered code as opposed to based on the released code like with Raven's games.https://doomwiki.org/wiki/Strife_source_code
       
 (DIR) Post #ALSaF3ZQzKqrQvH3C4 by cancel@merveilles.town
       2022-07-13T20:28:32Z
       
       0 likes, 0 repeats
       
       @PhenomX6 @neo @fluffy so why can't I install (and redistribute, etc.) Hexen and Heretic?
       
 (DIR) Post #ALSaF3xBZ1qmcaO1DM by PhenomX6@fedi.pawlicker.com
       2022-07-13T20:34:53.673534Z
       
       0 likes, 0 repeats
       
       @cancel @neo @fluffy You can install the demos (and said demo files are grabbed separately from places like Fileplanet in some cases), but you need to buy the full game to play the full game.Which doesn't restrict a lot of tech demos like Doom for flash:https://www.newgrounds.com/portal/view/470460Or Doom 3 WebAssembly: https://wasm.continuation-labs.com/d3demo/Considering how the shareware games had the full first quarter or third of the game for free, this helped redistribution a lot. This separates the code from the assets. I understand how you're seeing things though, you're asking why there aren't more games with freely licensed assets as opposed to just games that are FOSS but don't have CC/GPL/MIT/Public Domain assets. Friday Night Funkin is one of the few high profile games to do this recently.
       
 (DIR) Post #ALSdjibhHPJbFue2Bk by nugger@poa.st
       2022-07-13T21:14:03.922050Z
       
       2 likes, 1 repeats
       
       @Telvannichad @neo @cancel @fluffy I WANT CHIVALRY COMBAT IN MOROWINDAND THIEF STEALTHAND BRANCHING DIALOGUE
       
 (DIR) Post #ALSgl6wIb90UsBdXHc by ryo@social.076.ne.jp
       2022-07-13T21:47:54.462793Z
       
       2 likes, 0 repeats
       
       @cancel Time to switch to Godot then.Or SDL or SFML if you're capable of making games outside of bloated gayme engines.
       
 (DIR) Post #ALSl613A5ahuVP4QdM by Cleanears@poa.st
       2022-07-13T22:36:31.829870Z
       
       2 likes, 0 repeats
       
       @cancel They're all Israeli companies too :think_moe:
       
 (DIR) Post #ALSm8VBD8cggU7aJF2 by idiot@shitposter.club
       2022-07-13T22:48:11.269104Z
       
       0 likes, 0 repeats
       
       @cancel >Anon stop trying to code your own engine you're just going to end up burnt out and never make a game just use Unity it exports to Linux and everythingWell, I did get burned out all those times, but guess who ended up getting burned out for noble reasons in the end?
       
 (DIR) Post #ALSnooCCvX3xZwmv8i by cee@freethinkers.lgbt
       2022-07-13T23:07:01.720205Z
       
       0 likes, 0 repeats
       
       @cancel 😩 it's farked that u are forced to use unity to upload avatars to vrchat... ever since they ditched AppImage at the start of this year, making it a nightmare for linux users, it's clear what they're up to :blobarchistrage: i will literally pay anyone to hack and work around it, so that people arent forced into using unity and windows :windowstrash: just to upload a fricken avatar.
       
 (DIR) Post #ALSoyVFmJE3ngDe2KG by iska@mstdn.starnix.network
       2022-07-13T23:19:59Z
       
       2 likes, 1 repeats
       
       @cancel I don't think there's anything sketchy about unrealUnreal is nonfree first and foremost.You can get source code, but building it on GNU/Linux is the most you can do (I don't think even personal modifications are legal)It's also probably spyware like epic store.GameMaker and PICO-8 are proprietary too, why do you cling on our oppression?You don't have to use nonfree software. There's so many free libs and engines, it's long been a myth. I've made a game with only free software.open sauce can't make moneyOnly if you don't monetize it. I've seen and played libre commercial games.
       
 (DIR) Post #ALSsAz27iL9DNTttXk by cancel@merveilles.town
       2022-07-13T23:55:49Z
       
       0 likes, 0 repeats
       
       @iska the you can modify unreal however you want. the things you wrote sound like a cultist. there's more to life than copyright license dogma.
       
 (DIR) Post #ALSwIxKyIrtuFcm2EK by iska@mstdn.starnix.network
       2022-07-14T00:42:06Z
       
       1 likes, 0 repeats
       
       @cancel okay you can change it privately, but can't share, and there's a ton of other rules...It also says that you need parents to use the engine if you're not old enough, so definitely spyware. (thanks coppa)Why do I need rules to compute? Should there be rules on using a hammer, and royalties on chairs made with it?"sorry I can't pass the saw, seller said I can't"That's not "cultist"...there's more to life than copyright license dogma.Should I talk about dogs or something?
       
 (DIR) Post #ALSymknhg7PhxuY7Iu by shebang@freespeech.group
       2022-07-14T01:09:53.994224Z
       
       0 likes, 0 repeats
       
       @cancel Good. Good! Excellent, this is crappy game engine die.
       
 (DIR) Post #ALT6z7mQrlR2LLMeky by aral@mastodon.ar.al
       2022-07-13T16:48:23Z
       
       1 likes, 0 repeats
       
       @cancel Mmm, the sweet smell of surveillance capitalism 😋
       
 (DIR) Post #ALT7jdkiKHgOpAk0Tg by Suiseiseki@freesoftwareextremist.com
       2022-07-14T02:50:10.693818Z
       
       0 likes, 1 repeats
       
       @neo "Intellectual property" does not exist, as an idea is not property - as someone getting a copy of the idea does not consume it: https://www.gnu.org/philosophy/not-ipr.en.htmlA free software game can have the art, music, game text etc (but NOT the scripting) as proprietary - as those aren't software.The users would then be permitted to share and modify the source of the game, but not the non-executable parts.While someone could get a copy of your source and redo all the art, music, story etc from scratch, such game would be different and thus could not compete with your original game.Of course people writing proprietary games will come up with any excuse to not respect the users freedom by doing as above, even though your profit will be pretty much exactly the same.
       
 (DIR) Post #ALT7o50qumzaWrPHJQ by Suiseiseki@freesoftwareextremist.com
       2022-07-14T02:51:00.105327Z
       
       0 likes, 0 repeats
       
       @neo Very few?I guess these are free software and not just "open source": https://libregamewiki.org/Main_Page
       
 (DIR) Post #ALT8SYHxUGTmuThroO by Suiseiseki@freesoftwareextremist.com
       2022-07-14T02:58:18.940002Z
       
       1 likes, 1 repeats
       
       @cancel It's nice for you to call out proprietary malware, but care to explain about this proprietary malware that you yourself rent out?: https://cancel.fm/ripcord/You seem to offer the source code under a proprietary license, but after all, there's nothing stopping you from potentially stripping out possible malicious features built in and it'll be hard to tell that you did so.
       
 (DIR) Post #ALTEsdKpwknfobsANc by cancel@merveilles.town
       2022-07-14T03:33:21Z
       
       0 likes, 0 repeats
       
       @Suiseiseki Uhhh, where did I:1. Call out proprietary software? (I didn't mention "open source" or proprietary software at all)2. Mention that games themselves needing to be open source? (I said the *game engine*, that you would be basing your game on.)
       
 (DIR) Post #ALTEsdjeSUeL3ZTz3g by Suiseiseki@freesoftwareextremist.com
       2022-07-14T04:10:13.935077Z
       
       0 likes, 0 repeats
       
       @cancel >Uhhh, where did I: >Call out proprietary software?You called out soon to come malicious features in a piece of software that is known to be proprietary, so you actually did, even though it is now apparent that you love taking the users freedom yourself.>Mention that games themselves needing to be open source?You didn't, but I didn't mention "open source" either.I regard "open source" to be effectively the same thing as proprietary software, as if you try to hide freedom, you are working against it.
       
 (DIR) Post #ALTSYCSZYbgU1udqZE by matrixsasuke@fedi.absturztau.be
       2022-07-14T06:43:25.192967Z
       
       1 likes, 0 repeats
       
       @cancel time for godot
       
 (DIR) Post #ALToZJPTOu1srl7xnU by wizardyuuka@cawfee.club
       2022-07-14T10:49:32.373791Z
       
       2 likes, 0 repeats
       
       @Arkana @cancel You love to hear it>The IPs and types of Adware connected back to IronSource Ltd., Babylon Software Ltd., and InstallCore – all Israeli companies that have connections to Adware.
       
 (DIR) Post #ALU9DjR63N6GFeRCro by mangeurdenuage@shitposter.club
       2022-07-14T14:41:33.555566Z
       
       6 likes, 3 repeats
       
       @cancel >Unity (former game engine company) has merged with an actual adware and malware distribution company.
       
 (DIR) Post #ALU9UtMyNG0lyygw9w by Binkle@sleepy.cafe
       2022-07-14T14:44:39.352442Z
       
       1 likes, 0 repeats
       
       @cancel if you can get used to the workflow, a custom engine goes very far and you'll have more control over it. Well worth the investment imo
       
 (DIR) Post #ALUANz038tP1N6Ergm by Tadano@amala.schwartzwelt.xyz
       2022-07-14T14:52:20.285182Z
       
       1 likes, 0 repeats
       
       @fluffy @cancel :ohgno: All they had to do was use Godot!
       
 (DIR) Post #ALUAauCUIWIAFdDbma by White@poa.st
       2022-07-14T14:56:57.376984Z
       
       1 likes, 0 repeats
       
       @cancel (((Tomer Bar-Zeev (CEO, majority shareholder))))Wasn't the company that made the Superfish malware that was bundled with Lenovo's laptops also jewish?
       
 (DIR) Post #ALUBMRklMnlTvKv5qy by Tadano@amala.schwartzwelt.xyz
       2022-07-14T14:51:26.464489Z
       
       4 likes, 0 repeats
       
       @cancel >ironSource is IsraeliEVERYSINGLETIME:mastemerchant:
       
 (DIR) Post #ALUNJIipgdo0UmHdRY by lanodan@queer.hacktivis.me
       2022-07-14T17:19:20.113869Z
       
       1 likes, 0 repeats
       
       @cancel @PhenomX6 @fluffy > like DOOM or Nekopara or Quake 3 distributed for free with Ubuntu or somethingThe engines are there:- https://repology.org/project/ioquake3/versions- https://repology.org/project/gzdoom/versionsAs for the assets, they're neither libre nor gratis content, you just buy them separately and drop them in a designated folder.
       
 (DIR) Post #ALUOFwrOc16RmGFoau by coolboymew@shitposter.club
       2022-07-14T17:30:01.687351Z
       
       0 likes, 0 repeats
       
       @dwaltiz @cancel y'all read the announcement? It's full of buzzword, it's crazy
       
 (DIR) Post #ALUPQLryaBquC03AEC by koimoa@bungle.online
       2022-07-14T17:37:13.889Z
       
       2 likes, 0 repeats
       
       @coolboymew@shitposter.club @dwaltiz@pleroma.soykaf.com @cancel@merveilles.town gotta love that corporate talk
       
 (DIR) Post #ALUPSXGnASuw83hO9Q by coolboymew@shitposter.club
       2022-07-14T17:43:30.535462Z
       
       0 likes, 0 repeats
       
       @koimoa @dwaltiz @cancel yeah but the level was crazy here, none of that shit meant anything. This is such a bad sign
       
 (DIR) Post #ALUPuRwQZY9piAU4ES by koimoa@bungle.online
       2022-07-14T17:46:01.061Z
       
       2 likes, 0 repeats
       
       @coolboymew@shitposter.club @dwaltiz@pleroma.soykaf.com @cancel@merveilles.town it's already a bad sign. I cannot fathom why Unity thought this was a great deal. At any rate, like someone said before, this is good time to support Godot.
       
 (DIR) Post #ALUaF0BTy1Z1FMxrNo by cancel@merveilles.town
       2022-07-14T17:19:51Z
       
       0 likes, 0 repeats
       
       @lanodan @PhenomX6 @fluffy that’s exactly what I am saying, yes
       
 (DIR) Post #ALUaF0b0R7yqWWuFAO by cancel@merveilles.town
       2022-07-14T17:21:00Z
       
       0 likes, 0 repeats
       
       @lanodan @PhenomX6 @fluffy those aren’t the games. They’re just the game engine. The games aren’t open source!
       
 (DIR) Post #ALUaF11EraxpptBC3U by lanodan@queer.hacktivis.me
       2022-07-14T19:44:12.192168Z
       
       1 likes, 0 repeats
       
       @cancel @PhenomX6 @fluffy They are.It's about software, that's the part which matters.Quake/Doom/… are 100% libre *software*, they just aren't libre culture, which is a completely different thing.Problems you get with non-libre software and problems you get with non-libre culture are very different.For example I don't risk anything close to malware when it comes to culture.Only part where it matters is to please things like the Debian Guidelines because they also have to care about things like redistributions and a bit historically selling CD/DVDs/…Which doesn't have much to do with software rights.
       
 (DIR) Post #ALUdnMPM96NnsgWqlk by RL_Dane@fosstodon.org
       2022-07-13T17:00:14Z
       
       1 likes, 0 repeats
       
       @cancel I'm glad the last Unity-based release of #KerbalSpaceProgram is already out. :ac_shock:
       
 (DIR) Post #ALUdoHdrLqqvOAkjmy by privateger@plasmatrap.com
       2022-07-13T18:14:30.449Z
       
       1 likes, 0 repeats
       
       @cancel@merveilles.town How is EPIC GAMES suddenly a *less evil option???*
       
 (DIR) Post #ALUe50u0qEwOOZHmRE by fugger@gearlandia.haus
       2022-07-14T20:27:20.303543Z
       
       0 likes, 0 repeats
       
       @cancel and this is why I run games in Flatpak container and install host adblocker in /etc/hosts games are getting spook
       
 (DIR) Post #ALUeEXznAfj3ddXEzw by Zykino@shelter.moe
       2022-07-14T06:38:06Z
       
       0 likes, 0 repeats
       
       @cancelIs unreal open source? Or do you talk about all this other engines and only Godot give you their source code?
       
 (DIR) Post #ALUeEYn4DT8o6Saano by cancel@merveilles.town
       2022-07-14T06:49:25Z
       
       1 likes, 0 repeats
       
       @Zykino Unreal Engine is "source available" which means you have access to the source code, and you can modify it for your own usage/purposes, but you cannot freely redistribute the source code.
       
 (DIR) Post #ALVVLtlduxLOlBJ7LM by dwaltiz@pleroma.soykaf.com
       2022-07-15T06:24:13.167859Z
       
       0 likes, 0 repeats
       
       @fluffy @cancel Nekopara doesn't use Ren'Py though. It uses an engine called kirikiri (modified BSD licecense) with a proprietary plugin called e-mote for Live2D.If you want successful visual novels built with Ren'Py, there's always Winged Cloud's Sakura series. They might be low-quality kusoge, but they sure sell like hotcakes among horny weebs.