Post ALR3zqu8PIZG7Bhd1k by leetNightshade@mastodon.social
 (DIR) More posts by leetNightshade@mastodon.social
 (DIR) Post #ALR3zpL0EQs5FwG3d2 by leetNightshade@mastodon.social
       2022-07-13T02:42:20Z
       
       0 likes, 1 repeats
       
       Latest #UE4 UI annoyance is when updating a parent WBP with NamedSlots, a template, the instances **do not update** even after compiling. I have to recreate instances to see changes. For continuously changing templates, NamedSlots do not seem like a usable solution, to me.
       
 (DIR) Post #ALR3zqu8PIZG7Bhd1k by leetNightshade@mastodon.social
       2022-07-13T02:42:33Z
       
       0 likes, 1 repeats
       
       Bare minimum context, because yay UE4 docs. https://docs.unrealengine.com/4.26/en-US/InteractiveExperiences/UMG/UserGuide/WidgetTypeReference/NamedSlot/