Post AFQ9OUF1HMnje1xpse by sejo@merveilles.town
 (DIR) More posts by sejo@merveilles.town
 (DIR) Post #AFQ9OTLMcIHWrPvO88 by sejo@merveilles.town
       2022-01-12T03:37:51Z
       
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       for the virtual pet jam, i'm starting to visualize the state of 16 NOR gates (with 1 or 2 inputs) + 3 inputs + a constant that make up a 3-bit counter*my hypothesis is that i can find a way to spatially arrange these bits such that a somewhat meaningful image of a "pet" arises in each one of the 8 states. the idea being that you could compute the gates by hand on a board, and then obtain a visual of the new state of this "virtual" being.#theWorkshop
       
 (DIR) Post #AFQ9OTn0xUOqFArTEG by sejo@merveilles.town
       2022-01-14T02:23:39Z
       
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       trying an alternative visualization of the changing bits of the "pet".each column would correspond to the state of one or more pixels in the final drawing/screen.i'm finding it tricky to use them all... i might reserve some section of the 'screen' for "noise" (like the ground?) so that i can use less changing bits for the drawing.#theWorkshop
       
 (DIR) Post #AFQ9OUF1HMnje1xpse by sejo@merveilles.town
       2022-01-14T03:42:23Z
       
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       almost done, i think! i still see the moving "pair of eyes" that were the first thing i put there, but i don't know if you see them and/or if the states make some kind of sense...#theWorkshop
       
 (DIR) Post #AFQ9OUhNZvUD3zEU5I by sejo@merveilles.town
       2022-01-14T04:37:21Z
       
       0 likes, 1 repeats
       
       managed to solve it in some way! at some point i thought this was going to be impossible.the pixels that change in the creature correspond to the internal state of a 3-bit counter built with NOT and OR logic gates.the idea being that one will be able to solve the counter by hand and simultaneously make their "pet" advance in time.this was a nice collaboration between nasu and a small program i made to keep track of the pixels and their states.#theWorkshop
       
 (DIR) Post #AFQ9OUqF2yZjVTNYtk by sejo@merveilles.town
       2022-01-12T03:38:46Z
       
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       *re: 3-bit counter: you can see at the top left of each block a binary count going from 000 in the first one to 111 in the last
       
 (DIR) Post #AFQ9OVqHKKCObsP6au by sejo@merveilles.town
       2022-01-14T03:44:43Z
       
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       i'm only missing three more changing pixels/bits
       
 (DIR) Post #AFQ9OZ8T59X0p9wArY by sejo@merveilles.town
       2022-01-14T04:39:14Z
       
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       next steps: iterating some designs for this to work on paper :moar:
       
 (DIR) Post #AFkZiFu7rgOdEkR7Fw by sejo@merveilles.town
       2022-01-18T01:57:25Z
       
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       coming up with some kind of human-and-machine-readable notation to express logical relationships between squares in a (chess)board :)i'm showing here the digital "circuit" for my virtual pet for the jam!on this year i plan to continue exploring this kind of logical nets on 8x8 boards to be solved/performed by hand :tealheart: #theWorkshop
       
 (DIR) Post #AFkZiGQjuQU4rthA5g by sejo@merveilles.town
       2022-01-21T02:21:12Z
       
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       experimenting with semiautomatic (?) svg generation for the board of my virtual (?) pet for the jam#theWorkshop
       
 (DIR) Post #AFkZiH0XlJ7kewRktk by sejo@merveilles.town
       2022-01-21T03:23:22Z
       
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       i think i'll leave the automatic part like this, and then adjust and add the remaining parts on inkscape
       
 (DIR) Post #AFkZiHSY5BWe3nY7Y8 by sejo@merveilles.town
       2022-01-23T23:51:09Z
       
       1 likes, 1 repeats
       
       submitted my entry for the virtual pet jam! i still want to make a video and timelapse about it, but it will have to wait a little bit :)> norpet is a digital pet with hand-powered logic. > its board (or non-electronic digital screen) consists in a grid of logical operations, one per cell, that you have to follow to bring your pet across its different states of life. https://compudanzas.itch.io/norpet#theWorkshop