Post 9zfRpGAE4XirfSpZ8y by silver@fedimaker.space
 (DIR) More posts by silver@fedimaker.space
 (DIR) Post #9zfRpFQqnFQVOjbKPw by emsenn@ecosteader.com
       2020-09-29T22:18:37Z
       
       0 likes, 0 repeats
       
       @alcinnz Is there a good guide out there for"So you want to self-host but you only have intermittent connectivity?"I'm okay using atypical protocols or whatever, but I really wanna stop needing to use electricity 24/7 to do online communication that I don't do 24/7.
       
 (DIR) Post #9zfRpFamCLMltWFFtA by silver@fedimaker.space
       2020-09-29T22:54:22Z
       
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       @emsenn isn't this what email is?
       
 (DIR) Post #9zfRpFoxLci0bUsZzU by emsenn@ecosteader.com
       2020-09-29T22:55:11Z
       
       0 likes, 0 repeats
       
       @silver don't other people's email servers say "failed to deliver" if my email server is down?
       
 (DIR) Post #9zfRpGAE4XirfSpZ8y by silver@fedimaker.space
       2020-09-29T22:57:34Z
       
       0 likes, 0 repeats
       
       @emsenn Yes, but only after they exceed the max number of retries with their respective backoff intervals.
       
 (DIR) Post #9zfRpGoHfblVfhZYa8 by yaaps@banana.dog
       2020-09-29T23:19:15Z
       
       1 likes, 0 repeats
       
       @silver @emsenn Yes, SMTP is a store and forward service and servers use incremental backoff. Unless there's a hard error, it'll keep trying up to 4 days. When a server doesn't have a spool for storing received mail until it can deliver, it advertises itself as LMTPProtocols that don't rely on always on nodes in theory still do so in practice, e.g. pubs in SSB, which is one reason I favor federated networksI'm reasonably sure there's not a straight up how-to online, but there's active development in ActivityPub that'll get us to asynchronous games operating over federation (again) and synchronous games advertising availability over federation in 2021
       
 (DIR) Post #9zfx4dqxNMK43rdGfQ by cy@fedicy.allowed.org
       2020-09-30T06:15:45.225336Z
       
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       @yaaps @silver I say Federation is a bad idea in general, but that’s actually an oversimplification. What must not be federated are identities. We can have federated instances that help us share our data and find each other, but our identity shouldn’t be decided by those instances. We have the power to assert our own identities now, using public key cryptography.  As long as any asymmetric “public key” encryption is done on a machine we ourselves control, we don’t have to beg for an identity from any authority. When we do have to beg, the bigger instances can use that to pressure people to join them, forming walled gardens and ending federation. So federated servers good. Federated identities bad.
       
 (DIR) Post #9zg0GS0DYsmie2Hplw by yaaps@banana.dog
       2020-09-30T06:47:37Z
       
       1 likes, 0 repeats
       
       @cy @silver Private keys on a remote mean repudiatable identity, not confirmed identity. Given the security model we have (made from toothpicks and lumps from mac and cheese, I think), the weaker identity assertion is preferred. When we've done something about the content model, there are servers in development where the private key lives in the client and the server only has public keys for the membersA lot of where we have today is "playing it as it lies" wrt to inherited infrastructure and user patterns. It'll improve iterativelyI did this meme thing July of 2019: