Post 545376 by kodedninja@sunbeam.city
(DIR) More posts by kodedninja@sunbeam.city
(DIR) Post #530341 by joshavanier@sunbeam.city
2018-10-14T10:32:51Z
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My latest obsession is the simplification of expressions
(DIR) Post #530377 by joshavanier@sunbeam.city
2018-10-14T10:36:38Z
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@neauoire In Neralie, you can halve the time it takes to convert by using:(5 * msSinceMidnight) / 432instead of(msSinceMidnight / 8640) * 100:)
(DIR) Post #536926 by neauoire@sunbeam.city
2018-10-14T18:57:40Z
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@joshavanier 0__0 really? but whyyyy
(DIR) Post #540368 by narF@idlethumbs.social
2018-10-14T22:44:27Z
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@neauoire @joshavanier because it’s not a float?! That can’t be??!
(DIR) Post #541409 by joshavanier@sunbeam.city
2018-10-15T00:01:01Z
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@neauoire Working with smaller values, I guess? Lol I don't know. I was just playing around with numbers
(DIR) Post #544920 by neauoire@sunbeam.city
2018-10-15T04:44:17Z
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@joshavanier Actually the latest Neralie uses (ms / 8640 / 10000), how would you reduce it :3?
(DIR) Post #545376 by kodedninja@sunbeam.city
2018-10-15T05:38:26Z
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@joshavanier @neauoire I don't think the ALU makes faster calculations on smaller numbers. They're just a stream of bits, probably with a lot of 0s in front.
(DIR) Post #548559 by joshavanier@sunbeam.city
2018-10-15T11:12:37Z
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@neauoire (ms / 86400000) or (ms / 864E5)
(DIR) Post #548585 by jere@sunbeam.city
2018-10-15T06:38:07Z
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@kodedninja @joshavanier @neauoire but wouldn't a division by a smaller number take less time to calculate? I'm guessing that there's a number of steps proportional to the divisor involved
(DIR) Post #548586 by joshavanier@sunbeam.city
2018-10-15T11:13:51Z
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@jere @kodedninja @neauoire That's what I thought as well