Post 3014359 by ruth@wandering.shop
 (DIR) More posts by ruth@wandering.shop
 (DIR) Post #3014266 by fribbledom@mastodon.social
       2019-01-15T23:05:58Z
       
       1 likes, 1 repeats
       
       A couple of years ago I had to basically skip a year or two of video gaming.Now I mostly buy games released a year or two ago. Since they're dirt cheap at that point, I never manage to close that gap - and I still safe a ton of money.I can only recommend having a bit of patience... don't buy games as soon as they're out. The price will drop in no time.
       
 (DIR) Post #3014288 by vegetablegremlin@jorts.horse
       2019-01-15T23:07:21Z
       
       1 likes, 0 repeats
       
       @fribbledom you could pay top dollar for the buggiest, jankiest versions of games though
       
 (DIR) Post #3014359 by ruth@wandering.shop
       2019-01-15T23:09:19Z
       
       0 likes, 0 repeats
       
       @fribbledom I ended up here too. It’s a good time.
       
 (DIR) Post #3014486 by fribbledom@mastodon.social
       2019-01-15T23:09:25Z
       
       0 likes, 1 repeats
       
       Oh, and of course that also means you can get away with not having the latest, most expensive gaming hardware....and by the time you get to play a game they actually ironed out all the release bugs, too.
       
 (DIR) Post #3015724 by kelbot@fosstodon.org
       2019-01-15T23:57:58Z
       
       0 likes, 0 repeats
       
       @fribbledom I have so little time to play games that whenever I do I may as well play really good old games that I never go got around to playing.
       
 (DIR) Post #3052125 by zlg@social.zlg.space
       2019-01-17T02:53:29.639871Z
       
       0 likes, 0 repeats
       
       @fribbledom One notable exception to your idea are the games that get small runs, like Drill Dozer on GBA, or anything by Limited Run Games on the Switch. Atlus is known for their games becoming rare and expensive, too. Good luck finding Etrian Odyssey (the OG, on DS) for under $40 CiB. Pandora's Tower, Baroque, The Last Story, Rodea: The Sky Soldier, and Xenoblade Chronicles (all final-year Wii games) are also great examples of games that are rare during their original run.Digital distribution fixes the scarcity problem, but it also nullifies ownership. Your copy is at the whim of the distributor, *and* they have your money and favorable legal atmosphere. I buy digital only when there isn't any other option. Even then I've become hesitant, since Sonic Mania was at first digital-only, and later got a physical release with soundtrack and other cool shit. Those of us who bought when it was new received fuck-all to bring our copies on par with the physical release (which was the same price as digital). I'd have settled for a digital copy of the soundtrack, but nope. On the plus side, I could use a capture card or other means to rip it since the game has a Sound Test. So, in that situation your approach is advantageous.I reserve my day-one-must-have purchases for those games that come out maybe once or twice a generation that I know I will fall in love with. I bought a Switch and Zelda: BotW on day one and have no regrets. Almost 500 hours later, and I still have 200+ Koroks to find. Smash Bros Ultimate is another, which we're still in the early stages of. It's great to check out characters as soon as they launch. If the developer is good, it can be cool to watch a game evolve. But, I feel sometimes that encourages devs to shit out half-finished games and basically use the early adopters as beta testers. Paying top-dollar deserves better than that, so I don't buy from studios who think that's okay. A great exception I've found is Crate's Grim Dawn (PC), which despite not being done yet has a ton of well-made content, very few bugs, and they listen to feedback. That is modern game dev done right imo.Most of my mentions are on Nintendo, but other platforms have their rare games too. I find that when games are cheap, one's standards lower. It's easy to justify buying a cute and shallow game for $5 that you'll play maybe twice, for an hour total. Given the amount of work that goes into video games, I'm fine paying a fair price for video games, ($60 for a brand new, modern game is okay; $60 for New Super Mario Bros U on Switch (a port) is not, lol) to get a better experience. But I'm not volunteering as a beta tester unless I can play it for free.Sorry for the long post.