Post 2853593 by pounce@cmpwn.com
(DIR) More posts by pounce@cmpwn.com
(DIR) Post #2853536 by pounce@cmpwn.com
2019-01-11T04:07:12Z
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mfw my windows friends in my computer science class laugh when my professor says there are still systems which have 4-byte longs:blobthinkingeyes:
(DIR) Post #2853580 by oct2pus@catgirl.science
2019-01-11T04:08:47.847593Z
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@pounce are they never considering embedded development?
(DIR) Post #2853581 by pounce@cmpwn.com
2019-01-11T04:09:07Z
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@oct2pus windows uses 4byte longs
(DIR) Post #2853592 by oct2pus@catgirl.science
2019-01-11T04:09:18.847796Z
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@pounce oh l m a o
(DIR) Post #2853593 by pounce@cmpwn.com
2019-01-11T04:09:38Z
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@oct2pus long long lmao
(DIR) Post #2853694 by oct2pus@catgirl.science
2019-01-11T04:11:36.780842Z
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@pounce mental blank, was thinking about '8 byte' as though it were '8-bit' like '8 bit operating system'.i was only taught byte length in relation to Visual C++ so im not the person to ask about byte lengths on other platforms.
(DIR) Post #2853695 by pounce@cmpwn.com
2019-01-11T04:15:15Z
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@oct2pus oh gotcha lolthere are just different ways of defining C types, so on some systems an `int` might be 2 bytes and on another it'll be 4. There are tons of different ways to do this, but in x86_64 most people have moved to LP64 except windows which uses LLP64. The only difference between the two is that on windows `long` is the same size as `int` and i just think that's silly :p
(DIR) Post #2853704 by pounce@cmpwn.com
2019-01-11T04:15:59Z
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@oct2pus also tbh i mix up "bit" and "byte" far too much and i've been doing this for a few years...
(DIR) Post #2853707 by sophieactual@occult.camp
2019-01-11T04:16:15Z
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@pounce Ok , @oct2pus got it first *embedded?*