Post AplOx3V87AXXCUe1wG by Virginicus@universeodon.com
(DIR) More posts by Virginicus@universeodon.com
(DIR) Post #AplNexHGPojojPxps8 by futurebird@sauropods.win
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I love it when fiction authors include:* maps* organizational charts* profiles of characters with little images* family trees* timelines * diagrams of weapons and ships with all the features labeled I sometimes think there is some notion that such things aren’t “real writing” or even that they are “crutches” But really it’s just enjoyable and makes the world seem more real.
(DIR) Post #AplNey9r8qPHSjVQxs by futurebird@sauropods.win
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… and some stories are confusing and could benefit from some charts and guides!
(DIR) Post #AplOv0sosR1oVBkejQ by Lazarou@mastodon.social
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@futurebird I just enjoy Worldbuilding for the hell of it, barely has any story come of my Universe but it is a vast and documented place. I know there are others like me. #Worldbuilding #Astrosynthesis
(DIR) Post #AplOv1hVpxZt2PT8kK by nyrath@spacey.space
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@Lazarou @futurebird https://www.projectrho.com/public_html/rocket/empiremap.php#ascubemap
(DIR) Post #AplOv35Ih0CTKTbeSm by su_liam@mas.to
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@nyrath @Lazarou @futurebird Your method of tesselation by rhombic dodecahedra, as detailed here(https://www.projectrho.com/public_html/rocket/empiremap.php#avoidvoid ) is perfect for regularly-distributed centers such as “star sectors,” but what about more randomly-distributed centers? Introducing the voronoi tesselation!
(DIR) Post #AplOv3dgd9hp37h73o by su_liam@mas.to
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@nyrath @Lazarou @futurebird The handy-dandy Voronoi tesselation lets you slice and dice a universe where the great galactic powers aren’t so evenly spread…
(DIR) Post #AplOv4AIftnGgGx9tY by Lazarou@mastodon.social
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@su_liam @nyrath @futurebird that's a beautiful thing....
(DIR) Post #AplOv56RBkIXaa9aVs by su_liam@mas.to
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@nyrath @Lazarou @futurebird One wild thing I am trying to do with this is to use the dual to this, the Delaunay triangulation, to create “warp lines” connecting all the stars reliably into a single network.
(DIR) Post #AplOv5AKxFPvmfyhai by su_liam@mas.to
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@Lazarou @nyrath @futurebird I like it, myself. If that was meant sarcastically, which it might be(no cap, my tastes are frequently weird), I apologize for missing the point. 😬😁
(DIR) Post #AplOv5vq6dPmA0CddI by su_liam@mas.to
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@nyrath @Lazarou @futurebird I’m currently trying to expand my skills in Java(and programming in general) enough to add Voronoi cells to ChView2. My brain is balky, so it’s going slowly.
(DIR) Post #AplOv6B5BxbkvHKoOO by Lazarou@mastodon.social
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@su_liam @nyrath @futurebird ah no, meant with total authenticity. A good starmap should be a beautiful starmap (unless we're actually navigating a spaceship in which case practicality would take precedent)
(DIR) Post #AplOv6PyIbW9fSIhbE by su_liam@mas.to
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@nyrath @Lazarou @futurebird This is also an analytical tool. Every point inside a Voronoi cell is closer to its associated “center” point than to any other point in the set of “centers.” Each segment of the Delaunay triangulation is the straight line connecting two points that can reach each other via a route that does not come closer to some other point in that set(the straight line not necessarily being that route).
(DIR) Post #AplOv6pUlhvywcF5No by su_liam@mas.to
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@Lazarou @nyrath @futurebird In chView, I would probably represent each cell by coloring the stars differently based on which Voronoi cell they find themselves in. Otherwise, the map would be literally opaque. Before I get to such stylistic considerations I need to implement the diagram itself. I can find Voronoi for Java or 3d Voronoi, but not both. I really don’t want to reinvent the wheel(poorly).
(DIR) Post #AplOv7qwxmgy7PvlI0 by Lazarou@mastodon.social
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@su_liam @nyrath @futurebird one little tweak evolves into needing to rewrite the Universe, again!
(DIR) Post #AplOv7xKa3nQRCurEe by su_liam@mas.to
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@nyrath @Lazarou @futurebird So, for each point in the set, you could look at the length of its Delaunay segments, and take the length of the shortest segment and assign that value to the point. Do this for all points in the set. Then take the maximum value for all those points. If you make a route between every point that is within that distance of another point, you should make a minimally-connected graph that connects all of the points. I think.🤔
(DIR) Post #AplOv8PKtwCJq41Dt2 by nyrath@spacey.space
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@Lazarou @su_liam @futurebird That's why you write software to calculate the network, because the the blasted set of colonized star systems *will* change. Better to have the software recalculate, instead of increasing the wear and tear on your patience, your nerves, and your hairline.
(DIR) Post #AplOv8weu2qvVPbppI by maxthefox@spacey.space
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@nyrath @Lazarou @su_liam @futurebird My one issue with the sphere or Voronoi model of space empires is: expansion wouldn't be uniform in every direction if they beeline towards likely habitable worlds, and wars and treaties will further change borders from their "ideal" shape. I am working on translating this map to 3D but this is basically how the borders in my worldbuild look like. Messy.
(DIR) Post #AplOv9Aq3KCADOF9vc by su_liam@mas.to
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@nyrath @Lazarou @futurebird I may have hijacked the OP’s point, so I’ll take this elsewhere if there’s any interest. DMs, I guess?🤷♂️
(DIR) Post #AplOv9R94hEt1xsBLU by maxthefox@spacey.space
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@nyrath @Lazarou @su_liam @futurebird I cannot represent individual stars here because I calculated the amount of stars the map would need to have and it's 113 thousand. No thanks.
(DIR) Post #AplOv9pFd4WOEj9Qv2 by Lazarou@mastodon.social
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@maxthefox @nyrath @su_liam @futurebird "My God, It's Full Of Stars!" I don't think many people understand just how many stars there are out there, even in our little bubble of the galaxy. It's humbling....and also exciting!
(DIR) Post #AplOvA5ud7qh4OwjtA by nyrath@spacey.space
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@Lazarou @maxthefox @su_liam @futurebird The last estimate I saw was galactic Stellar density was on the order of 4.0×10^-3 s/ly^3(0.004 stars per cubic light-year) which means our galaxy has a kajillion stars in it...
(DIR) Post #AplOvAP3TxA41lu1j6 by futurebird@sauropods.win
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@nyrath @Lazarou @maxthefox @su_liam And one can get lost in a bit of forest on Earth, because there are too many trees. And the people looking for you, just can't possibly check every single tree. It's also a little chilling to realize that even if we had the means to go from one star to the next, which we don't, just looking closely at all of them in a particular region would be more time consuming.We'd have to use statistical tool to rule out many stars, and only check those that match.
(DIR) Post #AplOvAsTiYhHV1fWaW by su_liam@mas.to
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@futurebird @nyrath @Lazarou @maxthefox And each of those trees is itself an immense expanse of space. An entire solar system composed of dozens or more of planets and moons. Each of those planets themselves being an entire world to hide in. Even the little ones, like Pluto or Ceres is a country worth of land. A background in geography has helped in planet building, but dang, it’s also made it clear just how big all of this stuff is.
(DIR) Post #AplOvBK83koasmbbge by maxthefox@spacey.space
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@su_liam @futurebird @nyrath @Lazarou There's a reason I don't do things like make planet maps... I'd get bogged down very fast lol
(DIR) Post #AplOvBlmOwvuGXXgmm by nyrath@spacey.space
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@maxthefox @su_liam @futurebird @Lazarou Agreed. If I made planetary maps for my star maps I'd make them procedurally, so I could crank out millions of them.
(DIR) Post #AplOvCC0pPutZtodfs by michael_w_busch@mastodon.online
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@nyrath @maxthefox @su_liam @futurebird @Lazarou I have experimented with a few procedural planetary map generators. I have yet to find one that respects plate tectonics.
(DIR) Post #AplOx1vdxcYmK92AzI by swope@mstdn.plus
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@michael_w_buschPretty limited sample so far, but it looks like a minority of planets have plate tectonics.@nyrath @maxthefox @su_liam @futurebird @Lazarou
(DIR) Post #AplOx2MwK8OVgnnyXA by maxthefox@spacey.space
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@swope @michael_w_busch @nyrath @su_liam @futurebird @Lazarou But probably a majority of the *interesting* planets that would be good settler spots do.
(DIR) Post #AplOx385Uq6m31rd1U by futurebird@sauropods.win
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@maxthefox @swope @michael_w_busch @nyrath @su_liam @Lazarou This is true, but I still find plate tectonics* kind of gross. Like the planet is still soft and gooey like a brownie that hasn't fully cooled and it keeps scabbing over and bubbling and ... growing things. But that's what we like I guess. Just like my cat Pica loves anything suspicious looking and stinky she finds on the roof garden.*not to be confused with Plate Technics which is a turn table I think.
(DIR) Post #AplOx3V87AXXCUe1wG by Virginicus@universeodon.com
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@futurebird @maxthefox @swope @michael_w_busch @nyrath @su_liam @Lazarou Plate Tachyonics is the worst.