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Terraforming Mars

    Some people are dedicating their lives to colonizing Mars (www.marssociety.org), and they're gaining ground. Mission plans are being planned (spaceflight.nasa.gov/mars/), business proposals are being proposed (www.thinkmars.net), and blockbusters are blockbusting ( Mission to Mars and soon Red Planet). The new century truly seems ripe for a permanent human colony on Mars.

    Yet Mars isn't a place to go ``to get some fresh air.'' Temperatures average well below freezing, and the atmosphere is only one one-hundredth as dense as Earth's. Dangerous solar radiation easily penetrates this atmosphere, which is essentially void of oxygen and nitrogen. Mars is a little like a cold rocky desert, except with way too much radiation and no air. So when the first colonists stare at their red lawns, I presume they'll daydream primarily in blues and greens--of Earth.

    But what if we could transform Mars from a red planet into a blue and green one? Well, we can; it's called ``terraforming'' (terra being the Latin root for Earth). Terraforming Mars will enable us, among other arguably more important pursuits, to play soccer on the Martian surface (on real grass, not astroturf). To do so, however, will require major changes to the Martian climate. The thermostat must be turned up to above freezing (so players can run) and there needs to exist oxygen and nitrogen in Earth-like concentrations (so players can breathe). And radiation levels need to be reduced (so players don't mutate).

    I admit that at first such ``terraforming'' seems rather like science fiction, but it's not. After all, we believe Mars had a rich atmosphere and flowing oceans a few billion years ago. Last week NASA strengthened these claims with evidence of extensive canals below the Martian surface, most likely caused by liquid erosion. No one knows for sure why Mars has become barren and dry, but Earth-like remnants still exist. Most importantly to us, we believe that as Mars dried up, some atmospheric carbon dioxide dissolved in the oceans, forming carbonate rocks. These rocks are presumably scattered about the Martian surface, still loosely holding on to carbon dioxide. Now remember the greenhouse effect, filling an atmosphere with special ``greenhouse gases'' (e.g. carbon dioxide) to trap sunlight and heat up a planet? Well this effect could both heat up Mars and make its atmosphere denser at the same time!

    Actually, there might be so much easily available carbon dioxide that we could trigger a runaway greenhouse effect: as Mars heats up, the heat causes more carbon dioxide to release from the rocks, which causes Mars to heat up more and so on until Mars reaches a stable equilibrium with a warmer, denser atmosphere. Scientists estimate that if we could increase the temperature between five and twenty degrees, then we might be able to trigger this effect. Regardless, the first step to terraforming Mars will be increasing the temperature to above freezing (so liquid water can exist) and beefing up the atmosphere (so Earth life can exist on its own). Consequently, there have been many proposals suggesting ways to do so.

    We could place a mirror strategically behind Mars and warm its surface by reflecting additional sun light on it. We could impact Mars with asteroids rich in greenhouse gases, such as ammonia. We could release man-made greenhouse gases, like aerosols. We could release cyanobacteria, organisms that dissolve carbonate rocks. We could cover Mars' white polar caps with dust and rock to make them darker, so that they absorb more heat. We could design little robots to dissolve the rocks. We could even blow whatever is loosely held to the Martian surface right into the atmosphere, nuclear style.

    These proposals are all technically feasible and not mutually exclusive (although some are more far-fetched than others). Energy calculations indicate that within a century we could equip Mars with a denser atmosphere, although still dry, and relatively cold (yet above freezing). Colonists would still have to wear oxygen masks and radiation suits. But increasing the temperature and atmosphere is just the beginning. Doing so enables Earth life to survive on its own. The next step is to create Mars ecosystems. And all the things we need--liquid water, carbon, hydrogen, nitrogen, oxygen, phosphorus and sulfur--are available (in some quantity) on Mars. This is a job for genetic engineers. Job description: construct organisms that can survive Mars while doing something useful, like making oxygen.

    On the other side of terraforming are Mars ``purists,'' those that believe terraforming Mars will somehow taint its beauty. They assert we should leave nature alone, let Mars run its natural course. Their most compelling argument is that terraforming Mars will kill organisms living there already--like slashing and burning the rain forest. Yet evidence (NASA's Viking missions) leads most scientists to believe there is no life currently on Mars, and certainly no intelligent life (despite what Hollywood indicates). In an ethical sense, the issue will be in one way like abortion, animal experiments, and soon cloning: there will be an ethical debate while people actually commit the act.

    Terraforming will be no different. Permanent colonists will not want to raise families in a red desert, and corporations will demand terraforming as soon as it's economically viable. Don't forget that here on Earth we have problems like overpopulation and limited resources--problems to which Mars has solutions. We're entering the age of private space exploration. Several companies have already announced upcoming missions and non-trivial investments. Chuck Palahniuk, Fight Club author says it best: ``When deep space exploration ramps up, it will be corporations that name everything. The IBM Stellar Sphere. The Philip Morris Galaxy. Planet Starbucks.'' When the economy says we're ready, then terraforming is going to happen. And it's about time. Fast forward one hundred years from now--do you see a colony on Mars making a livable environment for themselves?

SETI

    What we know about extra-terrestrial intelligence is simple: the universe is big, we are small, and somewhere out there aliens might be trying to contact us. That's about it.

    Hence the Search for Extra-Terrestrial Intelligence (SETI)--listening for signals sent through outer space by aliens. You could even argue (as Carl Sagan would) that the first alien contact would make the top ten major events in history. Hollywood and sci-fi buffs sure seem to think so...

    Yet some view the search as frivolous and even wasteful. Congress won't fund it (since 1993) and academia lends only minimal support (< 5 SETI academic research groups). Scientists are even going out of their way to show that it's futile. A new book Rare Earth by Dr. Peter D. Ward and Dr. Donald C. Brownlee of the University of Washington is receiving extreme media attention by purporting that we are probably all alone in the universe.

    All alone? I find it extremely hard to believe that these scientists somehow know we're all alone in the universe. They definitely haven't scoured the realms of space with a magnifying glass; so what's going on here?

    Their arguments center around one core assumption: that we are special. Common examples are that liquid water is required for life; that life requires organic chemicals; and that life requires an Earth-like planet. These claims are of course true for terrestrial life. But we're supposed to be searching for extra-terrestrial life. Just because life is one way down here on Earth doesn't mean it's this way out there in space. I think their whole premise is flawed.

    Perhaps their arguments would seem more convincing if we knew the details about the origin of life and intelligence. Or even if we could define life and intelligence. But we can't. We don't even understand ourselves. The only reason to suspect extra-terrestrial intelligence to be like us is that we're the only example.

    Now if you have read any science fiction (or seen the movies), then you know that extra-terrestrial intelligence could exist (or are the Men In Black just that good?). After all, thousands of scientists are in the business of creating intelligence on computers--with silicon and electrons, not with blood and amino acids. And thousands more scientists are in the business of discovering new aspects of chemistry and physics, which may lead to new possibilities for life and new ways to contact and travel to other parts of the universe.

    Really all we know today is that outer space is huge (e.g. the Hubble deep field--oposite.stsci.edu/pubinfo/pr/1998/41/a.html), and that most of its detail remains yet undiscovered by us. Outer space may be the home of zero, one, hundreds, millions, or trillions of other intelligent species. And so we continue the search because the search will never be over. In the spirit of Copernicus, there's nothing necessarily special about us or Earth--no terrestrial arguments can rule out extra-terrestrial intelligence. And besides, wouldn't it just be ``an awful waste of space.''

How to Get
Motion Picture Corporations
to Sue You

An Infomercial

Have you ever wanted to take a stand against "the man?" Have you ever wished major corporations would sue you? Or have you ever desired to be a "hacker?"

If you answered yes to any of these questions, then you're in luck today. I have the pleasure of giving you an irrefusable offer.

In just four short steps you can be interviewed by the press; timelessly documented in court records; even heralded by the tech community. You can use your PC to get sued by major motion picture corporations. And for free!

How? Just follow these simple steps:

  1. Get DeCSS (pronounced dee-see-ess-ess), a free computer program.
  2. Put DeCSS on the Internet.
  3. Inform the Motion Picture Association of America (MPAA) that you are distributing DeCSS.
  4. Casually disregard all threatening letters from the MPAA, except your court order, which is your diploma.

Yes, in only minutes, you can be poised to get sued by motion picture corporations. But don't take my word for it. Ask Shawn Reimerdes, Eric Corley, and Emmmanuel Goldstein, who were sued in January by Universal Studios, Paramount Pictures, Metro-Goldwyn-Mayer Studios, Tristar Pictures, Columbia Pictures, Time Warner Entertainment, Disney Enterprises, and the Twentieth Century Fox Film Corporation. All of them, at once.

How did they do it? They're all associated with web sites that distributed DeCSS. Now it's your turn. Join my program, and I'll see you in court.

The Prosecution's Side

Digital Versatile Discs (DVDs) may look like Compact Discs, but they can hold a lot more stuff, even full-length movies. DVD movies are higher quality than VHS movies, and are easily playable on personal computers.

Every major motion picture company has identified DVDs as a significant revenue source. They believe we'll all get DVD players and start buying movies. I'm doing my part since my new computer has a DVD drive and player. I bought my first movie this week-10 Things I Hate About You.

What's the catch? Piracy. The MPAA says that losses incurred from pirated VHS movies are over three billion dollars a year. So motion picture corporations were wary of investing in easily piratable DVD technology.

Unlike VHS tapes, in which each copy degrades in quality, DVD copies suffer no degradation. Why? A DVD movie is just a long series of grooves on a disc, whereas a VHS movie is just a long piece of magnetic tape. When you copy a VHS tape, the copy is different from the original because your VCR cannot magnetize the copy's tape exactly the same way the original is magnetized. That's because magnetizing is not an exact process. Every part of the tape magnetizes slightly differently because magnetic tape is not perfectly uniform in thickness and molecular makeup. Thus the original tape magnetizes slightly differently than the copy, resulting in quality loss.

On the other hand, every section of a DVD either has a groove, or not. It is as if a DVD was a magnetic tape divided into small sections each of which is magnetized a lot (a groove) or hardly at all (no groove). DVD copies are exact replicas of the original because every grove is exactly duplicated.

Whoa. Just think of the potential piracy. If each copy is exactly the same, then you can start with just one DVD and produce as many copies as you want without any loss of quality! And since your computer can read DVDs, you can copy the movie to your computer, and then send it over the Internet to your closest 100 million friends.

No one knows this potential piracy better than the recording industry (except for maybe college students). Every day millions of songs are pirated using the Internet. You can take your CDs and turn them into computer files called mp3s, and then play them back on mp3 players. You can then enter your mp3s into public databases, giving you access to literally tens of thousands of distinct songs. In other words, you can easily get pirated copies of the songs of your choice and then play them back on a portable mp3 player, thereby bypassing the recording industry's major revenue streams. The Recording Industry of America says mp3 piracy is costing 4.5 billion dollars annually, a number that can only be increasing.

When motion picture corporations considered investing in DVD, they were well aware of the recording industry's piracy debacle. They weren't going to offer films in any medium that could be effortlessly pirated. So a great deal of money went into developing extensive copy protection for DVD movies, resulting in the Content Scrambling System (CSS).

Store-bought DVD movies are protected with CSS. The order of grooves on a DVD is literally scrambled up using the CSS trade secret method and keys. It is like taking a book and scrambling up all its letters a certain way-say substituting every letter for a different letter. The method in this analogy is substitution, and a key is a certain set of substitutions (a for z, b for d, and so on). The CSS method works in such a way that you can scramble using a number of keys and later descramble using just one of them. So to unlock a movie, you have to use one of the keys and run the scrambling method in reverse. You have to descramble CSS.

There are 400 keys. Every company that sells DVD players bought a CSS license, the right to one of them. Their players use this key to descramble movies and interpret the resulting descrambled series of grooves as video and sound. In other words, without CSS and one of its keys, your DVDs are forever locked in a gobbledygook state. The actual grooves appear random.

So why 400 keys? The idea was that if one of the keys fell into the wrong hands, all future DVDs would not be scrambled with that key. Any DVD players that used this key to descramble movies would then no longer function properly-they wouldn't play new DVDs. Thus each company that owns a CSS license had a huge incentive not to leak the trade secret CSS method and key.

Can you guess what "DeCSS" does? It Descrambles the Content Scrambling System. Given any CSS scrambled DVD, DeCSS can descramble it. Wait a minute here; what happened to all that copy protection? Well as you would expect from any personal interaction with Murphy's Law, chaos theory, or computer gurus, any scrambling system is bound to be compromised. CSS was no exception. MPAA president Jack Valenti himself testified that it was "only a matter of time."

Yet it still seems like a formidable task; after all, neither the secret method nor keys were leaked. Instead, some DVD players were "reverse engineered," literally examined until the method they used to descramble DVDs was unambiguously determined.

Now there are two kinds of DVD players-hardware and software. Hardware players function like VCRs; you put the DVD in the player and it outputs to a TV. Reverse engineering hardware players is an extremely difficult task because the method and key is hidden within circuit boards and computer chips at a microscopic level.

Software players are just computer programs. They function like software CD players; you put the DVD in the computer DVD drive and then the software player interprets the grooves as video and sound just like a hardware player. Yet reverse engineering software is relatively easy because you can find out exactly what software is doing at any given time-you can actually see what it tells the computer to do.

So why aren't computer DVD drivers like hardware DVD players; why do you need software players at all? If DVD drives were also players, then they would descramble DVDs and send the unscrambled series of grooves to computers. But this unscrambled series could then be easily made into a computer file and pirated. So instead, the descrambling happens within software. The scrambled series is sent from the drive to the computer, where the software player descrambles it and plays the associated movie. Arguably the MPAA should have never allowed software DVD players.

The CSS method was apparently acquired through reverse engineering software DVD players as early as 1997. Yet responsible parties did not publish their findings, worried that they would cripple the nascent DVD format. Since then, many groups and individuals have claimed knowledge of the trade secret method and keys, but until January, actual computer instructions to descramble CSS were not widely available.

These instructions-DeCSS-were posted on the Internet by 16-year-old Jon Johansen (pronounced Yon) of Norway. Johansen is a proclaimed member of Masters of Reverse Engineering (MoRE), a group of computer gurus who apparently get a kick out of reverse engineering stuff. They claim to have exploited Real Network's software XingDVD (pronounced zing) player to discover the innards of CSS and Real Network's secret key.

They then knew the CSS method and one of its keys; but they still didn't have any other keys. If they went public with just the one key, it could be revoked and their DeCSS code would be useless for descrambling future DVDs. But if they could acquire all the keys then DeCSS would be forever useful because who's going to revoke all the keys? Too much money has been invested into CSS to scrap it and start over. So MoRE worked to figure out the rest of the keys.

Conceptually the simplest way to find a certain key is to try all possible keys until you find it. Normally this method doesn't work so well because there are just too many possible keys. Conversely, if you want to make a key that is hard to find then you make the size of your key really long so that no one could try all possible keys in any reasonable amount of time. It's like choosing a really long password. If you choose a three letter password out of the 26 lowercase letters, then there are only 263, 17576, possible passwords. But if you choose a 10 letter password, there are over 100 trillion possible passwords.

Yet the US government doesn't allow things that are scrambled using methods with really long keys to be exported. And since DVD is a global technology, CSS has to abide by these laws. Consequently CSS keys are relatively short, enabling MoRE to discover all the keys using modest personal computers over a period of one weekend.

So from just the XingDVD player, MoRE acquired the trade secret CSS method and all its keys. Although their resulting DeCSS code takes less than 1 minute to download, it can descramble any CSS scrambled DVD. You could easily use this technology to pirate DVDs over the Internet.

Such piracy is obviously a major threat to motion picture revenue, and so the MPAA wants to eliminate the distribution of DeCSS. On January 24th, shortly after the code was widely available, Johansen was called in for questioning by Norwegian police. That day he wrote the following announcement to Slashdot, an online bulletin board:

The National Authority for Investigation and Prosecution of Economic and Environmental Crime in Norway raided my home today and seized my Linux box, FreeBSD/Win2k box and Nokia cellphone. Not only I, but also my father has been indicted, since he owns the mmadb.no domain (webhotel) where my homepage(s) have been located. They also took me in for questioning which lasted 6-7 hours. It's 2 am CET now (I just got back), I haven't eaten, and someone's definitely going to pay for this. I have shut down my old email account and I'm now using linuxdvd@mmadb.no - More information coming tomorrow, once I've talked to my lawyer. Did someone whisper countersuit?

Valenti (MPAA president) said, "this was an effort undertaken by the law enforcement authorities in Norway…I wholeheartedly endorse what they did." As for the US, he threatens, "if we have to file a thousand lawsuits a day, we'll do it." Hence the suit against Reimerdes, Corley, and Goldstein claiming violation under section 1201(a)(2) of the Digital Millennium Copyright Act, which "prohibits unauthorized offering of products that circumvent technological measures that effectively control access to copyrighted works." Distributing DeCSS on the Internet is surely an offering of a technological measure to circumvent CSS. Hence my guarantee of getting sued by motion picture corporations by joining my program.

The Defense's Side

Valenti makes out Reimerdes, Corley, and Goldstein as criminals who distributed DeCSS to pirate away motion picture revenue. But that's not what they say. They say they distributed it so that people could watch rightfully paid-for movies. But why would you need DeCSS to watch your movies; why wouldn't you just use an authorized DVD player?

Well suppose you have a computer with a DVD drive that runs the Linux (pronounced lynn-ix) operating system (opposed to Windows or Mac OS). You also have The Graduate on DVD and you want to watch it on the computer. So you put it in the drive, mentally ready yourself to identify with Dustin Hoffman, but then, lo and behold, you can't play the movie! Why? There are no authorized DVD players for Linux. Why? There were, until recently (April), no CSS licenses offered for Linux.

CSS licenses were only available for Windows and Mac OS. People running other operating systems were just out of luck, among them the 16 million Linux users. Now arguably no licenses were offered since there was no demand for them because Linux users don't pay for software. Yet you can rest assured they wanted to play DVDs on their computers.

If you're not familiar with Linux, then this arrangement may seem a little odd. If no one pays for Linux software (including Linux itself), then how does any software ever get written? Unbelievably, people collaboratively write it for free in their spare time.

To see how this actually works, let's take an example. Suppose you're editing an email and you get an idea for some really useful Linux software, a spell checker. Since none is freely available, you write one yourself. It's not very good, but you put its code on the Internet anyway. I download it, use it, and get several ideas of how to improve it. So I do. I actually add code to your code, and then put the improved code on the Internet. Several iterations produce a much better spell checker. Different parts of the software are written and improved by different people and are all integrated into an evolving program. And it's free!

As you can imagine, as soon as you could get computer DVD drives, people began writing a DVD player for Linux. Since no authorized player was available, they had to start completely from scratch. And they had millions of dollars in scrambling technology-CSS-stacked against them. But they prevailed. With the help of DeCSS technology, a fully functional Linux DVD player is now available. And it's free!

In this light, DeCSS is not an attempt at piracy but an integral component to a software DVD player desired by millions of people yet not provided for by any CSS license. In Johansen's Slashdot post, he noted that his new email address was linuxdvd@mmadb.no; that is, "linuxdvd," not "piratedvd" or "down_with_the_MPAA." Johansen does not intend to pirate DVDs-he just wants to help provide a Linux DVD player.

Actually you don't even need DeCSS to pirate DVDs. There was DVD piracy way before DeCSS. I can copy any DVD to my computer and put it on the Internet in minutes-such functionality came with my standard DELL computer. With some more equipment, I could even tangibly pirate DVDs, copying store bought movies groove for groove onto blank discs. There is no indication that the distribution of DeCSS has changed piracy levels. DeCSS is really used to watch rightfully owned movies.

Of course descrambling scrambling systems is perfectly legal in the first place. In fact, the intricacies of descrambling CSS have been published in scientific journals. What is being proclaimed illegal here is the distribution of DeCSS as a tool to circumvent copy protection. But what is being distributed is software code, human writing.

Doesn't the First Amendment protect human writing? Not necessarily. The courts have not decided whether software code constitutes "speech" under the First Amendment.

And this particular code directly violates section 1201(a)(2) of the Digital Millennium Copyright Act. Yet another section of the Copyright Act includes the "fair use" policy, whereby you can legally copy things for non-commercial use. This policy allows you to use xerox excerpts of Hilary Clinton's book in the political science class you teach and to make mix tapes of your CDs to play in your car.

Doesn't playing your own DVDs in your own DVD drive on your own computer seem like "fair use?" Not to the MPAA. They'll sue you for distributing the technology to do so.

Closing Arguments

So you're deciding whether to get sued by motion picture corporations. To help you do so, I have decided to expand my offer to include a chance to win your impending case, and in only one additional step!

5. Hire lawyers, good ones.

The MPAA is backed by the entire motion picture industry, which is court speak for "good lawyers." And if you've learned anything from watching television all these years, it is that good lawyers are everything.

Well it has been my pleasure. Thank you for hearing out my offer, and remember, I'll see you in court.



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