Re: al estate in cyberspace?

Torbjoern Caspersen (Torbjoern.Caspersen@ark.unit.no)
Mon, 4 Sep 1995 17:47:53 +0100

>The problem with "The Virtual Fallacy" is that everyone has become
>overly preoccupied with 3-d. 3-d shopping, 3-d Cyberspace. 3-d this,
>3-d that. Real life is N-d, where N is arbitrarily large. From an
>information access standpoint, we need to abandon this silly notion
>that Cyberspace is 3-d. It never has been, and it never will be.

Well, cyberspace might not be 3d as such, but it's not 2d either. How many
axes we choose to map the N-dimesions is up to the task at hand.

>Cyberspace will ultimately become a network of _complex_ semantic
>linkages (nowadays the links are pretty simple.) In the future,
>certain high-level "concepts" are going to be more valuable than
>others, and people who want to make money are going to attepmt to
>control the access to these concepts.

I'm not quite getting what 'concepts' your talking about. But certainly,
the value of information will be it's purity in the future. The ones who
can provide the best signal to nosie ratio on info from the net has the
best merchandice.

>What does this mean for Art? I'm not sure, maybe others can pick up
>on this. It certanly offers a new medium, one that we haven't really
>seen yet. A medium of complex semantic links.
>
>An ocean of thought.

It might be that artists working on that will have to take one step back
and work with rules of form istead of form itself. I.e. define ways to
visualise the complex semantic links. So far, I've only tried designing
parametrically when doing layouts, which isn't all that complicated. A well
known alphabet of codes and only 2d makes things easier.

-----------------------------------------
Torbjoern Caspersen casper@due.unit.no
http://www.stud.unit.no/~casper/
Student of Architecture
at the Norwegian faculty of technology, NTH, Trondheim.