Re: storing visiblity info. in VRML (fwd)

Jon Holdsworth (jon@melb.alexia.net.au)
Tue, 5 Sep 1995 00:32:26 +1000 (EST)

> Of course these "virtual" communities are competing against real life
> communities with live, fleshy human beings - which is sort of my
> point. In general, people aren't likely to do things in "virtual
> life" which are cheap, slow simulacra of things they can do, or have
> to avoid, in real life.
>
> Does this mean that we're headed for a VR universe of people who
> really don't get along with their neighbors in real life, and seek VR
> as their primary means of escape?
>

This happens _now_ through MUDS and IRC.

The Socially-Disfunctional appear to be always with us.

This will get worse as "Capture" technology advances - you will be able
to Capture the bodily form, body language, speech patterns, clothing
styles, etc, of anybody, probably without them knowing, and introduce
them into a virtual environment.
This goes well beyond Couch Potato "life"styles.

Jon Holdsworth