Re: This stupid Spamming

Brandon Van every (vanevery@rbdc.rbdc.com)
Wed, 26 Jul 95 02:25 EDT

Heres a Qweston
If you put a VR world on the NET say in VRML
and you enpower visitors to the site by giving them
tools to allow them to add to the site. Would they Spamm it ?
Could they ?,
or would the spamming just become part of the sprawl

If you wonted to how would you cencer a VRML world
and why.
what would you conceder the point at whioch intervenshon was needed ?.

Extensibility by the users is a dicey question. Fortunately, it's one
for which a lot of trial runs have been done already, ala text based
MUD's. The general answer to your question is "whoever owns the
machine the world is running on, makes the rules." People do try to
trash MUD universes and exploit bugs in the programs, just for kicks.
Robust MUD's deal with security issues as part of the initial software
design process. Most MUD's, however, are not robust....

Most often, the player problems are "solved," or at least managed, by
admins who can kick troublesome people off the system. These people
are generally entrusted with the sacred social duty of policing people
for "inappropriate" MUD behavior. The problem with such human driven
approaches, is that quite often whether you get kicked off or not
depends on political favoritism with particular admins, and/or whether
you are accepted into the social culture of the MUD in question. This
is particularly a problem in the "scenery" MUD's which don't have much
in the way of programmed objects, physics, or other technological
distractions. Because these MUD's tend to be mostly social in nature,
acceptance by the dominant social clique of the MUD usually determines
whether or not you will get booted. i.e. it devolves into a childish
popularity contest, or a "Mother May I" of saints in heaven
criticizing one another for their minor sins.

Personally, I favor technological solutions to such questions,
i.e. traditional security in software. The rules are consistently
applied and there's nothing to gripe about when you misbehave.

Obviously this isn't a sufficient response to the complex task of
managing a publically extensible art piece. If you give everyone
their own little chunk of privately-owned museum space to exhibit
their work in, then you have no problems. Of course, this isn't any
more interesting than everyone having their own web page. The minute
you allow people to collaborate and interact, you open the Pandora's
Box of politics and security....

Cheers,
Brandon