Re: Concretizing the theorizing

Brandon Van every (vanevery@rbdc.rbdc.com)
Sun, 23 Apr 95 15:07 EDT

This brings up a question that has been on my mind: what is the place of
games in interactive art? To what degree are they (can they be) art? What
aspects of a game can we look at artistically (graphics/sound, playability,
interactivity, or everything together)? Specific examples?
Just wondering what anyone has to say...

I think a game can potentially cross over into the realm of art, when
the game in question has "meaning." For instance, the game of Pelota
in Mesoamerican cultures had a religious significance as well as being
a form of entertainment. Hunting or combat is often practiced as a
game, yet it also marks a warrior's transition from boyhood to
manhood. The Egyption game of Senet marked the passage of the soul
through the Underworld; success/failiure in the game predicted one's
success/failiure in the Afterlife.

If a game figures into the broader importance of our social
actions, or appeals to our sense of mythology, then I think there is
potential for a game to become Art. But I think a game taken by
itself is "just a game."

Spoken like a guy with a BA in Anthropology. :-)

Cheers,
Brandon