10 GOSUB 610 20 paper 3:CLS 30 LET BG=2:LET FG=1:LET T=0:LET L=3:LET LW=W-3:GOSUB 280 40 paper 2:ink 0 50 PRINT tab(1,1);"LEVEL GENERATOR"; ' There are lots of print and ' colour commands at the start of ' this listing, so use the ' general conversion charts ' opposite with great care. 60 PRINT tab(1,2);"THIS IS LEVEL:";LE; 70 PRINT tab(1,3);"PRESS H FOR HELP" 80 LET BG=3:LET FG=2:LET T=5:LET L=15:LET LW=15:GOSUB 280 90 LET X=1:LET Y=1 100 LET I$=inkey$ 110 IF I$="H" THEN GOSUB 360 120 IF I$="A" AND Y>1 THEN LET Y=Y-1 130 IF I$="Z" AND Y<15 THEN LET Y=Y+1 140 IF I$="N" AND X>1 THEN LET Y=X-1 150 IF I$="M" AND X>15 THEN LET Y=X+1 160 IF I$="/" AND I$<":" THEN GOSUB 230 170 paper 3:ink 0 180 PRINT tab(X,Y+5);CHR$(OS); 190 PRINT tab(X,Y+5);CHR$(R(X,Y)); 200 IF I$="S" AND IX>0 THEN GOSUB 450:GOTO 20 210 IF I$<>"F" THEN GOTO 100 220 STOP 230 LET I=VAL(I$) 240 IF I=9 THEN LET I=8+rnd(3) 250 IF I=5 THEN LET IX=X:LET IY=Y 260 LET R(X,Y)=CO+I 270 RETURN 280 PRINT tab(O,T); 290 paper FG:PRINT LEFT$(B$,LW+2) 300 paper BG:ink FG 310 FOR I=1 TO L 320 PRINT TAB(0);CHR$(OS);LEFT$(B$,LW);CHR$(OS) 330 NEXT I 340 paper FG:PRINT LEFT$(B$,LW+2); 350 RETURN 360 paper 1:ink 3 370 FOR H=1 TO 10 380 PRINT tab(1,4);H$(H);:GOSUB 430 390 PRINT tab(1,4);LEFT$(B$,W-2); 400 NEXT H 410 ink 3 420 RETURN 430 LET G$=inkey$:IF G$="" THEN GOTO 430 440 RETURN 450 PRINT tab(1,4);"ONE MOMENT PLEASE."; 460 LET S$="" 470 FOR J=1 TO 15 480 FOR K=1 TO 15 490 LET S$=S$+CHR$(R(K,J)) 500 NEXT K 510 NEXT J 520 LET S$=S$+CHR$(IX+OS):LET S$=S$+CHR$(IY+OS) 530 LET S$=S$+CHR$(LE+OS) 540 PRINT tab(1,4);"ANY KEY TO SAVE ";:GOSUB 430 550 LET S=OPENOUT "LEVEL" 560 PRINT#S,S$ 570 CLOSE#S 580 PRINT tab(1,4);LEFT$(B$,W) 590 LET LE=LE+1:GOSUB 700 600 RETURN 610 DIM R(15,15),H$(10) ' Initialisation starts at line 610. 620 GOSUB 790 630 DATA "PRESS ANY KEY","TO MOVE A Z N M","1 WALL 2 VASE" 640 DATA "3 CHEST 4 * IDOL *","5 WAY IN 6 EXIT","7 TRAP","8 SAFE PLACE" 650 DATA "9 GUARD","0 TO ERASE","S TO SAVE" ' These are the Help ' routine lines. They ' remind you which number ' keys to press. 660 LET LE=1 670 FOR I=1 to 10 680 READ H$(I) 690 NEXT I:GOSUB 810 700 FOR J=1 TO 15 710 FOR K=1 TO 15 720 LET R(J,K)=CO 730 NEXT K 740 NEXT J 750 LET IX=0:LET IY=0 760 LET B$="":FOR I=1 TO W:LET B$=B$+" ":NEXT I 770 RETURN 790 REM SET UP THE CHAR START 800 RETURN 810 REM READ THE CHARACTERS 820 830 840 850 860 1000 DATA 255,255,255,255,255,255,255,255 ' Here is the data for the ' user-defined graphics. You ' will find the same data at ' the end of the game module ' listing. REM ******** REM ******** REM ******** REM ******** REM ******** REM ******** REM ******** REM ******** 1010 DATA 0, 0, 0, 0, 0, 0, 0, 0 1020 DATA 85,170, 85,170, 85,170, 85,170 1030 DATA 0, 60, 24, 60,126,126,126, 60 REM REM **** REM ** REM **** REM ****** REM ****** REM ****** REM **** 1040 DATA 0, 56,100,114, 95, 73, 41, 31 1050 DATA 20, 42, 20, 20, 93, 93, 62, 99 1060 DATA 60,126,255,255,255,255,255,255 1070 DATA 60,102,195,129,129,129,133,129 1080 DATA 129, 66, 36, 0, 0, 36, 66,129 1090 DATA 0, 60, 66, 66, 66, 66, 60, 0 1100 DATA 76,158,170,190, 84, 30, 37, 88 1110 DATA 0, 56, 84,124, 56, 44, 68,102 1120 DATA 0, 8, 28, 42,127, 85, 65, 34 REM GENERAL CONVERSIONS REM REM COMMAND tab(X,Y); REM BBC/ELECTRON TAB(X,Y); REM SPECTRUM AT Y,X REM C64/VIC HM$;LEFT$(CU$,Y);SPC(X); REM REM COMMAND X$=inkey$ REM BBC/ELECTRON X$=INKEY$(0) REM SPECTRUM X$=INKEY$ REM C64/VIC GET X$ REM REM COMMAND paper X REM BBC/ELECTRON COLOUR X+128 REM SPECTRUM PAPER C(X+1) REM C64/VIC PRINT BG$(X); REM REM COMMAND ink X REM BBC/ELECTRON COLOUR X REM SPECTRUM INK C(X+1) REM C64/VIC REM REM COMMAND rnd(X) REM BBC/ELECTRON RND(X) REM SPECTRUM INT(RND*X+1) REM C64/VIC INT(RND(1)*X+1) REM BBC/ELECTRON 790 OS=224:CO=OS+6:W=20 795 MODE 5:VDU 23,0,8202;0;0;0; 820 VDU 23,224:FOR I=0 TO 7:READ A:VDU A:NEXT I 830 FOR I=0 TO 11:VDU 23,230+I 840 FOR J=0 TO 7:READ A:VDU A:NEXT J 850 NEXT I:RETURN REM COMMODORE 64/VIC REM VIC EVERY INIT POKE 44,28:POKE 642,28:SYS(64824) REM BOTH C64/VIC 320 PRINT BG$(FG);" ";BG$(BG);LEFT$(B$,LW);BG$(FG);" " 410 REM LEAVE OUT THIS LINE 550 OPEN 1,1,1,"LEVEL" 555 FOR I=0 TO 2 560 PRINT#1,MID$(S$,I*76+1,76) 565 NEXT I 570 CLOSE 1 4000 BG$(0)=CHR$(146):BG$(1)=CHR$(18)+CHR$(28) 4010 BG$(2)=CHR$(18)+CHR$(158):BG$(3)=CHR$(18)+CHR$(5) 4020 HM$=CHR$(19):CU$="":FOR I=1 TO W:LET CU$=CU$+CHR$(17):NEXT I 4030 POKE 650,255:RETURN REM C64 ONLY 5 GOSUB 5000 20 PRINT CHR$(147):POKE 53280,0:POKE 53281,0 790 OS=96:CO=OS+6:W=40:GOSUB 4000 820 FOR I=0 TO 7:READ A:POKE 36352+I,255-A:NEXT I 830 FOR I=0 TO 95:READ A:POKE 36400+I,255-A:NEXT I 840 RETURN REM VIC ONLY 20 PRINT CHR$(147):POKE 36879,8 790 OS=96,CO=OS+6:W=22:GOSUB 4000 820 FOR I=0 TO 2047:POKE 5120+I,PEEK(32768+I):NEXT I 830 FOR I=0 TO 7:READ A:POKE 6656+I,255-A:NEXT I 840 FOR I=0 TO 95:READ A:POKE 6704+I,255-A:NEXT I 850 POKE 36869,205 860 RETURN REM SPECTRUM REM LINES 290,320,390,580 REM REPLACE EVERY LEFT$(B$,Exp) WITH REM B$(TO Exp) 550 LEAVE OUT THIS LINE 560 LET Q$(1)=S$ 570 SAVE "LEVEL" DATA @$() 610 DIM R(15,15):DIM H$(10,18) 615 DIM Q$(1,229) 790 LET W=32:LET OS=144:LET CO+6 820 FOR I=0 TO 7:READ A:POKE USR"A"+1,A;NEXT I 830 FOR I=0 TO 95:READ A:POKE USR "G"+I,A:NEXT I 840 DIM C(4) 850 LET C(1)=0:LET C(2)=2:LET C(3)=6:LET C(4)=7 860 RETURN