tgameinfos.inc.php - hadarawgs - Hadara adaptation for boardgamearena.com
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---
tgameinfos.inc.php (6129B)
---
1 <?php
2
3 /*
4 * From this file, you can edit the various meta-information of your game.
5 * Once you modified the file, don't forget to click on "Reload game informations" from the Control Panel in order in can be taken into account.
6 * See documentation about this file here:
7 * http://en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php
8 */
9
10 $gameinfos = array(
11
12 // Name of the game in English (will serve as the basis for translation)
13 'game_name' => "Hadara",
14
15 // Game designer (or game designers, separated by commas)
16 'designer' => 'Benjamin Schwer',
17
18 // Game artist (or game artists, separated by commas)
19 'artist' => 'Dominik Mayer',
20
21 // Year of FIRST publication of this game. Can be negative.
22 'year' => 2019,
23
24 // Game publisher
25 'publisher' => 'Hans im Glück',
26
27 // Url of game publisher website
28 'publisher_website' => 'https://www.hans-im-glueck.de/',
29
30 // Board Game Geek ID of the publisher
31 'publisher_bgg_id' => 133,
32
33 // Board game geek ID of the game
34 'bgg_id' => 269144,
35
36
37 // Players configuration that can be played (ex: 2 to 4 players)
38 'players' => array( 2,3,4,5 ),
39
40 // Suggest players to play with this number of players. Must be null if there is no such advice, or if there is only one possible player configuration.
41 'suggest_player_number' => 5,
42
43 // Discourage players to play with these numbers of players. Must be null if there is no such advice.
44 'not_recommend_player_number' => array( 3 ),
45
46
47 // Estimated game duration, in minutes (used only for the launch, afterward the real duration is computed)
48 'estimated_duration' => 40,
49
50 // Time in second add to a player when "giveExtraTime" is called (speed profile = fast)
51 'fast_additional_time' => 30,
52
53 // Time in second add to a player when "giveExtraTime" is called (speed profile = medium)
54 'medium_additional_time' => 40,
55
56 // Time in second add to a player when "giveExtraTime" is called (speed profile = slow)
57 'slow_additional_time' => 50,
58
59 // If you are using a tie breaker in your game (using "player_score_aux"), you must describe here
60 // the formula used to compute "player_score_aux". This description will be used as a tooltip to explain
61 // the tie breaker to the players.
62 // Note: if you are NOT using any tie breaker, leave the empty string.
63 //
64 // Example: 'tie_breaker_description' => totranslate( "Number of remaining cards in hand" ),
65 'tie_breaker_description' => "Most leftover coins",
66
67 // If in the game, all losers are equal (no score to rank them or explicit in the rules that losers are not ranked between them), set this to true
68 // The game end result will display "Winner" for the 1st player and "Loser" for all other players
69 'losers_not_ranked' => false,
70
71 // Game is "beta". A game MUST set is_beta=1 when published on BGA for the first time, and must remains like this until all bugs are fixed.
72 'is_beta' => 1,
73
74 // Is this game cooperative (all players wins together or loose together)
75 'is_coop' => 0,
76
77
78 // Complexity of the game, from 0 (extremely simple) to 5 (extremely complex)
79 'complexity' => 3,
80
81 // Luck of the game, from 0 (absolutely no luck in this game) to 5 (totally luck driven)
82 'luck' => 3,
83
84 // Strategy of the game, from 0 (no strategy can be setup) to 5 (totally based on strategy)
85 'strategy' => 4,
86
87 // Diplomacy of the game, from 0 (no interaction in this game) to 5 (totally based on interaction and discussion between players)
88 'diplomacy' => 1,
89
90 // Colors attributed to players - used for animals
91 'player_colors' => array( "d80000", "ffb000", "804000", "ffffff", "408000" ),
92 'player_animals' => array( "dragon", "lion", "monkey", "pegasus","scarab" ),
93
94 // Favorite colors support : if set to "true", support attribution of favorite colors based on player's preferences (see reattributeColorsBasedOnPreferences PHP method)
95 'favorite_colors_support' => true,
96
97 // When doing a rematch, the player order is swapped using a "rotation" so the starting player is not the same
98 // If you want to disable this, set this to false
99 'disable_player_order_swap_on_rematch' => false,
100
101 // Game interface width range (pixels)
102 // Note: game interface = space on the left side, without the column on the right
103 'game_interface_width' => array(
104
105 // Minimum width
106 // default: 740
107 // maximum possible value: 740 (ie: your game interface should fit with a 740px width (correspond to a 1024px screen)
108 // minimum possible value: 320 (the lowest value you specify, the better the display is on mobile)
109 'min' => 540,
110
111 // Maximum width
112 // default: null (ie: no limit, the game interface is as big as the player's screen allows it).
113 // maximum possible value: unlimited
114 // minimum possible value: 740
115 'max' => null
116 ),
117
118 // Game presentation
119 // Short game presentation text that will appear on the game description page, structured as an array of paragraphs.
120 // Each paragraph must be wrapped with totranslate() for translation and should not contain html (plain text without formatting).
121 // A good length for this text is between 100 and 150 words (about 6 to 9 lines on a standard display)
122 'presentation' => array(
123 // totranslate("This wonderful game is about geometric shapes!"),
124 // totranslate("It was awarded best triangle game of the year in 2005 and nominated for the Spiel des Jahres."),
125 // ...
126 ),
127
128 // Games categories
129 // You can attribute a maximum of FIVE "tags" for your game.
130 // Each tag has a specific ID (ex: 22 for the category "Prototype", 101 for the tag "Science-fiction theme game")
131 // Please see the "Game meta information" entry in the BGA Studio documentation for a full list of available tags:
132 // http://en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php
133 // IMPORTANT: this list should be ORDERED, with the most important tag first.
134 // IMPORTANT: it is mandatory that the FIRST tag is 1, 2, 3 and 4 (= game category)
135 'tags' => array( 2 ),
136
137
138 //////// BGA SANDBOX ONLY PARAMETERS (DO NOT MODIFY)
139
140 // simple : A plays, B plays, C plays, A plays, B plays, ...
141 // circuit : A plays and choose the next player C, C plays and choose the next player D, ...
142 // complex : A+B+C plays and says that the next player is A+B
143 'is_sandbox' => false,
144 'turnControl' => 'simple'
145
146 ////////
147 );