tdbmodel.sql - hadarawgs - Hadara adaptation for boardgamearena.com
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tdbmodel.sql (1397B)
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1 -- ------
2 -- BGA framework: © Gregory Isabelli <gisabelli@boardgamearena.com> & Emmanuel Colin <ecolin@boardgamearena.com>
3 -- hadarawgs implementation : © Willy Goiffon <dev@z3bra.org>
4 --
5 -- This code has been produced on the BGA studio platform for use on http://boardgamearena.com.
6 -- See http://en.boardgamearena.com/#!doc/Studio for more information.
7 -- -----
8
9 -- Note: The database schema is created from this file when the game starts. If you modify this file,
10 -- you have to restart a game to see your changes in database.
11
12 CREATE TABLE IF NOT EXISTS `playerboard` (
13 `id` int(10) unsigned NOT NULL,
14 `coins` int(10) DEFAULT 0,
15 `income` int(10) DEFAULT 0,
16 `military` int(10) DEFAULT 0,
17 `culture` int(10) DEFAULT 0,
18 `food` int(10) DEFAULT 0,
19 PRIMARY KEY (`id`)
20 ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
21
22 -- Used for epoch and setup cards
23 -- type: "setup", "income", "military", …
24 -- type_arg: epoch number or initiative value
25 -- card_location: "deck", "hand", "deck_<resource>", "discard_<resource>"
26 -- card_location_arg: used internally by "Deck"
27 CREATE TABLE IF NOT EXISTS `card` (
28 `card_id` int(10) unsigned NOT NULL AUTO_INCREMENT,
29 `card_type` varchar(32) NOT NULL,
30 `card_type_arg` int(10) NOT NULL,
31 `card_location` varchar(32) NOT NULL,
32 `card_location_arg` int(10) NOT NULL,
33 PRIMARY KEY (`card_id`)
34 ) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1;