
         
                                
                           
                     

                    Designed to work with SEARCHLIGHT(c)
                        but will work for others...
                              FREEWARE Aug 95'
                            Global-Tech Software


DISCLAIMER

 Neither the author nor Global-Tech Software assumes responsibility for 
 any damage or loss caused by the use our software, if you have a brain 
 malfunction, or by not following the instructions.  There are no 
 warranties expressed or implied.  All copyrighted names are property 
 of their respective companies.

What this program does:

 Randomly picks: LOGIN.(RIP-ANSI-TXT)
                 OPENING.(RIP-ANSI-TXT)
                 LOGOFF.(RIP-ANSI-TXT)
                 ALL the XXXXWALL.RIP added in Searchlight 4.0
                 MMenu.(RIP-ANSI-TXT)  - For Main Menus
                 FMenu.(RIP-ANSI-TXT)  - For Files Menus
                 MBak.RIP and FBak.RIP - Backgrounds for the Files Menu
                                         and the Main Menu
                 WALL_A.(RIP-ANSI-TXT) - Extra Walls added
                  "   B                          "
                  "   C                          "
                 ETC.....

Why this program was written:

  There are A LOT of nice RIP wallpapers out there.  Plus, I had 2 or 3
  opening menus I liked and I hated editing this nasty batch file I
  had written to cycle my LOGIN, LOGOFF, etc.. screens.  That is about it.

It does so little so fast it is FREEWARE.  Enjoy it.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=

OK, this is how easy it is:

1..Copy RANDOM.EXE to your TEXT directory.
2..Run RANDOM.EXE from the TEXT directory as a LOGOFF autodoor or as a
   nightly event.

Note: If you run it from a directory where the files don't exist,
      nothing will get changed.  Pretty nice of me, huh?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=
Setup:

  The program looks for Filename(a number).EXT.  So all your LOGIN
  ANSI's that you want cycled would look something like this:

    LOGIN1.ANS
    LOGIN2.ANS
    LOGIN3.ANS
    LOGIN4.ANS

   Keep the numbers in order and in you TEXT directory.  If you decide 
   to delete LOGIN2.ANS make sure you rename LOGIN4.ANS to LOGIN2.ANS
   or you will get a nasty message.

   THERE IS NO ERROR CHECKING!  If you do happen to skip a number and 
   it picks that number the program will just stop with an error and 
   leave the originals.  Also, if you only have two files like LOGIN.RIP 
   and LOGIN1.RIP the program DOES NOTHING.  It needs AT LEAST 2 
   NUMBERED files to pick from.  If you are not going to have multiple 
   menus, just leave it alone and the program will pass it by for not 
   finding enough files.


  Remember the first time you set this up to move you original LOGIN.ANS
  to LOGIN1.ANS or some number.  Since LOGIN.ANS will be getting overwritten
  each time RANDOM is run.

  You can do the same with:

  //////////////////////////////////////////////////////////////////////////
  //   WARNING:  Cycle names have been modified to allow more than 9      //
  //             different screens.                                       //
  //////////////////////////////////////////////////////////////////////////

    LOGIN.TXT     ->    LOGIN(##).TXT
    LOGIN.RIP     ->    LOGIN(##).RIP
    LOGOFF.ANS    ->    LOGOFF(##).ANS
    LOGOFF.TXT    ->    LOGOFF(##).TXT
    LOGOFF.RIP    ->    LOGOFF(##).RIP
    OPENING.ANS   ->    OPEN(##).ANS
    OPENING.TXT   ->    OPEN(##).TXT
    OPENING.RIP   ->    OPEN(##).RIP
    CHATWALL.RIP  ->    CHATWAL(#).RIP
    EDITWALL.RIP  ->    EDITWAL(#).RIP
    SCANWALL.RIP  ->    SCANWAL(#).RIP
    MMenu.ANS     ->    MMenu(##).ANS
    MMenu.TXT     ->    MMenu(##).TXT
    FMenu.ANS     ->    FMenu(##).ANS
    FMenu.TXT     ->    FMenu(##).TXT

    Wall_A.ANS    ->    Wall_A(##).ANS    - The extra wall files go only
    Wall_A.RIP    ->    Wall_A(##).RIP      to the letter J. This allows
    Wall_A.RP2    ->    Wall_A(##).RP2      you to randomize 10 screens
     "   B  "             "  B     "        per MENU.
     "   C  "             "  C     "
     "   ..."             "  ...   "
     "   J  "             "  J     "

    Since Frank decided to use all 8 characters for the WALL RIP's I 
    just lost the last character for the random files.  This includes 
    the SCANWALL, FILEWALL, EDITWALL, etc.  For example to cycle the 
    CHATWALL.RIP you would have filenames like:

    CHATWAL1.RIP
    CHATWAL2.RIP
    CHATWAL3.RIP

    Then just like before the picked file will be written to CHATWALL.RIP.
    This does, however, only let you have 9 random walls.

    If you want your MAIN and your FILES backgrounds cycled, they must
    be named like so:

    MBAK.RIP - For the Man/Messages RIP wallpaper
    FBAK.RIP - For the Files Section RIP wallpaper

    {Remember set the @!MBAK and @!FBAK in your MENU setup!  Refer to
    the Searchlight docs for more info on this feature.}


                                                Programmer:
                                                Daniel C. Slagle
                                                Global-Tech Software
