Subj : Re: Doors on linux hosted BBSes To : Tracker1 From : esc Date : Fri Oct 28 2022 08:56 am Tr> The issue will be translating the character codes and colors for Tr> 16-color CP437 client users... which may well work badly to very badly Tr> for them... or detecting upscale clients and only letting those Tr> connected users use said games. What I use for this typically is here: https://github.com/bostelk/cp437 I also set LANG=en_US for most games, and TERM=ansi or ansi-bbs (which I snagged from the Synchronet wiki and works pretty well). The problem is that some games still look off, with incorrect characters or color schemes hardcoded in the games themselves which makes them basically unplayable. Tr> luit does a pretty good job for character set conversion, but won't Tr> really work for the color code filters/adjustments. Interesting, hadn't looked at this, but I will give it a look now. Thanks for the recommendation! But yeah, my goal is to have a games selection menu for traditional 80x25 cp437 (i.e., dos doors) and a separate menu for unicode 256color games. Naturally there could be logic baked in to gate some of these menus behind a theme or some detection thing. --- Mystic BBS v1.12 A48 2022/07/11 (Linux/64) * Origin: m O N T E R E Y b B S . c O M (21:4/173) .