Subj : Re: Doorgame cracking To : Bugz From : esc Date : Sat Feb 04 2023 08:04 pm Bu> I'm not sure if FSX would be interested or not. I've put it on my Bu> website for now: Bu> Bu> https://bugz.red-green.com/book.zip Oh man this is fantastic. I can't wait to delve in here. Sadly I'm on some pretty strong narcotics at the moment and am going cross eyed but I'm very appreciative! Bu> Patches are the easiest ones to do. Keygens are a bit tougher, because Bu> you have to figure out what the code is doing exactly, and all you're Bu> given is assembly. And you need to keep in mind how the code reacts to Bu> signed/unsigned, overflow, and bitwise rotations. Gotcha. I think for the /most/ part I'd probably be ok with patches. Keygens are cool because they aren't modifying actual game files but I haven't seen any of the patched games react poorly in the past. I could be wrong but *shrug* seems like the easiest solution is the correct solution, hehe Bu> If there's something specific you're looking at, send it my way. I'll Bu> take a peek, and share my notes on what I find out. Sounds good. I'd like to see what I can figure out with what you've provided so far. But yeah, I have a decent list of things I'd like to crack and as a complete and total n00b I suspect I'll be reaching out with specifics :) --- Mystic BBS v1.12 A48 (Linux/64) * Origin: m O N T E R E Y b B S . c O M (21:4/173) .