Subj : Re: The next files for AA25A games. To : Gert Andersen From : Janis Kracht Date : Mon Mar 24 2014 03:24 pm Gert. >>> 25AmapsW.zip got to be 56M. The next file for addon is textures.7z and >>> it will be 25AttrsW.zip = 210M so info file in zip without using L/M/W >>> and info as extension with OS letter. Then will I make a OS letter for >>> each OS of the file. Then is there just 2 big files again there is at >>> 313M and 516M. Alle those big files will I for Linux , MAC + Windows >> Is all of this really prudent for FIDONet? Seems like way too much for >> something that is accessible over broadband where it belongs ... even >> the part you're hatching out is overly large IMHO my bandwidth won't >> suffer but others may, I'm just saying. I stopped hatching A/V files >> due to ridiculous large size as these ... Janis may have an opinion >> here (g) > Yes she have as I know. >that I am doing is that I getting the big files in by email and looking at the > files and testing, if the file is a good game file and not go over more than > 15-20 split rar files and or is up 10MG as zip files is I send the files out. > For some files for games can there be from 4 to 12 extra addons of data files > to a game, and self if the main file is not more than 10M can the extra addon >files be over a half giga in files, if the addon files is under 60M and betwee > up to 50-60M si the files been both zipped and split to not have more than 15 > split files of 7024 bytes or 4-5 split of around 10M. > Is the extra addon file over 60M is I zip the file and split first to see how >it looks, and the zip files been manually copied in to the file echo and I mak >1-2 special .inf for the files for where to download the zip file or the addon > file by it self. > And no bigger files is been hatched out that only the info file(s). Last night you sent out this: 17M /home/ftp/pub/lnx4games/25AstmsL.r00 17M /home/ftp/pub/lnx4games/25AstmsL.r01 17M /home/ftp/pub/lnx4games/25AstmsL.r02 6.2M /home/ftp/pub/lnx4games/25AstmsL.r03 17M /home/ftp/pub/lnx4games/25AstmsL.rar 71M total TOO BIG! Linux people can get these by themselves!! Don't send files that are total over 30-31 MEG total like you did last night :( > The old GamesNet from time back had that time from time to time right so big > files sending out, but that time was the most nodes and sysop only had a isdn >modem and V34 modem to get mail and game files by, and there was a special gam > area for those big file over 10M and sometimes over 20M. Now have the most > nodes and sysops Broadband and adsl from 2Mbit up to 20/30Mbit and some have > somethhing like 100/100Mbit, or even higher with the new fiber cables > networking. And many people in Fidonet do not have that kind of bandwith. And the old gamesnet files were FULL of viruses and Trojans, don't you remember? We ended up deleting MOST of them. Finally I deleted all of them. A waste of time back then. Gert, there are too few LINUX sysops to send out these files. Don't do it again. Thanks, Janis --- BBBS/Li6 v4.10 Dada-1 * Origin: Prism bbs (1:261/38) .