Malice is a solitaire RPG created by Tekk for recreation while camping. Today i play-tested it. I consider this game a coffeebreak style of game. It has casual, quick paced, and relaxed gameplay kind of like klondike or Yahtzee, but D&D themed. I was able to do 3 or 4 delves per hour.
In order to play Malice you need the 7 page ruleset [4], a tarot deck [3] [2] [1], seven 6-sided dice, a notebook, and a pen or pencil.
If you lack a tarot deck, you can print a copy of Zalewsky's Golden Dawn [1] at 16 pages per sheet. This results in 5 sheets. Just cut along the card outlines. Be aware of the following 5 quirks:
[3] Malice ruleset
Malice ruleset (plaintext)