# 2026-07-11 - DOS Font Editor
       
       I planned to make pseudo-graphics using a DOS font editor.  I
       downloaded FONTEDIT.COM [1], the classic DOS font editor from
       PC Magazine in 1988.  I could have used PSF [2], which is like NetPBM
       but for fonts.  PSF can convert to and from plaintext, to edit in any
       text editor.  But FONTEDIT.COM was good enough for this.
       
       I kind of forgot just how constrained 8x16 pixels is for graphics.
       Even so, i modified the "wood" and "controlled fire" glyphs.
       FONTEDIT.COM saves each font as a standalone .COM file.  I named
       mine WILDFONT.COM.
       
       I made the following changes to WILDFIRE.AWK:
       
       * Rename unicode.cfg to utf8.cfg
       * Explicitly call srand(), for One True Awk
       
       See WILDFIRE.ZIP [3] and screenshots [4].  Run WILDFIRE.BAT or
       wildfire.sh.  WILDFIRE.BAT loads the new font and runs the game
       using AWK.EXE, a 16-bit build of the One True AWK.
       
       p.s.
       
       wildfire.bat depends on NANSI.SYS or something like it.
       
       wildfire.sh, when run with gawk, needs an environment variable:
       LC_CTYPE=C
       
       tags: occ2026,retrocomputing
       
       # Footnotes
       
 (HTM) [1] FONTEDIT.COM from PC Magazine, 1988
       
 (HTM) [2] PSF for DOS
       
 (BIN) [3] WILDFIRE.ZIP
       
       [4] DOS screenshots with new font
       
 (IMG) gopher://tilde.pink/I/~bencollver/log/2026-07-11-dos-font-editor/screen1.png
       
 (IMG) gopher://tilde.pink/I/~bencollver/log/2026-07-11-dos-font-editor/screen2.png
       
       # Tags
       
 (DIR) occ2026
 (DIR) retrocomputing