Mario Super Sliggers FAQ Copyright 2008 Brian Gaffey Author: Brian Gaffey (gamecube master) E-mail: brianguides@gmail.com Most Recent Update: September 1st, 2008 Version: 1.1 Table of Contents: 1. Disclaimer 2. Fields 3. Characters 3a. Compatablity 3b. Team Names 4. Controls 5. Challenge mode 5a. Mario Stadium 5b. Peach Ice Garden 5c. Mario Stadium 5d. Yoshi Park 5e. DK Jungle 5f. Wario City 5g. Mario Stadium 5h. Peach Ice Garden 5i. DK Wilds 5j. Yoshi Park 5k. Wario City 5l. Bowser Jr. Playroom 5m. The final battle 6. What Are Star Characters? 7. Items 8. Hidden Characters 9. Hidden fields 12. Minigames 12a. Toy Field 13. Hidden Minigames 14. Special Thanks Version 1.1 The main guide is complete. Look for the rest of the items and minigames descriptions and stratigies in the newest version. When will that come out you ask? Soon, how soon is Soon? Very Soon. 1. Disclaimer This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is stictly prohibited, and a violation of copyright. If you find any mistakes please email them to me so they can be corrected. Sites that can host my guide: www.Gamefaqs.com www.cheatcc.com www.gamespot.com www.vgameforce.com www.neoseeker.com www.cheatplanet.com www.a2zcheats.com 2.Fields Here are the nonhidden fields, also if the field has a gimmick it will be listed: Mario Stadium: A sunny beachside stadium on Delfino Isle. Peach Ice Garden: A Baseball Field in Peach's Garden made out of ice. Why she has an Ice Garden and who thought it would be a good idea to play baseball is anyone's guess. *Gimmick:The Whole field is made out of ice which makes running harder. It does so by taking longer to start running and a lot longer to stop running. Yoshi Park: A baseball park inside an amusement park. *Gimmick: Wrap pipes lay in the outfield and if your ball lands in it it'll be warped to another location. Wario City: A Park built in scenic downtown Wario City. For the real street ball players. *Gimmick: The arrows in the outfield when touched by the ball will push the ball in the given direction. Also this field has the smallest center field because of the Wario building. DK Jungle: A stadium built in the forest by the famous Kong. *Gimmick: There are two barrel launchers which launch barrels that can hit the ball or outfielders in which case they are stunned/drop the ball. Characters: Mario Stats: Pitching: Medium Batting: High Fielding: Medium Running: High Talents: Pitching: Fireball Batting: Fire Swing Running: Enlarge Luigi Pitching: Medium Batting: Medium Fielding: High Running: High Talents: Pitching: Tornado Ball Batting: Tornado Swing Fielding: Super Jump Peach Pitching: Perfect Batting: Medium Fielding: High Running: Medium Talents: Pitching: Heart Ball Batting: Heart Swing Fielding: Quick Throw Daisy Pitching: High Batting: Medium Fielding: Excellent Running: Medium Talents: Pitching: Flower Ball Batting: Flower Swing Fielding: Super Dive Bowser Pitching: Medium Batting: Perfect Fielding: Bad Running: Bad Talents: Pitching: Killer Ball Batting: Breath Swing Running: Spin Attack DK Pitching: Medium Batting: Perfect Fielding: Bad Running: Aweful Talents: Pitching: Barrel Ball Batting: Barrel Swing Fielding: Clamber Wario Pitching: Medium Batting: Excellent Fielding: Bad Running: Medium Talents: Pitching: Phoney Ball Batting: Phoney Swing Fielding: Laser Beam Yoshi Pitching: Medium Batting: Medium Fielding: Medium Running: Perfect Talents: Pitching: Rainbow Ball Batting: Egg Swing Fielding: Tongue Catch Diddy Kong Pitching: Medium Batting: Medium Fielding: Excellent Running: Medium Talents: Pitching: Banana Ball Batting: Banana Swing Fielding: Clamber Waluigi Pitching: Excellent Batting: Medium Fielding: Excellent Running: Medium Talents: Pitching: Liar Ball Batting: Liar Swing Fielding: Quick Throw Birdo Pitching: Medium Batting: Excellent Fielding: Excellent Running: Medium Talents: Pitching: Suction Ball Batting: Cannon Swing Fielding: Suction Catch Bowser Jr. Pitching: Medium Batting: Excellent Fielding: Medium Running: Excellent Talents: Pitching: Graffiti Ball Batting: Graffiti Swing Running: Spin Attack Baby Mario Pitching: Medium Batting: Bad Fielding: Medium Running: Excellent Talent: Running: Enlarge Noki Pitching: Medium Batting: Medium Fielding: Medium Running: Excellent Talent: Fielding: Ball Dash Colors: Blue Red Green Toad Pitching: Medium Batting: Medium Fielding: Bad Running: Excellent Talent: Running: Enlarge Colors: Red Blue Yellow Green Purple Toadsworth Pitching: Excellent Batting: Bad Fielding: Excellent Running: Bad Talents: Running: Enlarge Koopa Pitching: Bad Batting: Medium Fielding: Medium Running: Medium Talent: Running: Spin Attack Colors: Green Red Dixie Kong Pitching: Bad Batting: Bad Fielding: Excellent Running: Excellent Talent: Fielding: Clamber Dry Bones Pitching: Medium Batting: Excellent Fielding: Medium Running: Medium Talent: Running: Scatter Dive Colors: Plain, Green, Dark, Blue Hammer/Fire/Boomerang Bro Pitching: Medium/Bad/Medium Batting: Excellent/Excellent(best)/Excellent Fielding: Medium/Medium/Medium Running: Bad/Bad/Bad Talent: Hammer Throw Baby Luigi Pitching: Medium Batting: Bad Fielding: Medium Running: Excellent Talent: Fielding: Super jump Monty Mole Pitching: Medium Batting: Medium Fielding: Medium Running: Excellent Talent: Running: Toadette Pitching: Medium Batting: Bad Fielding: Medium Running: Excellent Talent: Running: Enlarge Shy Guy Pitching: Medium Batting: Medium Fielding: Excellent Running: Medium Talent: Super Dive Color: Red Blue Yellow Green Gray Paratroopa Pitching: Medium Batting: Medium Fielding: Excellent Running: Medium Talent: Super Jump Color: Red Green Pianta Pitching: Medium Batting: Excellent Fielding: Medium Running: Bad Talent: Laser Beam Color: Blue Red Yellow Boo Pitching: Perfect Batting: Bad Fielding: Bad Running: Meidum Talent: Running: Teleport King Boo Pitching: Excellent Batting: Excellent Fielding: Bad Running: Medium Talent: Running: Teleport Petey Piranha Pitching: Medium Batting: Perfect Fielding: Medium Running: Bad Talent: Fielding: Piranha Catch Goomba Pitching: Medium Batting: Bad Fielding: Medium Running: Medium Talent: Fielding: Ball Dash Paragoomba Pitching: Medium Batting: Bad Fielding: Excellent Running: Medium Talent: Fielding:Super Jump Magikoopa Pitching: Excellent Batting: Bad Fielding: Excellent Running: Abyassamal like so bad it doesn't even show up for Red Talent: Fielding: Magical Catch COlor: Blue Red Green Yellow Mii: Pitching: Medium Batting: Medium Fielding: Medium Running: Medium Talent: Fielding: Quick Throw (The game is telling you that you are an average person at everything in baseball, this could either be a compliment or insult depending on the person haha) 3a. Compatability (hidden Characters are included) Yoshi - Baby Luigi, Baby Mario, Birdo, Mario, Baby Peach, Baby Daisy, Baby DK Birdo - Petey, Yoshi, Shy Guy, Daisy, Toadette Daisy - Luigi, Peach, Birdo Peach - Daisy, Mario, Toad, Toadette, Toadsworth Mario - Luigi, Peach, Yoshi, Noki, Pinta Luigi - Daisy, Mario Waluigi - Wario Wario - Waluigi Donkey Kong - Diddy Kong, Dixie Kong, Funky Kong, Tiny Kong Bowser Jr. - Bowser, Hammer Bro., Magikoopa, Koopa Bowser - Bowser Jr., Dry Bones, Hammer Bro., Koopa, Paratroopa, Magikoopa Baby Mario - Baby Luigi, Yoshi, Baby Peach, Baby Daisy, Baby DK Noki - Pianta, Toadette Toad - Peach, Toadette, Toadsworth, Pianta Toadsworth - Peach, Toad, Toadette, Pianta Koopa - Bowser, Bowser Jr., Paratroopa, Dry Bones, Goomba Diddy Kong - Dixie Kong, Donkey Kong, Funky Kong, Tiny Kong Dixie Kong - Diddy Kong, Donkey Kong, Funky Kong, Tiny Kong, Baby DK Funky Kong - DK, Diddy Kong, Dixie Kong, Tiny Kong, Baby DK Dry Bones - Bowser, Koopa Hammer Bro. - Bowser, Bowser Jr., Magikoopa Baby Luigi - Baby Mario, Yoshi, Baby Peach, Baby Daisy, Baby DK Monty Mole - Goomba, Paragoomba, Shy Guy Toadette - Peach, Toad, Toadsworth, Birdo, Noki Shy Guy - Birdo, Monty Mole, Boo Paratroopa - Bowser, Koopa, Paragoomba Pianta - Noki, Toad, Toadsworth Tiny Kong - DK, Diddy Kong, Dixie Kong, Funky Kong, Baby DK Boo - King Boo, Magikoopa, Shy Guy, Blooper King Boo - Boo, Petey Piranha, King K. Rool, Wiggler Petey Piranha - Birdo, King Boo, Blooper, Wiggler Baby Peach - Yoshi, Baby Mario, Baby Luigi, Baby Daisy, Baby DK,Toad, Toadsworth Baby Daisy - Yoshi, Baby Mario, Baby Luigi, Baby Peach, Baby DK Blooper - Boo, Petey Piranha, Wiggler Goomba - Paragoomba, Monty Mole, Koopa Paragoomba - Goomba, Paratroopa, Monty Mole Magikoopa - Boo, Bowser Jr., Bowser, Hammer Bro Baby DK - Yoshi, Baby Mario, Baby Luigi, Baby Peach, Baby Daisy, Dixie Kong, Funky Kong, Tiny Kong Kritter- King K. Rool King K. Rool- King Boo, Kritter Wiggler- King Boo, Petey Piranha, Blooper Mii- Depends on Favorite Color expect a full list in next update 3b. Team Names: Mario Fireballs Luigi Knights Peach Monarchs Daisy Flowers Yoshi Eggs Birdo Bows Diddy Monkeys DK Wilds Wario Muscles Waluigi Spitballs Bowser Jr. Rookies Bowser Monsters 4. Controls: There are 3 control options for Mario Super Slugers Wiimote upright: +: Call Time Home: Open Home menu Pitching Swing wiimote: Pitch Ball Holding A: Change up Press A: Jump (When Fielding) Press A: Special Move (When Fielding) Holding A+B: Star Pitch shake remote: Run B: Attack (When running) Batting Swing wiimote: Swing Pointer: Aim Error items A+B: Star Swing 1 or 2: Bunt B: Use Item Wiimote and Nunchunck +: Call Time Home: Opens Home Menu Pitching: Swing Wiimote: Pitch A+B: Star Pitch Holding A: Change up A: Jump (Fielding) A+Joystick: Diving Catch/Special Move (Fielding) Joystick: Move Ball (Pitching) Joystick: Run (fielding) Joystick: Indicate Base, Down for Home, Right 1st, Up 2nd, left 3rd Z: Pickoff, Relay Throw, Change Fielder C: Reset starting location B+Joystick: Attack Batting: Swing Wiimote: Swing A+B: Star Swing A: Advance Runner B: Retreat Runner Joystick: Move player/Indicate Base Pointer: Aim Items C: Reset location Z: Bunt/ Launch Item WiiMote Sideways +: Call Time Home: Opens Home Menu Pitching: D-pad: Move Pitcher, press Down to reset, Curve ball, hold up for change up 2: Normal Pitch Hold 2: Charge Pitch 1+2: Star Pitch A: Pickoff Fielding: D-pad: Move 1: Dash 2: Throw with D-pad, Relay with no d-pad, jump, use special abilities A: Swap fielder 1+2: Attack Batting: D-pade: Move Batter, press Down to reset, scatter hits, aim error items 2: Normal Swing Hold 2: Charge Swing 1+2: Star Swing Hold 1: Bunt 1: Use item Baserunning: 1: Advance, hit multiple times to dash, stop retrating 2: Retreat, hit multiple times to dash, stop advancing D-pad: Steal base 5.Challange Mode: The bulk of the game is this mode. Bowser Jr. has taken over Baseball island! You must gather teammates and then take down his evil empire! Start off by selecting Mario stadium and then enter it. 5a. Mario Stadium Walk up to Luigi, a conversation will ensue and then you unlock Luigi! Head to the left past the shop and search the bush with A and you'll get 20 coins. Go through teh gate and search the next bush for 20 coins. Continue on your way to the south until you get to the umbrella, talk to the shell there, and you'll start Blue Noki's challenge. Blue Noki Scout Challenge: Use Different Swings Game level: 1 Pick either Mario or Luigi then you need to hit 5 balls. The catch you have to hit them with the specified swing so either Normal, Charged, Bunt or Star. The challenge isn't hard and is ment to get you aquainted with swining. Head left past the outlines in the sand and talk to the Green Noki shell and you'll start Green Noki's challenge. Green Noki Scout Challenge: Throw a Charge Pitch Game Level: 1 Pick either Mario, Luigi, or Blue Noki; then you need to throw 3 charge pitches. Really that's all there is to it, just huld the remote up until the circles around the pitcher line up then throw the wiimote. The challenge flys by. From here head up past the crying Baby and take a left to Red Noki. Talk with him and he'll join your team no Scout Mission necessary. Now head towards the lever, the downward path, and then a Magikoopa will appear! Magikoopa Battle Mission: Throw different pitches! Game Level: 1 Pick a pitcher then throw the type of pitch shown. 5 proper pitches and the mission is done. The types are Normal, Charged, Change-up, and Star. This level is designed to get you aquainted with the different pitches Walk to the lever then start the mini-mission. Move the wiimote to the Right, Left, Left, Right, Left. Then a bridge will deploy. Talk to the crying baby, and then Baby Luigi will join your team! Then go back accross the bridge and go up to Bowser Jr. Talk with him and the next Battle Mission will begin. Bowser Jr. Battle Mission: You're down 1-0! Make a comeback Game Level:3 (Not really a hard mission more like a 2 than a 3) Pick a batter then get your team the needed runs to win. I'd advise picking either Mario or Luigi. Then use a Star Swing, and bring the two runners on base home. The Mission will then be completed and Bowser Jr. Will be gone. A conversation will ensue and Baby Mario will join your team! You also get a key so head on over to the shop by the exit. After talking point to the item button, then select the key. Point at the Keyhole then twist the wiimote to the left like opening a locked door. Blue Pianta will join your team and the shop will open. That's all you can do here now so exit the stadium and head north to Peach's Ice Garden. 5b. Peach Ice Garden Walk in and oh no! Toad is worried, apparently Princess Daisy has been turned to stone! Follow him to the statue and chat. Then go back to the enterance and keep left and you'll see Toadette. Talk with her and you find out Bowser Jr. has jumbled up the hedges! What you need to do is rearrange them to look like the Murshroom pictured. Here is how you do it. Twist the two smallest peices once clockwise then place them in each corner. The Eye peice then goes in the middle of those 2. Above that is the only peice without a Hard Circle line around it. The rest is just making a complete circle at the top. The design isn't hard so if you need more help just shoot me an email. Toadette then joins your team, awesome. Go north for now and search each bush. The first one to the left has 20 coins, the one above it Green Toad! Green Toad Scout Mission: Hit to Center Game Level: 1 Pick a batter any batter, then just hit a ball to Center Field, it's designated by the orange glow. Just hit a ball with the center of your bat and you'll get it in no time. The game also tells you after each hit why you missed either too early or too late. You'll find the sweet time to hit during the ten balls. Search that bush again for another 20 coins, Search the next bush for 10 coins, the one after that will have Purple Toad! Purple Toad Scout Mission: Get a Hit Game Level: 2 (ya seriously) Pick a batter again, then just get 3 hits. All you have to do is hit the ball it's not hard at all and shouldn't be a level 2. Again just hit the ball and hope no one catches it. You get 10 outs to get 3 hits, so even if you don't get it the 1st time you should most definatly get it the next time. Search his bush again and you'll get another 20 coins. Head north and then you'll come accross Dry Bones Dry Bones Battle Mission: Get an out with a buddy move! Game Level: 2 Pick your favorite character and then get ready for some buddy moves. Dry Bones will hit the ball to the same spot everytime so if you miss the 1st ball you know where the rest will go. They usually go to left field, so start heading that way shaking the remote to run. Let the ball bounce off the wall, while it is hitting the wall line up for the ball. Attack it then throw the ball to 2nd. If you did it right you'll see a slow motion throw. Do this three times and you're set. Head up the newly opened path and talk to Toadsworth. He needs something heavy so go get that Daisy statue! But alas, Hammer Bro is there terrorizing Toad, battle time Hammer Bro Battle Mission: Get an Out! Game Level: 2 Pick your best pitcher. Then try and strike him out, luckily if he hits the ball it is usually a pop fly. So run to the star circle and avoid the Ice Burgs catch the ball and your done. Toad will then join your team! Now that you have Toad and the statue head back to Toadsworth and give it to him Click the item button then the Daisy Statue. The center area will drain, giving you access to the castle and Toadsworth will join your team! The shop is open so buy if you like but I wont recomened it as you wont need those items for a while. Head up to Bowser Jr. and start the game! Bowser Jr. Battle Mission: Win the Game Game Level: None given because it's a 1 innning baseball game Make your team of nine and start the Match. You're Up to bat first. Make use of the past missions you have completed, they are the basics for playing the game so this is your chance to prove your mastery. Win the game and Peach will Join your team. Swap your captain to peach and walk up to the metal holder in the middle of the circle path that leads to Toadsworth, hit A and you'll find Petey Piranha! Petey Piranha Scout Mission: Hit to All Fiels! Game Level: 3 Ok so grab a batter and start this challenge up! What you need to do is hit 3 balls to the field they specify. Each ball has a different field so even if you can't hit to say right field it's alright you just need to hit the correct field 3 timess. The choices ar Left, Center, and Right and a pop up will inform you of where to hit. Hit the ball to the right section 3 times and Petey will join your team. Talk with Daisy and she'll hop off the Pressure plate but oh no, the center has flooded again. Daisy will hop back on so you'll need to find something heavy to replace her. Walk down the path and talk to Blue Toad. Now that you have Peach he'll join your team. Continue back to where the Hammer Bro was and as Peach examine the bushes the first one on the left has Baby Peach in it! Baby Peach Scout Mission: Get an Out with a Quick Throw Game Level: 2 The only character with Quick throw that we have now is Peach so pick her and lets start this challenge. It is very simple, Baby Peach will hit the ball to you. Run to it then throw the ball to 1st base. Repeat this 3 times and Baby Peach will join you! Search that bush again for 20 coins. Then search the next one for a Toad Statue, Search again for another 5 coins. Finally search the last Toad hedge for 5 coins Head back to Daisy with the statue and place it on the pad. Daisy will then be free to join your team. That's all you can do at Peach Garden for now but we can unlock more characters in Mario stadium! 5c. Mario Stadium (2nd Visit) Head to the beach as Peach and walk up to the foot of the outline. Press A and you'll dig up Monty Mole! Monty Mole Scout Mission: Get an out with a Quick Throw Game Level: 2 Well now, doesn't this seem familiar? Now you can choose Peach or Baby Peach. The same outcome will happen as last time Monty will hit to you. Grab the ball and throw to 1st. Do this three times and he joins your team! Now that that's done. Go and cross the bridge you lowered early and walk to the bubbles. Again as Peach press A and Blooper will appear! Blooper Scout Mission: Get a Double Play Game Level: 2 Pick your favorite pitcher. Now what you need to do is throw a normal pitch down the center so he hits the ball dead straight. Run to the ball and throw it to 2nd and get out number 1, then throw to 1st and get the 2nd out. Congrats you just completed a double play and Blooper has joined your team... or had a coffee with some cream. Mario Stadium is done for now so head accross the way to Yoshi Park! 5d. Yoshi Park Welcome to Yoshi Park, the happiest place on earth. But alas, Bowser Jr. has disrupted the merrygoing and the amusment. Walk to the Ferris Wheel and talk with the Shy Guys there to begin the Piranha Challenge! What you need to do is aim the wiimote at the Piranha plants as they appear. Hit them once and they go away. The catch you only cann have 5 balls at a time and if a Piranha Plant hits you with a baseball you have to start all over again. So aim and hit them with 1 ball. Once you've gotten the 1st three reload because you'll have a break. Any time you have a second shake the remote to reload. Also remeber which plants popped up first as they will hit you with a ball first. Complete the challenge until all of their vines leave the Ferris Wheel. Red and Blue Shy Guy will now join your team. Head to the warp pipe and hop in. You'll pop out in a new section of the park. Head down the path past the shaking tree until Red Magikoopa pops up. It's battle time. Magikoopa Battle Mission: Don't Drop the Ball Game Level: 1 Grab a fast runner to make this challenge easy. A ball will be thrown to Magikoopa. He'll pop it up to the outfield and what you need to do is run to the mrked area and stand in it so it shows up as red. Stay there and catch the ball. Do this three times and you defeat Magikoopa. Yoshi will then be freed from the manhole and join your team! Swap to yoshi and head north to that Shaking tree. Ground pound with A and Pink Yoshi will pop out. Prepare for the hardest mission in the game. Pink Yoshi Scout Mission: Hit to Right Field Game Level: 2 (Real world level is about 1000, at least for me, I can never hit the ball to right field and whenever I did, it was caught :( ) What you need to do is hit the ball three times to right field. Sounds easy yes in practice it is the hardest thing to do. If you're batter is a lefty you need to swing early, a Righty and swing later than normal. Not much else to say. It does get easier each time you do it though, you jsut get used to when to swing. Pound the tree again for 20 coints.Now that you have Pink Yoshi (or if you gave up trying to hit to Right Field), head south to that Manhole and groundpound your way in. Talk to Blue Yoshi and then you have to take a Baseball quiz, it's not hard don't worry. Here are some questions you can get and the answer: How Many stars fill the star gauge: 5 If you have a Koopa, Paratroopa, Paragoomba, and Boo how many wings do you have: 4 How Many tentacles does Blooper have: 10 Lakitu has...: 3. Glasses If there are 3 Batters on Base and the batter hits a home run how many runs score: 4 How Many Gondolas are on the Ferris Wheel: 6 What's the point difference in a mercy game in baseball: 10 How Many Younger Brothers does Mario Have: 1 What's the total number of baseball players on both teams: 18 On Wiggler's head there is.. : 2 A Flower {Those are all the questions I've gotten in my 2 playthroughs, if you have another question please email it to me along with the answer. Thank you} Blue Yoshi will now join your team. Wiggler will follow the track and land on the Flower next to you, talk to him and beign the Scout Challenge. Wiggler Scout Mission: Hit to All Fields Game Level: 3 Pick your best batter. You will need to hit the ball to the designated field, like you did with Petey. What you need to do is hit 3 balls to the field they specify. Each ball has a different field so even if you can't hit to say right field it's alright you just need to hit the correct field 3 timess. The choices ar Left, Center, and Right and a pop up will inform you of where to hit. Three successful hits and Wiggler Joins your team! You also gain access to the Toy Stadium! Now that you have Wiggler on your team head back to the enterance. Then move towards Blue Yoshi. Magikoopa will then appear! Magikoopa Battle Mission: Get the ball with a Toungue Catch Game Level: 2 Grab your favorite Yoshi color and head to center field. Magikoopa will then hit the ball to either ahead of you to the left or to the right. Start running, you will need to dash, and then stop and press A as the ball is landing If timed right Yoshi will eat the ball getting you an out. Repeat three times to pass. Light Blue Yoshi will join your team. Now with Light Blue Yoshi on your roster head through the manhole to find that Birdo is under seige by Bowser Jr. Head north and pound near the tree to bring out Yellow Yoshi. Yellow Yoshi Scout Mission: Lay down a squeeze bunt. Game Level: 2 I suggest taking a pro bunter for this mission so Baby Luigi/Mario, or Monty Mole. Preferably Monty as in his profile it says skilled bunter. Have the runner steal home, then press the Bunt button (Z if you use the nunchuck, 1 or 2 for wiimote only) and bunt the ball then run. You'll pass this mission in no time. Yellow Yoshi has joined your ranks on your baseball team! Pound the tree again for 10 coins and continue west towards Bowser Jr. Swap to Peach first though and search the tree stumps. The 1st one has 20 coins in it, the next Grey Shy Guy. Grey Shy Guy Scout Mission: Steal a Home Run with a Buddy Jump! Game Level: 2 Grab a fast runner like one of the babies and take the outfield. Shy Guy will nail a home run so run to the back wall following the ball's shadow. Stand next to your buddy(so that a bubble saying BUddy Jump pops up) when the ball's shadow is just in front of you uickly hit A twice(don't wait to be at the height of your jump or it wont work just hit A twice fast) you'll do a BUddy Jump and go flying into the air catching the ball getting you an out. Do this three times and you'll get Grey Shy Guy on your team. With Grey Shy Guy you can search the stump again for 30 coins. Then use Yoshi and pound the tree for 30 more coins then talk to Bowser Jr. Bowser Jr. Battle Mission: Win the MiniGame! Gamelevel: None given, it's a Minigame on Rookie level Take your best pitcher, I'd pick Toadsworth or Baby Peach as they have the highest pitching stats. What you need to do is get the highest score, it's not hard as this is on Rookie. The Piranha plant has 4 phases, Head to the left, to the Right, Up, and Down. For LEft throw a ball and curve it left, curve it right, Hold down A for a change up to get it when it's head is up and just throw with no buttons or joystick for when it is straight down. You can hold A+B to throw a bomb and block the other player's view after you fill your star gauge by hitting the plant. Combos get you more points so try not to miss. You'll be able to blow through this one. After you beat Bowser Jr. Walk ver to the stump where Grey was and use Peach. You'll find Green Shy Guy there. Green Shy Guy Scout Mission: Tag up and go! Game Level: 2 Grab a fast runner like a Baby or Yoshi. The Batter will hit the ball to dead center and get caught. After the word Out appears run to Home, Dashing is needed to make it safely. Sometimes a close play will occur. When this does just press the button that appears mid screen quickly(the button will be either A or B). Do this three times and Green Shy Guy Joins the team. Head up the rainbow and talk to Birdo and he'll(she'll, it'll whatever Nintendo is calling it nowadays) join your team. That's all there is in Yoshi Park for now so head up to DK Jungle. 5e. DK Jungle Welcome to DK jungle the wildest place on Baseball Island! Head North hitting the bushes and tree for coins. The first bush as 5 coints,the second 10 coins, and the tree has 10 coins. Walk up to the Box and press A. DK will come by and open it. Oh by a cannon, this Cannon will shoot you across the river. On the otherside search the bush for 10 coins. Walk over more to the left to see a scene between DK, Dixie, and Dry Bones. Dry Bones Battle Mission: Steal a Homerun with a Buddy Jump! Game Level: 2 Grab a fast runner like one of the babies and take the outfield. Dry Bones will nail a home run so run to the back wall following the ball's shadow. Stand next to your buddy(so that a bubble saying BUddy Jump pops up) when the ball's shadow is just in front of you uickly hit A twice(don't wait to be at the height of your jump or it wont work just hit A twice fast) you'll do a BUddy Jump and go flying into the air catching the ball getting you an out. After beating him DK will run off. Have yoshi pound the tree for 10 coins. Have Mario search the bush for 5 coins and get shot back to the other side. Walk up to the E in Exit and press A to get a peice of the Stone Tablet. Bring it to Dixie Kong and she'll join your team! DK fearing for his masculinity will then challenge you to a Scout Mission DK Scout Mission: Get an Out Game Level: 2 Grab your favorite character and use him as a pitcher. Try and strike him out, if it doesn't happen just field the ball this is very simple by this point in the game. After getting him out DK will join your team. Climb up the vine in front on you with DK, then climb down the vine to it's right. Search the bush there for 30 coins, and then continue down the vines. Go in the tunnel and challenge Fire Bro. Fire Bro Battle Mission: Get an out with a Charge Pitch! Game Level: 2 Grab your best pitcher and strike him out with a charge pitch. Again this challenge is a basic one so you should be fine with whomever you want to pitch. After completeing it, the man, the myth, the egend with the surfboard bat, Funky Kong joins your team! Walk up to the torch holder tower thing and press A to find another stone peice. Go back to the cannon that shoots you to the Exit side and head south west. Climb down the vine. Ignore Kritter for now and break down the Wooden Planks. Go through the tunnel, and climb down the vines. Pound the tree and Baby DK falls out. Baby DK Scout Mission: Get an Out with a Buddy Move Game Level: 2 Grab a fast fielder. Baby DK will hit the ball towards the tree in left field. Let the ball bounce off the trunk. Attack the ball and then throw it to 2nd base. Do this three times and he's yours. Search the tree again for 20 coins. Climb up the vine and search the bush for 30 coins. Go back through the tunnel and this time challenge Kritter. Green Kritter Scout Mission: Clamber to Get the Ball Game level:2 Grab a kong and then run at the wall. Press A to climb up it. You'll catch the ball for an out repeat 3 times to clear this mission. Continue past the Waterfall and use DK to break open the Barrell. Blue Kritter will pop out. Blue Kritter Scout Mission: Hit a Sacrifice fly to score a run Game level: 3 Grab a strong hitter like Funky Kong. Hit the ball and it'll pop fly to center. Once the ball is caught send the runner home, keep dashing the entire time. When the runner makes it safely home you clear the mission. Blue Kritter gives you a bit of advice so climb up to the main area and walk around the big flower pressing A and you'll get another stone tablet peice. Take all three to Diddy kong and rotate them so they make out the DK logo. After the logo is in place Diddy Kong will join your team. Before taking down Bowser Jr. again climb down and head to that newly opened area below the bridge. Approach the warp pipe and Red Kritter will appear. Red Kritter Scout Mission: Get a Double Play. Game Level: 2 Grab your favorite character and lob him a ball down the middle. He'll weakly hit the ball to the pitcher, throw the ball to 2nd base, then to 1st base. This'll get you the two outs you need to qualify as a Double Play. After he is taken care of hop in the pipe and walk towards the chest. Brown Kritter will appear to crash the party. Brown Kritter Scout Mission: Don't let them score Game Level: 2 Get a good pitcher, or whoever your best at Pitching with. Kritter is a power hitter so you can't let him hit or else it'll be a Home Run. What you need to do is just strike him out then the runner on 3rd can't score. Get him out and the mission is complete. Forget about the chest for now and hop back in the pipe. Walk back to the center area and climb down to the waterfall. Walk up to the newly uncovered King K. Rool and challenge him! King K. Rool Scout Mission: Get a Home Run Game Level: 2 Take a powerhouse hitter like Funky Kong to make this mission a breeze. When the king being his windup charge your shot. The ball will come down dead center so just hit the ball and it'll go flying giving you your Home Run. Congrats you now have 5 new teammates: King K. Rool, Kritter, Blue Kritter, Red Kritter, and Brown Kritter! Now with your new super hitters, head on over to Bowser Jr. and challenge him! Bowser Jr. Battle Mission: Win the Game Game Level: It's a match against Bowser Jr. Make a baseball team of who you like I use this as my team: Baby Mario, Baby Luigi, Light Blue Yoshi, Funky Kong, King K. Rool, Red Kritter, Luigi, DK, Mario. The position Left Field: Baby Mario Center: Yoshi Right: Baby Luigi SS: DK 1st: Funky 2nd: Red Kritter 3rd: Mario Pitcher: Luigi Catcher: King K. Rool Batting order Funky, Luigi, King, Kritter, B. Luigi, B. Mario, Yoshi, Mario, DK This team has always allowed me to dominate Bowser Jr. It should allow you to as well. After you beat Bowser Jr. in his little game of baseball, Tiny Kong (who is a teenager now or something) will be free to join your team yay. You also will have every available player on the DK Wilds unlocked, so you can challenge them at any time as well as receive 50% all items at Funky Kong's shop! Barrell Blaster is also unlocked for you to play when you like. That concludes what you can do in DK Jungle for now so head out. 5f. Wario City Wario City is a rough and rigged town from the looks. But man is it foggy. In order to do anything we'll have to clear it from all this fog. But hey look, we can see Wario and he's...stuck on top of a building. Well lets go save him. Head north and talk to Goomba, his shop signs have stopped working, so you'll need to fix them. Point the wiimote at the screen hold A and trace the shape of the neon lights. Do this to all 3 and the fog in the area repelled, the shop opens, and Goomba joins your team. Head south now and pound the tree for 10 coins. Ignore paratroopa for now and pound the tree for 20 coins. Pound the next tree and Paragoomba falls out. Paragoomba Scout Mission: Get an out with a Ball Dash Game Level: 2 Pick a character with ball dash (Noki or Gooba for us). What will happen is paragoomba will hit the ball towards you. You need to pick the ball up, then run and tag him to get the out. DO this 3 times and you've got Paragoomba. Paragoomba joins the team, yay. Pound the tree again for 10 coins. Keep heading left and Red Koopa will talk with you about the lighthouse. We need to get it back up and running so head over to it but alas Magikoopa is there! Magikoopa Battle Mission: Hit the Sweet Spot! Grab your best better, usual a power hitter is best, like King, Funky, DK, etc. What you need to do is charge a swing, then line up the sweet spot (the circle in front of the strike zone) with the ball. WHen you connect with the sweet spot the ball goes flying. You'll know you've done it cause you hit a Home Run or it will say Nice Hit! Get three nice hits and Magikoopa is defeaated. With Magikoopa defeated, Red Parakoopa is freed from within the lighthouse, he also turns the light house on removing more of the fog. He also feels compelled to help you out on your quest and joins the team. Change your captain to DK. Now go and break the two wooden boxes in the area, that you can get to right now. Then climb up the vine that runs alongside the building. Chat it up with Wario on the rooftop and he'll join your team to get his ballpark back (and for any treasure we may find). Climb down the vines and go back to the boxes. Have Wario pull the one closest to the light house out. Then change to DK and walk inside, break the 1st crate and you'll find Boo inside. Boo Scout Mission: Throw home with a laser beam Game Difficulty: 2 Grab a fielder with Laser Beam. Your choices are Wario, King, Pianta. Boo will hit a pop fly to left flied, stand in the star circle and catch the ball. Then the runner on 3rd starts heading home so throw home, the ball will be thrown super fast and get you the out. Do this three times and Boo wil join your team. Swap back to Wario and have him pull the blue block closest to the light house up so it lines up with the red crates. Then Pull the other blue crate towards you. Walk out then stand one space over from the other Red crates, be on the track so the crate isn't pulled out all the way, only as far as to match it with the other red crates. This will open a path to a manhole. Pound your way inside and you'll pop out on another rooftop. This time, Waluigi is there! Waluigi Scout Mission: Hit a Home Run Game Difficulty: 3 Take a very strong batter like King, or Funky. Start your charge swing when Waluigi begins the windup then line up the sweet spot with the ball, it isn't hard as Waluigi usually shoots it down the middle, then just rip it into the ball and it'll go flying giving you the needed home run. Now with Waluigi out of the way and on the team open the treasure chest for a new error item! The Fireball will launch 3 fireballs horizontally across, burning any player they run into. Go back through the manhole and run accross the crates. Walk up to Boomerang Bro to start the newest Battle Mission. Boomerang Bro Battle Mission: Get an out with a buddy move Game Level: 2 Same deal as the last 50 times we've done this mission. Get a fast runner, attack the ball after it bounces off the wall then throw to second. Rise, lather, repeat, three times and Boomerang Bro si done for. After you beat him you'll enter the onion's hut circuit board. This isn't too hard what you do is pick the magnet up and trace it through the path to get the red, blue, and yellow circuits, then drop them in place by moving the magnet over the missing circuit. Pick the red one up on one side, and Blue and Yellow both on the other side, that way when you go back to drop off the Blue peice it'll be on the correct side to place it. After you complete the circuit the dynamo will be up and running, which will then expel the remainder of the fog, and it appears as if Bowser Jr. is in the baseball field! Before we challenge him search the trash can with wario for 100 coins, then go back to the entrance and search that can for another 100 coins. Then as Peach walk up to the shaking Wanted poster and call out the Green Koopa. Green Koopa Scout Mission: Get an out with a quick throw! Again grab a character with quick throw, Peach, Baby Peach, Waluigi. Koopa will hit the ball to them run up and grab it then throw to 1st. Do this three times and Green Koopa will join your team. Now head into the stadium and challenge Bowser Jr! Bowser Jr. Battle Mission: Win the Game! Game Difficulty: None given, it's a 1 inning game against Bowser Jr. It's a 1 inning game and you start down 2-0. It could be worse. Now just take your best players and make your all star team. Use your best pitcher, and shut them down for the rest of the inning so they dont get a bigger lead. Then you just need to score at least 2 runs so don't be greedy just go for for as many bases as you can sfely without a question get to avoid outs. Beat Bowser Jr. and he'll leave Wario City for good! King Boo will pop up and say he'll only join if you had some Boos, so we need to go find some more. Also that's all there is to do in Wario City, so let's go complete all the other areas! 5g. Mario Stadium The third visit shall be our last to this stadium. As yoshi pound the shaking tree on the beach to make Red Pianta fall out of the tree and start his scout challenge Red Pianta Scout Mission: Catch the ball with a toungue catch Game Level: 2 Pick yoshi dash towards the ball. Hit A to swallow the ball as it's landing to get the out. Do this three times and Red Pianta joins your team. Pound the tree again for 30 coins. Now swap to DK and bust open the barrells. The non shaking one in the corner has 30 coins in it. NOw bust open the shaking one for Yellow Pianta. Yellow Pianta Scout Mission: Lay Down a Squeeze Bunt Game Level: 2 Grab Monty Mole as he's the best bunter. Steal home and have him bunt the ball, use the middle of the bat to reduce the pop the ball has. Dash home and you'll score the run needed to clear this mission! All the characters have been found in this area now, so the store is 50% off. We'll use this later but first we need to get that treasure chest. Bust open the next barrell for 10 coins. Then go across the bridge and into the warp pipe But alas Dry Bones appears Dry Bones Battle Mission: Get an out with a ball dash Game Level: 2 Select wither Noki or Goomba. The ball will be hit to you run pick it up, then tag the runner out or tag 1st. Do this three times to send Dry Bones on his way. Use Wario to open to chest now and get Mini Boos. This must have been what King Boo was talking about. Mini Boo is an error item that makes the ball dissappear while it is in the air! Mario Stadium is now fully complete! 5h. Peach Ice Garden Let's go finish up Peach's Ice Garden! Head left to where Blue Yoshi used to be. Which is Fro the enterance going left, go through the mushroom path keeping left and pop through the manhole. Talk to Baby Daisy to find out she needs her rattle. SO go back through the manhole and go to the fountaine. Walk to the cloest side to Baby Daisy and use Wario's Magnet to get the Rattle. Now go bring it back to Baby Daisy to hve her join your team. Open up the treasure chest to get the POW BALL. This will complete all the error items you can unlock! ow Head down the path to the shaking mushrooms. Use Peach to call out Yellow Toad from them. Yellow Toad Scout Mission: Steal Grab a fast runner to make this a peice of cake. All you need to do is steal, Hold up and press A, then shake the wiimote to dash. Repeat three times and Yellow Toad will join your team. Now with Yellow TGoad on your team the Peach Monarchs are complete! The area is also done so let's move on over to the shop. Once at the shop buy the Cruiser Pass, this will grant us access to the Diasy Cruiser! Now head to DK Jungle to get a treasure chest! 5i. DK Jungle This is real quick and dirty as we're just grabbing a chest. Head over to the warp pipe beyond the stone bridge where we fought the kritters. Head through the warp pipe and you'll pop up next to a chest. Open the chest for the Special Shop Pass, you'll use this later. DK Jungle is completely done now! 5j. Yoshi Park Head south from the entrance and hop through the man hole. Then go over to the warp pipe on the right. Hop in it and go to the treasure chest. Yellow Shy GUy will appear. Yellow Shy Guy Scout Mission: Hit to center Game Difficulty: 2 Grab a hitter of your choice, average or above is best. Then just line up the ball and hit it to center field. Just try to hit it with the sweet spot to go straight, and the game will tell you if your early or late so adjust accordingly. After completing the challenge Yellow Shy Guy will join your team. Open the chest to get the paintbrush. Now go back to the middle of the park. Hop in the warp pipe and talk to Red Yoshi. He tells you that the paintbrush belongs to Green Paratroopa in Wario City, what a guy borrows a brush and then loses it. He now joins your team completing the Yoshi Eggs, and Yoshi Park! Let's go back to Wario City and finish up all the arenas! 5k. Wario City Now that we have the brush and mini boos we can get the last two characters left in the game to grab at this point. Go south for now and talk to Green Paratroopa. He will ask you to paint or draw something, or just use a stamp from the top of the screen. Green Paratroopa will then join your team, sweet deal eh? Now head back to the stadium and talk to King Boo. King Boo will start talking about how cute little boos are and how he is so thrilled to join you now You don't even need to complete a scout mission he just joins you. You have now recruited every player from every park! Let's go take down the Big (Little) Guy, Bowser Jr. 5l. Bowser Jr's Playroom Now is time to take him down, Make yourself a star team I use: Baby Mario, Baby Luigi, Light Blue Yoshi, Funky Kong, King K. Rool, Red Kritter, Luigi, DK, Mario. The position Left Field: Baby Mario Center: Yoshi Right: Baby Luigi SS: Luigi 1st: Red Kritter 2nd: Funky 3rd: King K. Rool Pitcher: Mario Catcher: Wiggler Batting order Funky, Luigi, King, Kritter, B. Luigi, B. Mario, Yoshi, Mario, Wiggler Beat Bowser Jr. in order to unlock a slew of things. This includes the option to play at night. Gets you 150 coins, opens the secret shop (it's on Daisy's Cruiser at night), opens Luigi's Mansion, unlocks Bowser Jr's Playroom and brings up the real bad guy Bowser. 5m. The final battle The final battle is against the Big Guy Himself BOWSER! I personally used the same team as last time and you can make out with a victory as he isn't much of a challenge and if you lose just try again or buy items to make your team stronger. 1 win against Bowser will give you the false ending but it makes the nine characters you chose to play against him with star characters. Beat him again and you unlock the real ending, get a new set of star characters(if you used new characters), and unlocks and Stars Bowser's team which are: Bowser, Bowser Jr., Dry Bones, Hammer Bro, Fire Bro, Boomerang Bro, and Magikoopa. Congrats you've beaten the single player game yipee.Now you can go on staring characters become a master of the minigames or take down your friends, or the computer on your favorite fields (mine is Luigi's Mansion). 6. What are Star Characters? What are Star Characters? You may ask this question and many have. A Star Character is a Character that has had its Power doubled, control and curve improved and has an upgraded Star Skill. Star Characters are very hard to play against unless you are also using a Star Character. 7. Items Shop items Normal price is listed and the discount price is in the (). Nice Bat - 30 coins (15) Increases the batter's contact zone by 50% Power Bat - 50 coins (25) Increases hitting power by 50% Dr. K - 50 coins (25) Increases throwing speed Lucky Glove - 50 coins (25) Reduce errors by 50% and increase arm stregnth by 50% Dash Spikes - 50 coins (25) Increase Running Speed by 50% Buddy Badge - 100 coins (50) Creastes Chemistry with all characters Error Booster - 100 coins (50) Increases the speed of error items used when batting. Charge Bat - 150 coins (75) Causes charge swings to always be 100% powered up Luigi's Flashlight - 300 coins (150) Allows access to Luigi's Mansion at Night. This item is only sold at Blue Pianta's Shop by Mario Stadium. Error Items Fireball - Shoots out three fireballs making a horizontal line, that burn any player they touch. Mini Boo - Makes the ball dissappear while it is in the air. Makes it hard for fielders to catch the ball as they don't know where it'll land. POW Ball - Sends out a POW ball which will stun ALL (including your) players in the area and then launch a BUllet Bill if it's in the outfield to chase down the ball. 8.Hidden Characters Funky Kong Pitching: Medium Batting: Excellent Fielding: Medium Running: Bad Talent: Fielding: Clamber Tiny Kong Pitching: Medium Batting: Medium Fielding: Excellent Running: Medium Talent: Fielding: Clamber Baby Peach Pitching: Excellent Batting: Bad Fielding: Medium Running: Medium Talent: Fielding: Quick Throw Baby Daisy Pitching: Medium Batting: Medium Fielding: Medium Running: Medium Talent: Fielding: Super Dive Blooper Pitching: Medium Batting: Medium Fielding: Medium Running: Medium Talent: Running: Ink Dive Baby DK Pitching: Bad Batting: Medium Fielding: Excellent Running: Medium Talent: Fielding: Clamber Kritter Pitching: Medium Batting: Excellent Fielding: Excellent Running: Bad Talent: Fielding: Keeper Catch Color: Green Blue Red Brown King K. Rool Pitching: Medium Batting: Perfect Fielding: Bad Running: Abyassamal, again it's Zero Talent: Fielding: Laser Beam Wiggler Pitching: Bad Batting: Excellent Fielding: Medium Running: Excellent Talent: Running: Anger Dive 9. Hidden Fields Bowser Jr's Playroom: A Baseball field set in Bowser Jr's play castle *Gimmick: Chain Chomps are tied up to posts in each of the outfields, there are also walls that prevent homeruns. Bowser Castle: A baseballfield in Bowser's Castle. *Gimmick: The bomb-omb king flys in the outfield dropping bombs near the outfielders, Bowser's home lava system spes out Lava into the outfield; burning the fielders, and Thowmps block some homeruns. Daisy Cruiser: A Baseball field set on Daisy's own personal vessal.
*Gimmick:  There are tables littering the outfield that cause your fielders to
trip.

Luigi's Mansion: A Baseball field in the front yrd of Luigi's Mansion
*Gimmick:  The grass here needs a mowing...badly.  You can't see the ball once 
it has landed.  Also if the ball hit's a gravestone it'll be broken, and
any runner who runs over the glowing grave site will summon a ghost. The ghost
will haunt them and they will be stunned.


12. Minigames
*Coming soon*

12a. Toy Field
Toy field is basically a four player baseball game. You want to get the most 
coins, the max that you can get being 999. The coin a lot ments are as follows:
RBIs=30 from the other players per RBI
HOMERUN(Spelling it)=200 coin bonus
?=Slot machine Amounts and results may vary
Coin=Coins appear on the field, the feilders and pitcher run around collecting 
them the batter gets whatever the fielders dont
hit=10 coins
Cataching the ball=50
Striking the batter out=30


13. Hidden Minigames/Special Games

*Coming Soon*

14. Special Thanks
I would like to thank Nintendo for making great game characters. 
GameFAQs for hosting my FAQ and hopefully not last FAQ.
Namco for making hilarious intros and great sport titles.
Thanks to everyone who worked on this game.

And thank you for reading my FAQ.