# lmk file for skeleton
# Copyright (C) 1989, 1990 Commodore-Amiga, Inc.
# written by David N. Junod

FILES1	= skeleton.o ae:support/main.o
COFILES	= $(FILES1)
CFLAGS	= -b0 -cfist -ms -v -d2
LDFLAGS	= DEFINE __main=__tinymain SMALLCODE SMALLDATA
#LDFLAGS	= SMALLCODE SMALLDATA
LLIBS	= LIB lib:lc.lib lib:amiga.lib lib:rexxvars.o
STARTUP	= LIB:c.o
NAME	= skeleton

.c.o:
	LC $(CFLAGS) $*

.asm.o:
	CASM -a $*.asm -i INCLUDE: -o $*.o

ALL:	$(NAME)

$(NAME):	$(NAME).ld
	BLINK from $(NAME).ld to $(NAME) NODEBUG
	BUMPREV 37 $(NAME)_rev

$(NAME).ld: $(NAME)_rev.h $(COFILES)
	BLINK <with <
FROM $(STARTUP) $(COFILES) $(LDFLAGS) $(LLIBS) TO $(NAME).ld
<

# This is just to handle the case of a non-existant _rev file
$(NAME)_rev.h:
	BUMPREV 37 $(NAME)_rev
