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       st-boxdraw_v2-0.8.5.diff (17960B)
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            1 From 46a1124957b8de5e7f827656b64bfc3baeaa097f Mon Sep 17 00:00:00 2001
            2 From: wael <40663@protonmail.com>
            3 Date: Mon, 11 Apr 2022 17:04:30 +0300
            4 Subject: [PATCH] [st][patch][boxdraw] update to 0.8.5
            5 
            6 ---
            7  Makefile       |   3 +-
            8  boxdraw.c      | 194 ++++++++++++++++++++++++++++++++++++++++++++
            9  boxdraw_data.h | 214 +++++++++++++++++++++++++++++++++++++++++++++++++
           10  config.def.h   |  12 +++
           11  st.c           |   3 +
           12  st.h           |  10 +++
           13  x.c            |  21 +++--
           14  7 files changed, 451 insertions(+), 6 deletions(-)
           15  create mode 100644 boxdraw.c
           16  create mode 100644 boxdraw_data.h
           17 
           18 diff --git a/Makefile b/Makefile
           19 index 470ac86..6dfa212 100644
           20 --- a/Makefile
           21 +++ b/Makefile
           22 @@ -4,7 +4,7 @@
           23  
           24  include config.mk
           25  
           26 -SRC = st.c x.c
           27 +SRC = st.c x.c boxdraw.c
           28  OBJ = $(SRC:.c=.o)
           29  
           30  all: options st
           31 @@ -23,6 +23,7 @@ config.h:
           32  
           33  st.o: config.h st.h win.h
           34  x.o: arg.h config.h st.h win.h
           35 +boxdraw.o: config.h st.h boxdraw_data.h
           36  
           37  $(OBJ): config.h config.mk
           38  
           39 diff --git a/boxdraw.c b/boxdraw.c
           40 new file mode 100644
           41 index 0000000..28a92d0
           42 --- /dev/null
           43 +++ b/boxdraw.c
           44 @@ -0,0 +1,194 @@
           45 +/*
           46 + * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
           47 + * MIT/X Consortium License
           48 + */
           49 +
           50 +#include <X11/Xft/Xft.h>
           51 +#include "st.h"
           52 +#include "boxdraw_data.h"
           53 +
           54 +/* Rounded non-negative integers division of n / d  */
           55 +#define DIV(n, d) (((n) + (d) / 2) / (d))
           56 +
           57 +static Display *xdpy;
           58 +static Colormap xcmap;
           59 +static XftDraw *xd;
           60 +static Visual *xvis;
           61 +
           62 +static void drawbox(int, int, int, int, XftColor *, XftColor *, ushort);
           63 +static void drawboxlines(int, int, int, int, XftColor *, ushort);
           64 +
           65 +/* public API */
           66 +
           67 +void
           68 +boxdraw_xinit(Display *dpy, Colormap cmap, XftDraw *draw, Visual *vis)
           69 +{
           70 +        xdpy = dpy; xcmap = cmap; xd = draw, xvis = vis;
           71 +}
           72 +
           73 +int
           74 +isboxdraw(Rune u)
           75 +{
           76 +        Rune block = u & ~0xff;
           77 +        return (boxdraw && block == 0x2500 && boxdata[(uint8_t)u]) ||
           78 +               (boxdraw_braille && block == 0x2800);
           79 +}
           80 +
           81 +/* the "index" is actually the entire shape data encoded as ushort */
           82 +ushort
           83 +boxdrawindex(const Glyph *g)
           84 +{
           85 +        if (boxdraw_braille && (g->u & ~0xff) == 0x2800)
           86 +                return BRL | (uint8_t)g->u;
           87 +        if (boxdraw_bold && (g->mode & ATTR_BOLD))
           88 +                return BDB | boxdata[(uint8_t)g->u];
           89 +        return boxdata[(uint8_t)g->u];
           90 +}
           91 +
           92 +void
           93 +drawboxes(int x, int y, int cw, int ch, XftColor *fg, XftColor *bg,
           94 +          const XftGlyphFontSpec *specs, int len)
           95 +{
           96 +        for ( ; len-- > 0; x += cw, specs++)
           97 +                drawbox(x, y, cw, ch, fg, bg, (ushort)specs->glyph);
           98 +}
           99 +
          100 +/* implementation */
          101 +
          102 +void
          103 +drawbox(int x, int y, int w, int h, XftColor *fg, XftColor *bg, ushort bd)
          104 +{
          105 +        ushort cat = bd & ~(BDB | 0xff);  /* mask out bold and data */
          106 +        if (bd & (BDL | BDA)) {
          107 +                /* lines (light/double/heavy/arcs) */
          108 +                drawboxlines(x, y, w, h, fg, bd);
          109 +
          110 +        } else if (cat == BBD) {
          111 +                /* lower (8-X)/8 block */
          112 +                int d = DIV((uint8_t)bd * h, 8);
          113 +                XftDrawRect(xd, fg, x, y + d, w, h - d);
          114 +
          115 +        } else if (cat == BBU) {
          116 +                /* upper X/8 block */
          117 +                XftDrawRect(xd, fg, x, y, w, DIV((uint8_t)bd * h, 8));
          118 +
          119 +        } else if (cat == BBL) {
          120 +                /* left X/8 block */
          121 +                XftDrawRect(xd, fg, x, y, DIV((uint8_t)bd * w, 8), h);
          122 +
          123 +        } else if (cat == BBR) {
          124 +                /* right (8-X)/8 block */
          125 +                int d = DIV((uint8_t)bd * w, 8);
          126 +                XftDrawRect(xd, fg, x + d, y, w - d, h);
          127 +
          128 +        } else if (cat == BBQ) {
          129 +                /* Quadrants */
          130 +                int w2 = DIV(w, 2), h2 = DIV(h, 2);
          131 +                if (bd & TL)
          132 +                        XftDrawRect(xd, fg, x, y, w2, h2);
          133 +                if (bd & TR)
          134 +                        XftDrawRect(xd, fg, x + w2, y, w - w2, h2);
          135 +                if (bd & BL)
          136 +                        XftDrawRect(xd, fg, x, y + h2, w2, h - h2);
          137 +                if (bd & BR)
          138 +                        XftDrawRect(xd, fg, x + w2, y + h2, w - w2, h - h2);
          139 +
          140 +        } else if (bd & BBS) {
          141 +                /* Shades - data is 1/2/3 for 25%/50%/75% alpha, respectively */
          142 +                int d = (uint8_t)bd;
          143 +                XftColor xfc;
          144 +                XRenderColor xrc = { .alpha = 0xffff };
          145 +
          146 +                xrc.red = DIV(fg->color.red * d + bg->color.red * (4 - d), 4);
          147 +                xrc.green = DIV(fg->color.green * d + bg->color.green * (4 - d), 4);
          148 +                xrc.blue = DIV(fg->color.blue * d + bg->color.blue * (4 - d), 4);
          149 +
          150 +                XftColorAllocValue(xdpy, xvis, xcmap, &xrc, &xfc);
          151 +                XftDrawRect(xd, &xfc, x, y, w, h);
          152 +                XftColorFree(xdpy, xvis, xcmap, &xfc);
          153 +
          154 +        } else if (cat == BRL) {
          155 +                /* braille, each data bit corresponds to one dot at 2x4 grid */
          156 +                int w1 = DIV(w, 2);
          157 +                int h1 = DIV(h, 4), h2 = DIV(h, 2), h3 = DIV(3 * h, 4);
          158 +
          159 +                if (bd & 1)   XftDrawRect(xd, fg, x, y, w1, h1);
          160 +                if (bd & 2)   XftDrawRect(xd, fg, x, y + h1, w1, h2 - h1);
          161 +                if (bd & 4)   XftDrawRect(xd, fg, x, y + h2, w1, h3 - h2);
          162 +                if (bd & 8)   XftDrawRect(xd, fg, x + w1, y, w - w1, h1);
          163 +                if (bd & 16)  XftDrawRect(xd, fg, x + w1, y + h1, w - w1, h2 - h1);
          164 +                if (bd & 32)  XftDrawRect(xd, fg, x + w1, y + h2, w - w1, h3 - h2);
          165 +                if (bd & 64)  XftDrawRect(xd, fg, x, y + h3, w1, h - h3);
          166 +                if (bd & 128) XftDrawRect(xd, fg, x + w1, y + h3, w - w1, h - h3);
          167 +
          168 +        }
          169 +}
          170 +
          171 +void
          172 +drawboxlines(int x, int y, int w, int h, XftColor *fg, ushort bd)
          173 +{
          174 +        /* s: stem thickness. width/8 roughly matches underscore thickness. */
          175 +        /* We draw bold as 1.5 * normal-stem and at least 1px thicker.      */
          176 +        /* doubles draw at least 3px, even when w or h < 3. bold needs 6px. */
          177 +        int mwh = MIN(w, h);
          178 +        int base_s = MAX(1, DIV(mwh, 8));
          179 +        int bold = (bd & BDB) && mwh >= 6;  /* possibly ignore boldness */
          180 +        int s = bold ? MAX(base_s + 1, DIV(3 * base_s, 2)) : base_s;
          181 +        int w2 = DIV(w - s, 2), h2 = DIV(h - s, 2);
          182 +        /* the s-by-s square (x + w2, y + h2, s, s) is the center texel.    */
          183 +        /* The base length (per direction till edge) includes this square.  */
          184 +
          185 +        int light = bd & (LL | LU | LR | LD);
          186 +        int double_ = bd & (DL | DU | DR | DD);
          187 +
          188 +        if (light) {
          189 +                /* d: additional (negative) length to not-draw the center   */
          190 +                /* texel - at arcs and avoid drawing inside (some) doubles  */
          191 +                int arc = bd & BDA;
          192 +                int multi_light = light & (light - 1);
          193 +                int multi_double = double_ & (double_ - 1);
          194 +                /* light crosses double only at DH+LV, DV+LH (ref. shapes)  */
          195 +                int d = arc || (multi_double && !multi_light) ? -s : 0;
          196 +
          197 +                if (bd & LL)
          198 +                        XftDrawRect(xd, fg, x, y + h2, w2 + s + d, s);
          199 +                if (bd & LU)
          200 +                        XftDrawRect(xd, fg, x + w2, y, s, h2 + s + d);
          201 +                if (bd & LR)
          202 +                        XftDrawRect(xd, fg, x + w2 - d, y + h2, w - w2 + d, s);
          203 +                if (bd & LD)
          204 +                        XftDrawRect(xd, fg, x + w2, y + h2 - d, s, h - h2 + d);
          205 +        }
          206 +
          207 +        /* double lines - also align with light to form heavy when combined */
          208 +        if (double_) {
          209 +                /*
          210 +                * going clockwise, for each double-ray: p is additional length
          211 +                * to the single-ray nearer to the previous direction, and n to
          212 +                * the next. p and n adjust from the base length to lengths
          213 +                * which consider other doubles - shorter to avoid intersections
          214 +                * (p, n), or longer to draw the far-corner texel (n).
          215 +                */
          216 +                int dl = bd & DL, du = bd & DU, dr = bd & DR, dd = bd & DD;
          217 +                if (dl) {
          218 +                        int p = dd ? -s : 0, n = du ? -s : dd ? s : 0;
          219 +                        XftDrawRect(xd, fg, x, y + h2 + s, w2 + s + p, s);
          220 +                        XftDrawRect(xd, fg, x, y + h2 - s, w2 + s + n, s);
          221 +                }
          222 +                if (du) {
          223 +                        int p = dl ? -s : 0, n = dr ? -s : dl ? s : 0;
          224 +                        XftDrawRect(xd, fg, x + w2 - s, y, s, h2 + s + p);
          225 +                        XftDrawRect(xd, fg, x + w2 + s, y, s, h2 + s + n);
          226 +                }
          227 +                if (dr) {
          228 +                        int p = du ? -s : 0, n = dd ? -s : du ? s : 0;
          229 +                        XftDrawRect(xd, fg, x + w2 - p, y + h2 - s, w - w2 + p, s);
          230 +                        XftDrawRect(xd, fg, x + w2 - n, y + h2 + s, w - w2 + n, s);
          231 +                }
          232 +                if (dd) {
          233 +                        int p = dr ? -s : 0, n = dl ? -s : dr ? s : 0;
          234 +                        XftDrawRect(xd, fg, x + w2 + s, y + h2 - p, s, h - h2 + p);
          235 +                        XftDrawRect(xd, fg, x + w2 - s, y + h2 - n, s, h - h2 + n);
          236 +                }
          237 +        }
          238 +}
          239 diff --git a/boxdraw_data.h b/boxdraw_data.h
          240 new file mode 100644
          241 index 0000000..7890500
          242 --- /dev/null
          243 +++ b/boxdraw_data.h
          244 @@ -0,0 +1,214 @@
          245 +/*
          246 + * Copyright 2018 Avi Halachmi (:avih) avihpit@yahoo.com https://github.com/avih
          247 + * MIT/X Consortium License
          248 + */
          249 +
          250 +/*
          251 + * U+25XX codepoints data
          252 + *
          253 + * References:
          254 + *   http://www.unicode.org/charts/PDF/U2500.pdf
          255 + *   http://www.unicode.org/charts/PDF/U2580.pdf
          256 + *
          257 + * Test page:
          258 + *   https://github.com/GNOME/vte/blob/master/doc/boxes.txt
          259 + */
          260 +
          261 +/* Each shape is encoded as 16-bits. Higher bits are category, lower are data */
          262 +/* Categories (mutually exclusive except BDB): */
          263 +/* For convenience, BDL/BDA/BBS/BDB are 1 bit each, the rest are enums */
          264 +#define BDL (1<<8)   /* Box Draw Lines (light/double/heavy) */
          265 +#define BDA (1<<9)   /* Box Draw Arc (light) */
          266 +
          267 +#define BBD (1<<10)  /* Box Block Down (lower) X/8 */
          268 +#define BBL (2<<10)  /* Box Block Left X/8 */
          269 +#define BBU (3<<10)  /* Box Block Upper X/8 */
          270 +#define BBR (4<<10)  /* Box Block Right X/8 */
          271 +#define BBQ (5<<10)  /* Box Block Quadrants */
          272 +#define BRL (6<<10)  /* Box Braille (data is lower byte of U28XX) */
          273 +
          274 +#define BBS (1<<14)  /* Box Block Shades */
          275 +#define BDB (1<<15)  /* Box Draw is Bold */
          276 +
          277 +/* (BDL/BDA) Light/Double/Heavy x Left/Up/Right/Down/Horizontal/Vertical      */
          278 +/* Heavy is light+double (literally drawing light+double align to form heavy) */
          279 +#define LL (1<<0)
          280 +#define LU (1<<1)
          281 +#define LR (1<<2)
          282 +#define LD (1<<3)
          283 +#define LH (LL+LR)
          284 +#define LV (LU+LD)
          285 +
          286 +#define DL (1<<4)
          287 +#define DU (1<<5)
          288 +#define DR (1<<6)
          289 +#define DD (1<<7)
          290 +#define DH (DL+DR)
          291 +#define DV (DU+DD)
          292 +
          293 +#define HL (LL+DL)
          294 +#define HU (LU+DU)
          295 +#define HR (LR+DR)
          296 +#define HD (LD+DD)
          297 +#define HH (HL+HR)
          298 +#define HV (HU+HD)
          299 +
          300 +/* (BBQ) Quadrants Top/Bottom x Left/Right */
          301 +#define TL (1<<0)
          302 +#define TR (1<<1)
          303 +#define BL (1<<2)
          304 +#define BR (1<<3)
          305 +
          306 +/* Data for U+2500 - U+259F except dashes/diagonals */
          307 +static const unsigned short boxdata[256] = {
          308 +        /* light lines */
          309 +        [0x00] = BDL + LH,       /* light horizontal */
          310 +        [0x02] = BDL + LV,       /* light vertical */
          311 +        [0x0c] = BDL + LD + LR,  /* light down and right */
          312 +        [0x10] = BDL + LD + LL,  /* light down and left */
          313 +        [0x14] = BDL + LU + LR,  /* light up and right */
          314 +        [0x18] = BDL + LU + LL,  /* light up and left */
          315 +        [0x1c] = BDL + LV + LR,  /* light vertical and right */
          316 +        [0x24] = BDL + LV + LL,  /* light vertical and left */
          317 +        [0x2c] = BDL + LH + LD,  /* light horizontal and down */
          318 +        [0x34] = BDL + LH + LU,  /* light horizontal and up */
          319 +        [0x3c] = BDL + LV + LH,  /* light vertical and horizontal */
          320 +        [0x74] = BDL + LL,       /* light left */
          321 +        [0x75] = BDL + LU,       /* light up */
          322 +        [0x76] = BDL + LR,       /* light right */
          323 +        [0x77] = BDL + LD,       /* light down */
          324 +
          325 +        /* heavy [+light] lines */
          326 +        [0x01] = BDL + HH,
          327 +        [0x03] = BDL + HV,
          328 +        [0x0d] = BDL + HR + LD,
          329 +        [0x0e] = BDL + HD + LR,
          330 +        [0x0f] = BDL + HD + HR,
          331 +        [0x11] = BDL + HL + LD,
          332 +        [0x12] = BDL + HD + LL,
          333 +        [0x13] = BDL + HD + HL,
          334 +        [0x15] = BDL + HR + LU,
          335 +        [0x16] = BDL + HU + LR,
          336 +        [0x17] = BDL + HU + HR,
          337 +        [0x19] = BDL + HL + LU,
          338 +        [0x1a] = BDL + HU + LL,
          339 +        [0x1b] = BDL + HU + HL,
          340 +        [0x1d] = BDL + HR + LV,
          341 +        [0x1e] = BDL + HU + LD + LR,
          342 +        [0x1f] = BDL + HD + LR + LU,
          343 +        [0x20] = BDL + HV + LR,
          344 +        [0x21] = BDL + HU + HR + LD,
          345 +        [0x22] = BDL + HD + HR + LU,
          346 +        [0x23] = BDL + HV + HR,
          347 +        [0x25] = BDL + HL + LV,
          348 +        [0x26] = BDL + HU + LD + LL,
          349 +        [0x27] = BDL + HD + LU + LL,
          350 +        [0x28] = BDL + HV + LL,
          351 +        [0x29] = BDL + HU + HL + LD,
          352 +        [0x2a] = BDL + HD + HL + LU,
          353 +        [0x2b] = BDL + HV + HL,
          354 +        [0x2d] = BDL + HL + LD + LR,
          355 +        [0x2e] = BDL + HR + LL + LD,
          356 +        [0x2f] = BDL + HH + LD,
          357 +        [0x30] = BDL + HD + LH,
          358 +        [0x31] = BDL + HD + HL + LR,
          359 +        [0x32] = BDL + HR + HD + LL,
          360 +        [0x33] = BDL + HH + HD,
          361 +        [0x35] = BDL + HL + LU + LR,
          362 +        [0x36] = BDL + HR + LU + LL,
          363 +        [0x37] = BDL + HH + LU,
          364 +        [0x38] = BDL + HU + LH,
          365 +        [0x39] = BDL + HU + HL + LR,
          366 +        [0x3a] = BDL + HU + HR + LL,
          367 +        [0x3b] = BDL + HH + HU,
          368 +        [0x3d] = BDL + HL + LV + LR,
          369 +        [0x3e] = BDL + HR + LV + LL,
          370 +        [0x3f] = BDL + HH + LV,
          371 +        [0x40] = BDL + HU + LH + LD,
          372 +        [0x41] = BDL + HD + LH + LU,
          373 +        [0x42] = BDL + HV + LH,
          374 +        [0x43] = BDL + HU + HL + LD + LR,
          375 +        [0x44] = BDL + HU + HR + LD + LL,
          376 +        [0x45] = BDL + HD + HL + LU + LR,
          377 +        [0x46] = BDL + HD + HR + LU + LL,
          378 +        [0x47] = BDL + HH + HU + LD,
          379 +        [0x48] = BDL + HH + HD + LU,
          380 +        [0x49] = BDL + HV + HL + LR,
          381 +        [0x4a] = BDL + HV + HR + LL,
          382 +        [0x4b] = BDL + HV + HH,
          383 +        [0x78] = BDL + HL,
          384 +        [0x79] = BDL + HU,
          385 +        [0x7a] = BDL + HR,
          386 +        [0x7b] = BDL + HD,
          387 +        [0x7c] = BDL + HR + LL,
          388 +        [0x7d] = BDL + HD + LU,
          389 +        [0x7e] = BDL + HL + LR,
          390 +        [0x7f] = BDL + HU + LD,
          391 +
          392 +        /* double [+light] lines */
          393 +        [0x50] = BDL + DH,
          394 +        [0x51] = BDL + DV,
          395 +        [0x52] = BDL + DR + LD,
          396 +        [0x53] = BDL + DD + LR,
          397 +        [0x54] = BDL + DR + DD,
          398 +        [0x55] = BDL + DL + LD,
          399 +        [0x56] = BDL + DD + LL,
          400 +        [0x57] = BDL + DL + DD,
          401 +        [0x58] = BDL + DR + LU,
          402 +        [0x59] = BDL + DU + LR,
          403 +        [0x5a] = BDL + DU + DR,
          404 +        [0x5b] = BDL + DL + LU,
          405 +        [0x5c] = BDL + DU + LL,
          406 +        [0x5d] = BDL + DL + DU,
          407 +        [0x5e] = BDL + DR + LV,
          408 +        [0x5f] = BDL + DV + LR,
          409 +        [0x60] = BDL + DV + DR,
          410 +        [0x61] = BDL + DL + LV,
          411 +        [0x62] = BDL + DV + LL,
          412 +        [0x63] = BDL + DV + DL,
          413 +        [0x64] = BDL + DH + LD,
          414 +        [0x65] = BDL + DD + LH,
          415 +        [0x66] = BDL + DD + DH,
          416 +        [0x67] = BDL + DH + LU,
          417 +        [0x68] = BDL + DU + LH,
          418 +        [0x69] = BDL + DH + DU,
          419 +        [0x6a] = BDL + DH + LV,
          420 +        [0x6b] = BDL + DV + LH,
          421 +        [0x6c] = BDL + DH + DV,
          422 +
          423 +        /* (light) arcs */
          424 +        [0x6d] = BDA + LD + LR,
          425 +        [0x6e] = BDA + LD + LL,
          426 +        [0x6f] = BDA + LU + LL,
          427 +        [0x70] = BDA + LU + LR,
          428 +
          429 +        /* Lower (Down) X/8 block (data is 8 - X) */
          430 +        [0x81] = BBD + 7, [0x82] = BBD + 6, [0x83] = BBD + 5, [0x84] = BBD + 4,
          431 +        [0x85] = BBD + 3, [0x86] = BBD + 2, [0x87] = BBD + 1, [0x88] = BBD + 0,
          432 +
          433 +        /* Left X/8 block (data is X) */
          434 +        [0x89] = BBL + 7, [0x8a] = BBL + 6, [0x8b] = BBL + 5, [0x8c] = BBL + 4,
          435 +        [0x8d] = BBL + 3, [0x8e] = BBL + 2, [0x8f] = BBL + 1,
          436 +
          437 +        /* upper 1/2 (4/8), 1/8 block (X), right 1/2, 1/8 block (8-X) */
          438 +        [0x80] = BBU + 4, [0x94] = BBU + 1,
          439 +        [0x90] = BBR + 4, [0x95] = BBR + 7,
          440 +
          441 +        /* Quadrants */
          442 +        [0x96] = BBQ + BL,
          443 +        [0x97] = BBQ + BR,
          444 +        [0x98] = BBQ + TL,
          445 +        [0x99] = BBQ + TL + BL + BR,
          446 +        [0x9a] = BBQ + TL + BR,
          447 +        [0x9b] = BBQ + TL + TR + BL,
          448 +        [0x9c] = BBQ + TL + TR + BR,
          449 +        [0x9d] = BBQ + TR,
          450 +        [0x9e] = BBQ + BL + TR,
          451 +        [0x9f] = BBQ + BL + TR + BR,
          452 +
          453 +        /* Shades, data is an alpha value in 25% units (1/4, 1/2, 3/4) */
          454 +        [0x91] = BBS + 1, [0x92] = BBS + 2, [0x93] = BBS + 3,
          455 +
          456 +        /* U+2504 - U+250B, U+254C - U+254F: unsupported (dashes) */
          457 +        /* U+2571 - U+2573: unsupported (diagonals) */
          458 +};
          459 diff --git a/config.def.h b/config.def.h
          460 index 91ab8ca..7bb3ff7 100644
          461 --- a/config.def.h
          462 +++ b/config.def.h
          463 @@ -67,6 +67,18 @@ static unsigned int blinktimeout = 800;
          464   */
          465  static unsigned int cursorthickness = 2;
          466  
          467 +/*
          468 + * 1: render most of the lines/blocks characters without using the font for
          469 + *    perfect alignment between cells (U2500 - U259F except dashes/diagonals).
          470 + *    Bold affects lines thickness if boxdraw_bold is not 0. Italic is ignored.
          471 + * 0: disable (render all U25XX glyphs normally from the font).
          472 + */
          473 +const int boxdraw = 0;
          474 +const int boxdraw_bold = 0;
          475 +
          476 +/* braille (U28XX):  1: render as adjacent "pixels",  0: use font */
          477 +const int boxdraw_braille = 0;
          478 +
          479  /*
          480   * bell volume. It must be a value between -100 and 100. Use 0 for disabling
          481   * it
          482 diff --git a/st.c b/st.c
          483 index f43cfd3..baa2bed 100644
          484 --- a/st.c
          485 +++ b/st.c
          486 @@ -1214,6 +1214,9 @@ tsetchar(Rune u, const Glyph *attr, int x, int y)
          487          term.dirty[y] = 1;
          488          term.line[y][x] = *attr;
          489          term.line[y][x].u = u;
          490 +
          491 +        if (isboxdraw(u))
          492 +                term.line[y][x].mode |= ATTR_BOXDRAW;
          493  }
          494  
          495  void
          496 diff --git a/st.h b/st.h
          497 index 519b9bd..07a7c66 100644
          498 --- a/st.h
          499 +++ b/st.h
          500 @@ -33,6 +33,7 @@ enum glyph_attribute {
          501          ATTR_WRAP       = 1 << 8,
          502          ATTR_WIDE       = 1 << 9,
          503          ATTR_WDUMMY     = 1 << 10,
          504 +        ATTR_BOXDRAW    = 1 << 11,
          505          ATTR_BOLD_FAINT = ATTR_BOLD | ATTR_FAINT,
          506  };
          507  
          508 @@ -113,6 +114,14 @@ char *xstrdup(const char *);
          509  
          510  int xgetcolor(int x, unsigned char *r, unsigned char *g, unsigned char *b);
          511  
          512 +int isboxdraw(Rune);
          513 +ushort boxdrawindex(const Glyph *);
          514 +#ifdef XFT_VERSION
          515 +/* only exposed to x.c, otherwise we'll need Xft.h for the types */
          516 +void boxdraw_xinit(Display *, Colormap, XftDraw *, Visual *);
          517 +void drawboxes(int, int, int, int, XftColor *, XftColor *, const XftGlyphFontSpec *, int);
          518 +#endif
          519 +
          520  /* config.h globals */
          521  extern char *utmp;
          522  extern char *scroll;
          523 @@ -126,3 +135,4 @@ extern unsigned int tabspaces;
          524  extern unsigned int defaultfg;
          525  extern unsigned int defaultbg;
          526  extern unsigned int defaultcs;
          527 +extern const int boxdraw, boxdraw_bold, boxdraw_braille;
          528 diff --git a/x.c b/x.c
          529 index 2a3bd38..bf6bbf9 100644
          530 --- a/x.c
          531 +++ b/x.c
          532 @@ -1237,6 +1237,8 @@ xinit(int cols, int rows)
          533          xsel.xtarget = XInternAtom(xw.dpy, "UTF8_STRING", 0);
          534          if (xsel.xtarget == None)
          535                  xsel.xtarget = XA_STRING;
          536 +
          537 +        boxdraw_xinit(xw.dpy, xw.cmap, xw.draw, xw.vis);
          538  }
          539  
          540  int
          541 @@ -1283,8 +1285,13 @@ xmakeglyphfontspecs(XftGlyphFontSpec *specs, const Glyph *glyphs, int len, int x
          542                          yp = winy + font->ascent;
          543                  }
          544  
          545 -                /* Lookup character index with default font. */
          546 -                glyphidx = XftCharIndex(xw.dpy, font->match, rune);
          547 +                if (mode & ATTR_BOXDRAW) {
          548 +                        /* minor shoehorning: boxdraw uses only this ushort */
          549 +                        glyphidx = boxdrawindex(&glyphs[i]);
          550 +                } else {
          551 +                        /* Lookup character index with default font. */
          552 +                        glyphidx = XftCharIndex(xw.dpy, font->match, rune);
          553 +                }
          554                  if (glyphidx) {
          555                          specs[numspecs].font = font->match;
          556                          specs[numspecs].glyph = glyphidx;
          557 @@ -1488,8 +1495,12 @@ xdrawglyphfontspecs(const XftGlyphFontSpec *specs, Glyph base, int len, int x, i
          558          r.width = width;
          559          XftDrawSetClipRectangles(xw.draw, winx, winy, &r, 1);
          560  
          561 -        /* Render the glyphs. */
          562 -        XftDrawGlyphFontSpec(xw.draw, fg, specs, len);
          563 +        if (base.mode & ATTR_BOXDRAW) {
          564 +                drawboxes(winx, winy, width / len, win.ch, fg, bg, specs, len);
          565 +        } else {
          566 +                /* Render the glyphs. */
          567 +                XftDrawGlyphFontSpec(xw.draw, fg, specs, len);
          568 +        }
          569  
          570          /* Render underline and strikethrough. */
          571          if (base.mode & ATTR_UNDERLINE) {
          572 @@ -1532,7 +1543,7 @@ xdrawcursor(int cx, int cy, Glyph g, int ox, int oy, Glyph og)
          573          /*
          574           * Select the right color for the right mode.
          575           */
          576 -        g.mode &= ATTR_BOLD|ATTR_ITALIC|ATTR_UNDERLINE|ATTR_STRUCK|ATTR_WIDE;
          577 +        g.mode &= ATTR_BOLD|ATTR_ITALIC|ATTR_UNDERLINE|ATTR_STRUCK|ATTR_WIDE|ATTR_BOXDRAW;
          578  
          579          if (IS_SET(MODE_REVERSE)) {
          580                  g.mode |= ATTR_REVERSE;
          581 -- 
          582 2.35.1
          583