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       dwm-columns-6.2.diff (2909B)
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            1 From 8394c430458713aa14dd8afdf86a9b14c646a1e7 Mon Sep 17 00:00:00 2001
            2 From: Louis Bettens <louis@bettens.info>
            3 Date: Thu, 2 Dec 2021 21:41:07 +0100
            4 Subject: [PATCH] columns
            5 
            6 This patch adds an extra layout to dwm called `col` in which the windows in the
            7 master area are arranged in colums of equal size. The number of columns is
            8 always nmaster + 1, and the last column is a stack of leftover windows just
            9 like the normal tile layout. It effectively acts like the default tiling mode,
           10 except provides for vertical instead of horizontal master windows.
           11 
           12 Co-authored-by: Evan Gates (emg) <evan.gates@gmail.com>
           13 Co-authored-by: Noah Rosser <noah.rosser@gmail.com>
           14 ---
           15  config.def.h |  2 ++
           16  dwm.c        | 27 +++++++++++++++++++++++++++
           17  2 files changed, 29 insertions(+)
           18 
           19 diff --git a/config.def.h b/config.def.h
           20 index 1c0b587..de7a2e7 100644
           21 --- a/config.def.h
           22 +++ b/config.def.h
           23 @@ -41,6 +41,7 @@ static const Layout layouts[] = {
           24          { "[]=",      tile },    /* first entry is default */
           25          { "><>",      NULL },    /* no layout function means floating behavior */
           26          { "[M]",      monocle },
           27 +        { "|||",      col },
           28  };
           29  
           30  /* key definitions */
           31 @@ -76,6 +77,7 @@ static Key keys[] = {
           32          { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
           33          { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
           34          { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
           35 +        { MODKEY,                       XK_c,      setlayout,      {.v = &layouts[3]} },
           36          { MODKEY,                       XK_space,  setlayout,      {0} },
           37          { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
           38          { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
           39 diff --git a/dwm.c b/dwm.c
           40 index 4465af1..b5845c9 100644
           41 --- a/dwm.c
           42 +++ b/dwm.c
           43 @@ -153,6 +153,7 @@ static void checkotherwm(void);
           44  static void cleanup(void);
           45  static void cleanupmon(Monitor *mon);
           46  static void clientmessage(XEvent *e);
           47 +static void col(Monitor *);
           48  static void configure(Client *c);
           49  static void configurenotify(XEvent *e);
           50  static void configurerequest(XEvent *e);
           51 @@ -1670,6 +1671,32 @@ tagmon(const Arg *arg)
           52          sendmon(selmon->sel, dirtomon(arg->i));
           53  }
           54  
           55 +void
           56 +col(Monitor *m)
           57 +{
           58 +        unsigned int i, n, h, w, x, y, mw;
           59 +        Client *c;
           60 +
           61 +        for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
           62 +        if (n == 0)
           63 +                return;
           64 +
           65 +        if (n > m->nmaster)
           66 +                mw = m->nmaster ? m->ww * m->mfact : 0;
           67 +        else
           68 +                mw = m->ww;
           69 +        for (i = x = y = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
           70 +                if (i < m->nmaster) {
           71 +                        w = (mw - x) / (MIN(n, m->nmaster) - i);
           72 +                        resize(c, x + m->wx, m->wy, w - (2 * c->bw), m->wh - (2 * c->bw), 0);
           73 +                        x += WIDTH(c);
           74 +                } else {
           75 +                        h = (m->wh - y) / (n - i);
           76 +                        resize(c, x + m->wx, m->wy + y, m->ww - x - (2 * c->bw), h - (2 * c->bw), 0);
           77 +                        y += HEIGHT(c);
           78 +                }
           79 +}
           80 +
           81  void
           82  tile(Monitor *m)
           83  {
           84 -- 
           85 2.34.0
           86