Name/Version: Slotty v1.0
1st Release : 10.03.2003
Last Update : First Release

Short Description
Yahtzee on slot machine base.

Reason for the Development
In the beginning was an experiment,
how to realize wheels of a slot machine.

Appearance
Language ..........: English
User Interface/Form: Yes
Input  by Interface: Yes
Input  by Attribute: No
Input  by Clipboard: No
Input  by Drag&Drop: No
Input  from Disk ..: No
Input, Other ......: No
Output by Interface: Yes
Output to Clipboard: No
Output to Disk ....: Yes (settings, points)
Output by Drag&Drop: No
Output, Other .....: No

More Requirements
On my 2 GHz computer it runs fine.
My 400 MHz Celeron Laptop is too slow
for consistent animation.

Instructions

Note!

If a button has a green background color
(or green-yellow flashing), it is click-able
and it is no failur to do it.

If a button has a red background color,
the button is locked and can not be clicked.

How to play
-----------

1. Press "PLAY"

If all wheels are rotating, the wheel-bottons
change their color from red to green.

2. Press any wheel-button to stop a wheel
(if wanted).

3. If a wheel-button of a stopped wheel is
flashing green/yellow, the wheel can be
restarted by a click on the flashing wheel-
button (if wanted).

After a while, all wheels stops and the wheel-
buttons are red.
Now the select-buttons in the yahtzee area change
their colors from red to green.

4. Make your choice as known from yahtzee by a
click on one of the 13 green select-buttons.

After it, they will change their color to red
and the "PLAY" button to green.

Then repeat the whole procedure from point "1".

Functions
---------

Auto-Sort...
automaticly sorts the wheels after they have stopped.
They get their old order before starting again.

Auto-Cont...
automaticly continues after step "4" (see above),
this meens it is not required to click the "PLAY"-
button again.

Test button...
is useful when making any changes with the slider to
watch the result instantly.

Slider - Scroll-Pixel...
to change the quantity of scroll pixels.
It would be perfect if the wheels could move pixel-wise,
but this needs too much processor power and the wheels
would rotate too slow.

Slider - Speed...
to change the speed of the rotating wheels.

Slider - Size...
to change the wheel sizes.

Save (slider) changes...
automaticly when closing the program.

Save points...
automaticly on "Game over" message.
Open the file "Point-List.txt" with an editor to
to see the results.

{End of instructions}

Limitations
Unknown

Future Planning
Not sure.

Updates
0.9    10.03.03 > New: First Beta-Release
1.0    11.03.03 > New: First Release