
                   MAGELLAN'S MAP SUBMISSION

Map Name:	Great Shaking 2  (Shaking2.MX2)
Version 1.01    (Subtitle: The Shaking Grows)

Map Maker:	Robert (Grumpy Old Wizard)

E-Mail Address:	rcasonr@aol.com

Map Type:	Singleplayer/Multiplayer (Balanced for competitive multiplay)
		2H/C   4C only
                Huge, expansion, expert difficulty

Description:	The emperor has gone mad, your life has gone up in flames, and the world is coming to an end


Special Win:	None

Special Loss:	None

Special Other:	Timed: 6 months

Narrative:	You may mish to play Great Shaking first, if you haven't played it already (version 1.3 is the final, and much more challenging version.) This map continues the story of the 'Great Shaking' and reveals more of the cause, the extent, and what lies behind it.  You will encounter some of the same characters that were in Great Shaking, but this map is set on anoter plane. You begin the game as one of the 3 governors under Emperor Zark.  You will start as either the governor of the Northern Provinces (blue), or the governor of the Southern Provinces (green).  The other governor governs the Central Provinces. I will leave the rest for you to discover.  The story of the 'Great Shaking' will continue to unfold on another map.

All Human Sides
Completely
Play-Tested:	Yes. If you find a bug please let me know.

Game Notes:     You can choose whatever class you wish for the 2 playable colors. The map is winable with all classes. Two computer colors are random for greater replayability. For greater difficulty, set the computer's classes to those that will not help you as much in the end or for those that will give your class the most trouble in the beginning. This map is balanced for competitive multiplay, but there will be areas of the map that you will not access during multiplay.

My Other Maps:  Great Shaking, Out of Ashes

Requests:       Please give me feedback on the map.  The more specific the feedback, the more you will help me to improve my map-making. Of course, if you just want to drop me a line saying you liked or disliked the map, that's great too.

Thanks:         My thanks goes out to to all of the HOMM2 community who has given me feedback on my other maps.  

Special Thanks: I extend my special thanks to Tamesigiri once again for his thoughtful analysis, frank criticisms, wonderful suggestions, and hours of helping me playtest the map.





