#Sound List for Victory Dialog
#FileName,Action,Priority,QueueTime
#         0-2    0-7      (secs)
#   Action Codes:
#	SndInterrupt	= 0,		// Interrupt the current sound
#	SndReturn		= 1,		// Return without playing
#	SndQueue		= 2			// Queue the request
#   Priorities:
#	SndLow 			= 0,		// Lowest priority sound
#	SndLevel0 		= 1,
#	SndLevel1		= 2,
#	SndLevel2		= 3,
#	SndLevel3		= 4,
#	SndLevel4		= 5,
#	SndLevel5		= 6,
#	SndHigh			= 7 		// Highest priority sound
EPIL600.WAV,0,7,0
EPIL601.WAV,0,7,0
EPIL602.WAV,0,7,0
EPIL605.WAV,0,7,0
EPIL606.WAV,0,7,0
EPIL607.WAV,0,7,0
EPIL610.WAV,0,7,0
EPIL611.WAV,0,7,0
EPIL612.WAV,0,7,0
EPIL615.WAV,0,7,0
EPIL616.WAV,0,7,0
EPIL617.WAV,0,7,0
EPIL620.WAV,0,7,0
EPIL621.WAV,0,7,0
EPIL622.WAV,0,7,0
EPIL625.WAV,0,7,0
EPIL626.WAV,0,7,0
EPIL627.WAV,0,7,0
EPIL630.WAV,0,7,0
EPIL631.WAV,0,7,0
EPIL632.WAV,0,7,0
EPIL650.WAV,0,7,0
EPIL651.WAV,0,7,0
EPIL652.WAV,0,7,0
EPIL655.WAV,0,7,0
EPIL656.WAV,0,7,0
EPIL657.WAV,0,7,0
EPIL660.WAV,0,7,0
EPIL661.WAV,0,7,0
EPIL662.WAV,0,7,0
EPIL665.WAV,0,7,0
EPIL666.WAV,0,7,0
EPIL667.WAV,0,7,0
EPIL670.WAV,0,7,0
EPIL671.WAV,0,7,0
EPIL672.WAV,0,7,0
EPIL675.WAV,0,7,0
EPIL676.WAV,0,7,0
EPIL677.WAV,0,7,0
EPIL680.WAV,0,7,0
EPIL681.WAV,0,7,0
EPIL682.WAV,0,7,0
