QUAKE II MISSION PACK: THE RECKONING RELEASE NOTES

CONTENTS

 

INCOMPATIBILITIES AND TROUBLESHOOTING

SERVER CONFIGURATION AND NEW DEATHMATCH OPTIONS

SAVING AND LOADING CO-OP GAMES

As much as we tried, this feature has never really been stable. There are a million technical reasons why, but we ultimately decided to put the feature in as-is due to popular demand. Multiplayer Save & Load is very delicate, so you need to follow some simple rules:

  1. Have the server load a saved game.
  2. Everyone else search for the server or connect manually; once the server has loaded the saved game, it will be visible.
  3. Everyone else join in--preferably in the original order.
  4. You should be good to go.

* The Server must completely load a map and be in the game before the clients can load their maps. Consequently, the client may appear to do nothing for quite some time--especially if the server is on a slow machine.

* If you follow the rules, your game will be fine. If you're experiencing very strange problems like spawning in dead or wicked VIS problems, it's probably because you're not doing something right. Go back, and follow steps 1-4 again. Patience will be rewarded...

SAVE COOPERATIVE GAME
If you are running a listen server, you can save your current game as you would any single player game. Simply access the Save Menu under the Game option in the menu system to save a game. NOTE: Only the server can save a cooperative multiplayer game; players attached to the server will not be able to access the save option.

LOADING A COOPERATIVE GAME
Pay special attention to the order in which specific players join the game. The server saved game remembers this order and repeats it when clients connect back into the restarted game. In order to retain the same weapons and inventory items, a client must join the restarted game in the same order as he or she did when the game was originally started.

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LEVEL LIST

File Name: Map Name:
xswamp "The Swamps"
xsewer1 "Sewers"
xsewer2 "Waste Sieve"
xcompnd1 "Outer Compound"
xcompnd2 "Inner Compound"
xreactor "Core Reactor"
xware "The Warehouse"
xintell "Intelligence Center"
industry "Industrial Facility"
outbase "Outer Base"
w_treat "Water Treatment Plant"
badlands "Badlands"
refinery "Refinery"
xhangar1 "Lower Hangars"
xhangar2 "The Hangars"
xship "Strogg Freighter"
xmoon1 "Cargo Bay"
xmoon2 "Command Center"
xdm1 "Munitions Dump"
xdm2 "Deadly Reckoning"
xdm3 "Reservoir Stroggs"
xdm4 "The Sludge Pit"
xdm5 "Stomping Grounds"
xdm6 "Hidden Agenda"
xdm7 "The XEdge"

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