South Park Super Mario Brothers
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By Joe Dixon/Polygon 1999
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NEW! Version 1B
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What's new in version 1B
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+ 1 whole new excellent world!
+ Vertical Scrolling (World 3)!
+ Star and Extra Life powerup (World 3)!
+ New musics!
+ Score bugs fixed!
+ New Panic Key!
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CONTROLS
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The standard controls are:

ARROWKEY LEFT/RIGHT = Walk left/right
SHIFT KEY = Jump
CTRL KEY = Throw Fireball (When in posession of Fire Flower)

These can be customised under the 'Controls...' option under the 'Function'
heading on the menu-bar.

Other important keys are:

Escape = Panic Key.
 If you become stuck in a level, press Escape to restart the level. Using
 this function will cost you 1 life.

F2 = Reset Key.
 Pressing this will restart the program.

F8 = Hide/Show Menubar
 You may want to do this if you maximize the window.

Alt+F4 = Quit Program
 Press this to close the program entirely.



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RULES
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You play as Kyle. Your objective is to reach the flagpole at the end of each
stage in the game. Along the way you will face many enemies and obstacles,
but also many special powerups to help you. There are 3 worlds, each with
4 stages. On the 4th stage of every world you will have to either defeat or
dodge 'Bowser' and grab the axe to finish.

Doing any of the following things will cause you to lose a life:
+ Touching most enemies from the side.
+ Touching Plant enemies from any direction.
+ Falling out the bottom of the play area.

However, if you have either a Power Mushroom or Fire Flower, you will be
shielded from enemies once at the cost of your power.

Collecting 100 coins within the game will give you an extra life. So will
reaching 50,000 points or 100,000 points.

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ENEMIES
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Goombas - These short mushroom like enemies will just walk left or right,
 even if they reach the edge of a platform. Don't touch from the side, but
 jump on top to defeat.

Turtles - These move in a similar way to Goombas but are more useful. To
 defeat, jump onto it's head (Try not to jump on it's back) and it will turn
 into a Turtleshell. This can be pushed to defeat Goombas.

Bugs - Work in exactly the same way as Turtles except their shells move 1.5x
 as fast when pushed.

Plants - These live in the pipes in most levels, and pop out every 3 seconds
 to try and bite you. Can only be defeated by fireballs.

Bowser - Found at the end of each world. He jumps around breathing fire. If
 you have a Fire Flower you can defeat him with 10 fireballs, but if not you
 will have to jump over or run under him to grab the yellow axe behind him.



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POWERUPS
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'?' Blocks - These will either contain a coin or a Fire Flower. Hit from
 below to find out.

Coins - These are either found floating in the air or inside '?' Blocks.
 Collecting 100 will award you an extra life.

Fire Flowers - Don't be fooled. No matter whether you have a Power Mushroom
 or not, these always appear as flowers. If you collect one, you will have
 the Power Mushroom status, which will protect you from enemies once. When
 you have two, you have Fire Flower status, which not only protects you from
 enemies once but allows you to fire deadly fireballs at enemies. Touching 
 an enemy or anything else that causes you damage will remove all your
 powers.

Stars - These are only found in World 3. They grant you a 16 second spell
 of invincibility, which not only protects you from enemies, but destroys
 them on contact!

1up Mushroom - These are blue mushrooms with green spots. They give you 1
 extra life.



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TIPS
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+ Some worlds, especially World 2, contain invisible '?' Blocks. You can
 guess where they are by looking at the surrounding scenery or by bumping
 into them. Once you hit them from below, they are revealed.

+ In underground levels, watch the roof at the top of the level for gaps.
 Sometimes powerups are hidden out on top of the level, and it is sometimes
 possible to run along the top of levels as a shortcut. But be careful, you
 might become stuck, and need to use the Panic Key (Escape).

+ If you find any '?' Blocks against the ground, you will probabily find a
 Turtle or Bug nearby. You can use their shell to bash the block open from
 the side. This is worth doing, because usually it will be a Fire Flower.

+ Collect all the coins you can! An extra life is always handy.


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SP Super Mario Bros. Version 1B
by Joe Dixon/Polygon 1999

This game may be distributed freely as long as it is not 
sold for a fee.

Thank you for playing!
 