information on image
Written by
wolis at 20:40 on Thu 14 Apr 2005
editYou can assign images to an object in 4 ways:
1. You can assign a
large image as the background to the location that shows when someone does the
map command.
2. You can assign a
medium sized image to an object that shows instead of its name when someone does the
map command.
3. You can assign a
small icon image to go beside an objects name when someone does a
look command which is the standard each time you enter a room/location. You can optionally have the image text hidden so only the image shows.
4. You can assign a
small icon image to go along side an objects name when someone does a
list command as well as each entry in the message log screen. You can optionally have the image text hidden so only the image shows.
The 4 images cmds are:
imgloc - works on the current location
imgmap {object}
imglook {object}
imglist {object}eg
imgmap the old chair To indicate which image to use, just type in the name of the image name (you have uploaded) in the text box provided eg:
/cow/img/bananas.jpgTo upload images for use you can use this tool:
link http://wolispace.com/cgi-bin/cow_uploader.pl
This will ask you to browse for an image you have created and upload it to the /cow/img/ folder on the wolispace.com server. When it has been uploaded you can then reference it in any of the image commands as shown above.
NOTE: you can put in a complete URL to any image on the net by typing its full URL into the textbox provided for by the image command eg:
http://website.com/folder/imagename.jpgI have setup a large cardboard box in the new town as an example.. go inside it and do a map. Nothing is locked in there so you can see how its done. Please do not change the example objects so others can learn too.
And a final reminder, when you
edit or write in an object if you include the text 'img' followed by a space, then an image reference as shown above, then the image will be displayed when someone examines your object.
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